Manoe's Quest by Mahjoub

[raw]
made by Mahjoub for Ludum Dare 49 (COMPO)

Description

As a hero of your village, your quest is to reconnect energy orbs to their proper place in order to bring back people's hopes..

You will need to use your strength to create your own path in this unstable world.

Gameplay

The gameplay is divided in 2 phases:

1 - Platformer phase where you can push platforms in order to rotate them and more..

2 - Shoot orbs and try to connect them with empty slots.

Commands

SPACE: Action depending of the current phase of the gameplay.

Arrows Keys: Movements

R: Restart current level

Music

Main Theme music available on soundcloud.

ezgif.com-gif-maker (1).gif

Ratings

Overall 37th 4.051⭐ 41🧑‍⚖️
Fun 77th 3.872⭐ 41🧑‍⚖️
Innovation 26th 4.179⭐ 41🧑‍⚖️
Theme 190th 3.808⭐ 41🧑‍⚖️
Graphics 31th 4.244⭐ 41🧑‍⚖️
Audio 20th 4.132⭐ 40🧑‍⚖️
Given 16🗳️ 33🗨️

Feedback

c64cosmin
03. Oct 2021 · 20:12 UTC
What a great puzzle platformer,
Love the fact that there so many ways you can solve the levels,
One thing that would be great to explore would be to have limited amount of jumps to tilt the plaforms,
I am curious how that would evolve.
FlorianBalD
03. Oct 2021 · 20:16 UTC
It's truly great and original! Well done !
Kinda hard to take in hands, but really fun. Maybe the player should be a little bit slower, but that's all
00buck
04. Oct 2021 · 00:19 UTC
Absolutely stylish, tricky but satisfying. You did great!
LDJam user 127637
04. Oct 2021 · 01:43 UTC
Thanks@c64cosmin, yeah you are right it could be nice to try!

Thanks @florianbald, haha yes it might be a little tooo hard actually :)

Thanks @00buck for playing! Glad you liked it!
Meredori
04. Oct 2021 · 02:38 UTC
Was interested in having a look at the source code but the link is broken
LDJam user 127637
04. Oct 2021 · 02:43 UTC
Thanks @meredori for catching that, it should be good now :smile_cat:
kassanu
04. Oct 2021 · 02:43 UTC
This was really fun. Graphics were great, and I loved the mechanics really unique!
PaperAeroplane555
04. Oct 2021 · 02:43 UTC
damnnn really polished. i like how it both tests your platformer skills, puzzle skills and claw-machine skills all in one

although i feel like in the second phase its hard to be precise cuz of the deceleration. but overall really clean entry!!
Myles Doupe
04. Oct 2021 · 02:47 UTC
Great game! Quite difficult, but enjoyable. Love the visuals and the music as well.
Meredori
04. Oct 2021 · 02:47 UTC
@mahjoub excellent game and awesome work. HAd a quick look around the source code too super impressed :)
LDJam user 127637
04. Oct 2021 · 02:50 UTC
Thank you all @kassanu @paperaeroplane555 @myles-doupe for playing and your feedbacks! :joystick:
theviraldragon
04. Oct 2021 · 09:06 UTC
Nicely executed game.
Meita
04. Oct 2021 · 13:45 UTC
Great game! But is too hard for me
peterfiftyfour
04. Oct 2021 · 14:08 UTC
Damn there's a lot of stuff going on here! I think there is a lot of potential to expand on this! Also love the visuals :D
LDJam user 268906
04. Oct 2021 · 14:13 UTC
Cool idea and great execution! Really impressive soundtrack as well!
Jonah_SRG
04. Oct 2021 · 17:28 UTC
I really like the combination of the challenge of setting the platforms up just right and then executing with the pachinko drop. Aesthetically very pleasing, good pixel art with a nice palette and the music and sound effects add to the vibe. A really inventive idea, really well done.
minidavid
04. Oct 2021 · 17:56 UTC
great atmosphere
500yearsokawari
05. Oct 2021 · 02:09 UTC
Cool game! Took a little bit of time for me to figure out how it works but was fun since then! The only thing that I may gripe about is that the soul? looks a bit like an enemy so at the beginning i was trying to dodge it.
LDJam user 127637
05. Oct 2021 · 02:37 UTC
Thank you all for playing @theviraldragon @meita @peterfiftyfour @elastic @jonah-srg @minidavid !

Oh yeah thanks for the notice @500yearsokawari, it would be helpful to explain the purpose of rewards in game before to start :thinking:
Kit Gorn
05. Oct 2021 · 02:38 UTC
Cool game. I liked the animation and soundtrack
datadazer
05. Oct 2021 · 03:31 UTC
What a polished game. I love how creative the mechanic is. The art is phenomenal and the game felt great. The game felt pretty challenging at the beginning, but I started getting the feel for it around the 3rd level. That was fun!
LDJam user 127637
05. Oct 2021 · 05:13 UTC
Thanks @kit-gorn @datadazer for playing! Very glad you liked it :smile:
LouieJams
05. Oct 2021 · 12:30 UTC
Very original idea! Difficult to get the hang of but loved the art and music!
DriagonV
05. Oct 2021 · 17:27 UTC
Really polished and it's really fun, I think it's a very innovative and I couldn't stop playing it, and somehow for me it was very immersive, I didn't know what I was doing at the start but I very quickly figured it out, really fun.
eupde
05. Oct 2021 · 18:04 UTC
Fun idea, well executed; I enjoyed playing this. Took me a round to figure out what my objective was, but that's not necessarily a negative. Good job.
LDJam user 127637
05. Oct 2021 · 21:53 UTC
Thanks for playing it @louiejams @driagonv @eupde! :smiley:
Nicolas Revillon
06. Oct 2021 · 09:17 UTC
It's a really fun game !!
Yamzho
06. Oct 2021 · 09:19 UTC
Great entry! Polished game and interesting mechanics. Well done!
Dobrila
06. Oct 2021 · 09:20 UTC
its a very fun game once you understand how to play it xD the soundtrack was great, the graphics were great and i think its a very nice idea :)
SneakyLemon
06. Oct 2021 · 09:22 UTC
The graphics are very nice, and the music adds to the feeling. The sounds are crunchy and satisfying. That said, there isn't really anything unstable in this. It might have fit the theme better if the platforms rotated randomly (but slightly) every few seconds or something like that. The font is difficult to read for me in the HTML5 version, especially on fullscreen. It seems distorted, like there's some weird scaling going on.

It's a cool game and a very interesting concept! I had fun, so good job!
deav
06. Oct 2021 · 09:24 UTC
This one is hard! But very well made and satisfying once you get how to play :) I love how finished it looks and how smooth the animations are! Music also fits really well to this type of game, gameplay-wise I think it's one of the most creative ones I've seen during this jam with the mechanic switching, I am impressed!
Sethios
06. Oct 2021 · 09:26 UTC
The dual gameplay makes the game a very innovative and interesting experience, and the art style is awesome! The strong inertia on the character during the platformer phase, although a bit surprising at first, was fast and easy to master, and added a lot of dynamism to the game in the end. Great job!
MrSchlag2
06. Oct 2021 · 09:31 UTC
Well done ! I had a good time playing it ! It took me some tries to figure out what to do, the portal could be more visible. The second level was the hardest of all for me weirdly. Overall great job, thanks !
Hadik
06. Oct 2021 · 10:16 UTC
Amazing audio, I like it, really. Good and clean art, that what I want! :). I supose you game will be at good place in fun, because it is FUN. Thememaster, thats you are, fit into the theme. Original game mechanics, I like your inovations. Overall that game is good, good job.
yumao
06. Oct 2021 · 10:56 UTC
Really fun. Love the aesthetic and the inventive idea. Great work!
ZwodahS
06. Oct 2021 · 16:33 UTC
I really hate 7th stage. Having to do 1 pixel perfect aim is already darn hard, having to do 2 in a real is really way too hard. I spent like 10 minutes on it.
LDJam user 127637
07. Oct 2021 · 08:47 UTC
Thank you all for playing @nicolas-revillon @yamzho @dobrila @sneakylemon @deav @sethios @mrschlag2 @hadik @yumao !

Yeah sorry for that @zwodahs it get it that it is frustrating sometimes.. I am planning to do a post-jam update with more care and time focusing on level design and difficulty curve :thinking:
ZwodahS
07. Oct 2021 · 08:50 UTC
@mahjoub no worries. I am not hating it lol .. I really enjoy the mechanics :D

But man... when you hit 1 of the balls, and miss the second one for at least 5 times, it get frustrating =/
StrangerYann
07. Oct 2021 · 16:00 UTC
Cool & original!

Good variety thou I believe even more could have been done for more levels in terms of the variety available with other combinations of the design blocks we see here :slight_smile:

Gameplay's nervous, responsive, fast - works great as an arcade die & retry - great!

I think a high score screen at the very end that shows the bonuses you got and missed for each level wouldn't have taken too long to implement and it would have greatly helped in the context of this contest - to encourage people to interact more through screenshots of said screen in the comments :wink:

Very clean and crisp - you've set up high expectations for yourself and you meet them - congrats, man :grinning:
LDJam user 127637
08. Oct 2021 · 04:04 UTC
Thanks pal @strangeryann, appreciate your feedback! :smile:
kumber
08. Oct 2021 · 14:40 UTC
One of the best games I played on this LD. Well polished, unique and fun. I liked the dual-phase mechanic and the music. Well done!
Echo GameWorks
10. Oct 2021 · 21:33 UTC
Loved the graphics and theme. The pinball-esque platforming was super satisfying. Awesome job!
Vladadamm
11. Oct 2021 · 01:15 UTC
A really impressive Compo entry. Loved the audio, visuals and all the small details like the intro, color shifts and other animations upon switching between the phases of gameplay, landing a ball in a net, etc... The puzzle gameplay and the base mechanics felt good, and the experience was quite satisfying with enough levels to explore the mechanics.

To nitpick a bit, the only issues I could find are the lack of a final 'score' at the end (did we get 100% of the bonuses ?) and the difficulty curve which isn't perfect (some of the later levels are easier than earlier ones, not counting the 1st 'breakable' platform one which is normal as it's a tutorial for a new mechanic).
Ismael Rodriguez
11. Oct 2021 · 16:14 UTC
Very good entry! Its so different and novel type of puzzle platformer, that it's hard to understand what the objective is at first. Once I got the hang of it, it was very pleasant to play. The puzzles where you can break the platforms seem to be overly easy to clear compared to earlier levels, but I didn't go for the bonus tokens.

Visually stylish, looks good, feels good, sounds good, good job!
cdunham
12. Oct 2021 · 01:15 UTC
Great entry! Love the optional bits that make each level more challenging, and having 2 different gameplay systems that complement each other is cool. Really challenging game and has lots of neat levels too.