One Dark Day by Natalia Dushkina

In a world where being a villain is the ultimate achievement, you’re a down-on-their-luck evil overlord who finds themselves running out of one critical resource: patience.
You’ve decided that today is it: keep your patience high, your minions satisfied, and the world shall tremble at your pointy metal boots. Run out of patience, neglect your underlings, and you’ll live out the rest of your days in an idyllic farm, watching baby goats merrily frolic. Disgusting!
Credits
- @Leonius - writing, music choice
- @sasha-v, @natalia-dushkina - art, programming
Resources
- Twine, Miro, Procreate, Clip studio paint
- Music: "Atmospheric Cinematic Soundspace" by ipsyduckk from Pixabay
| Link | https://indra-uolles.itch.io/one-dark-day |
| Original URL | https://ldjam.com/events/ludum-dare/49/one-dark-day |
Ratings
| Overall | 263th | 3.897⭐ | 36🧑⚖️ |
| Fun | 336th | 3.779⭐ | 36🧑⚖️ |
| Innovation | 619th | 3.441⭐ | 36🧑⚖️ |
| Theme | 610th | 3.676⭐ | 36🧑⚖️ |
| Graphics | 369th | 4.015⭐ | 36🧑⚖️ |
| Humor | 74th | 4.152⭐ | 35🧑⚖️ |
| Mood | 113th | 4.118⭐ | 36🧑⚖️ |
| Given | 20🗳️ | 43🗨️ |
I really do like the concept a lot though, and the execution of that concept is quite decent as well. The art really brought a lot of life to the already solid writing. Overall very good game.
This has been one hell of an experience. I was a little bit surprised when I saw the interface for the first time, but it is really nice!
I adore the writing, and I love how the options you have don't make it completely obvious which stat will decrease at a first glance.
And the theme of "Unstable" is briliantly used here.
All around, super impressed, this is such a charming little experience.
By the way, when I first went to play One Dark Day, I got a weird error message: "no valid storage adapters found". It turned out that I had to enable third-party cookies, and then it went away
I cracked up at this: "Maulmart? Accostco? Targeted? Unsafeway? Best Buy?"
The music is amazing
Very nicely written - it was a joy to read and play through. The illustrations are also very cool - the sketchy style really fits the setting.
I'm not sure how challenging it was supposed to be to keep your stats over 20%, but it seemed to me like it just happened semi-effortlessly.
Great job on the game!