U.R.A.N.I.U.M. by monninen

[raw]
made by monninen for Ludum Dare 49 (JAM)

U.RA.N.I.U.M. aka Unstable reactors and nuclear incidents unsettles me.

Your house is located in the middle of four nuclear reactors. You need to protect your house by cooling unstable reactors and burying green nuclear waste underground. Things get chaotic when 4 reactors are about to explode, and more and more waste appears to the ground.

Take your multitasking skill to a test, and try this game out.

Controls:

Move with WASD or arrows

Pick up and drop items with E

Use items with spacebar

Credits:

Code and other stuff: Tipu

Art and other stuff: Monninen

Music and other stuff: Jokuihanvaan lclKXF.pngKyUKid.png

Ratings

Overall 1086th 3.25⭐ 30🧑‍⚖️
Fun 845th 3.339⭐ 30🧑‍⚖️
Innovation 1184th 2.875⭐ 30🧑‍⚖️
Theme 328th 3.964⭐ 30🧑‍⚖️
Graphics 1204th 2.948⭐ 31🧑‍⚖️
Audio 844th 2.942⭐ 28🧑‍⚖️
Humor 725th 2.935⭐ 25🧑‍⚖️
Mood 1034th 3.148⭐ 29🧑‍⚖️
Given 19🗳️ 29🗨️

Feedback

guntrip
04. Oct 2021 · 20:19 UTC
I really enjoyed this! It was a nice idea and fun to play. The music was good too.

The text ("don't worry, it's not hard", etc.) felt a little in the way, it might have been better to fade that out after a few seconds, but it wasn't a big problem and was still fun to play! Thanks!
CRUMSON
04. Oct 2021 · 20:22 UTC
fun game, challenging and stressfull but in a fun way!
KnightOfBlood
05. Oct 2021 · 15:40 UTC
Liked the house in the center with collider :laughing: .. Simple yet fun to play
Alex-One
05. Oct 2021 · 15:44 UTC
Multitasking games are pretty entertaining, enjoyed it. Liked how you could put
down the waterbucket in advance.
felixwentzel
05. Oct 2021 · 15:49 UTC
Fun gameplay, multitasking stress, moody music, really good. Radioactive waste can be hard to spot if it spawns in the top left beneath the sun/moon, but thats something to worry about later
Mejzlosh
05. Oct 2021 · 16:07 UTC
Ok, so I made the mistake of playing the infinite mode first and then I got really confused. Now I get it and kudos to the multitasking mechanics, it work really great witch gradual difficulty. Well played, well made :)
Tory
05. Oct 2021 · 18:10 UTC
The first one I played, with a 5 star match to the theme. Weak graphics, weak music, but very funny gameplay.
jaybaus
05. Oct 2021 · 18:53 UTC
There was a lot of attention to detail with the instructions on-screen and the visual feedback for things, it made it easy to pick up but challenging enough to keep me interested. The art and sounds/music were cool too, a really solid entry well done :)
blobo
05. Oct 2021 · 23:25 UTC
I really like how the game picked up when you added the nuclear waste! I kept mixing up the use item and drop item buttons! I like the art, and the music was cool too! Great game.
LarrySeinfeld
06. Oct 2021 · 02:24 UTC
I like myself a little micromanaging! A great way to reflect the theme of unstable and induce a panic attack. Was a fun game with just the right level of challenge and length! Good job!
Douwe_Ravers
07. Oct 2021 · 19:45 UTC
Whoa this game gets intense. Very nice. The toggling between paddle and bucked was kind of annoying when close to each other maybe assigning a different key or something made it easier to toggle between them. Although you could argue it's part of the challenge ofcourse.
Tobold H
09. Oct 2021 · 02:19 UTC
That got way more intense than I expected it to get! Especially when I was clumsy with pressing the wrong keys - in fact it might add a layer of fun difficulty if the keys were more inconveniently placed (or maybe that's just me being masochistic lol)
Stefan B.
10. Oct 2021 · 11:58 UTC
made it on the first try - but pretty close to green and/or exploding :)
Baconinvader
10. Oct 2021 · 12:47 UTC
Nice little multitasking game with a bit of strategy in there (where to focus, where to place the bucket in advance, etc). My only real complaint is that often I would pick up the wrong object when pressing E if there were close to one another, but I solved that by just spacing them apart lol. Good job!
zimny11
10. Oct 2021 · 13:06 UTC
Cool concept. The game gets very intense quite quickly. Well done!
Jackaljk
12. Oct 2021 · 20:57 UTC
This is well thought out! The difficulty curve is perfect and the gameplay is fun. My main issue was that when both the bucket and the shovel were on the ground close to each other it seemed to prefer picking up the bucket rather than the closest item. Graphically and audio-wise it's not much but you get bonus points on everything because of how well you explained everything in game and how you added one mechanic at a time. Bravo!
Tomssuli
20. Oct 2021 · 18:53 UTC
Hey, thank you both for playing our game and @tipu for making it to the end! 🙂

Nice game, the idea is good but it feels little buggy as sometimes you pick up the shovel even if you're on top of the bucket and sometimes bucket or shovel doesn't do anything with space.

Music was minimal but still set the pressing mood. Graphics were ok, you could clearly tell what is what.

Multitasking was fun and what I liked the most is how the game taught you to play by introducing one new element every level, so the difficulty went up in steady slope - always keeping things interesting.

Good work!