rUnstable by g5-leonardo
The Game
Life is Unstable, the only certainty you have is that you always have to keep going. You may think you have mastered it every now and then but life will always throw something at you that will destabilize your world and you need to adapt, quickly, otherwise it will run you over like a train out of control.
That is the concept that this jam's theme inspired us and that led us to create this game. Eventually the life train will get everyone of us, how long will you be able to outrun it?
Find it out on rUnstable!

Gameplay Video
NOTE: In this video we added the beginning cinematic which we were not able to insert in the package due to lack of time
https://youtu.be/9qwdp1H7U1A
Controls
Can be played only with keyboard: UP / DOWN / LEFT / RIGHT
Every arrow executes a command but be ready to embrace change.
Team
We are a group of students of an Italian accademy. This is our first Jam project, we hope you enjoy it!
- Girolamo Nobile: Game/Level Designer
- Daniele Sichetti: Gameplay Designer, Blueprints, UI
- Andrea Sciuto: Level Designer
- Matteo Saliva: Character Designer, Cinematics Designer, SFX
Known Issues
- Initial and Final cutscene, not present in the build
- At the end, the screen fade black but the game is still running. Press Alt+F4 to close it.
Tools
- Unreal Engine 4.25
- Reallusion - Character Studio 3 (owned by Matteo Saliva)
Credits
Music
- Background | this guy makes really good stuff 😄 Prod. IOF - Isolate
| Link | https://whatabout.itch.io/runstable |
| Original URL | https://ldjam.com/events/ludum-dare/49/runstable-1 |
Ratings
| Overall | 630th | 3.611⭐ | 65🧑⚖️ |
| Fun | 456th | 3.667⭐ | 65🧑⚖️ |
| Innovation | 1108th | 2.967⭐ | 63🧑⚖️ |
| Theme | 1065th | 3.18⭐ | 63🧑⚖️ |
| Humor | 900th | 2.69⭐ | 60🧑⚖️ |
| Mood | 612th | 3.532⭐ | 64🧑⚖️ |
| Given | 89🗳️ | 136🗨️ |
Hard, but satisfying. Huhuh. Great entry, I had a lot of fun.
Pretty fun, I liked it.
I got a funny bug where you could run on air for some time :)

“Now, here, you see, it takes all the running you can do, to keep in the same place. If you want to get somewhere else, you must run at least twice as fast as that!” - Alice in Wonderland.
Anyway, great work and good luck in the jam!
Thanks a lot, and good luck to you!
It was cool! I loved the graphics, and although the theme was a bit of a philosophical one, it kinda worked.
Nice gameplay too and the controls were snappy. Good job!
The inputs changing feature *really* caught me off guard and had me panicking-that was hilarious and a lot of fun. The only issue I can think of with this game is that the climbing animation feels like it should be sped up a little, as it far too easily results in the player getting hit by the train when a lot of obstacles requiring that animation come one after another.
Overall, this is a really nice submission. Hats off to the dev team.
At first we tought that lack of a clear tutorial would have been a big issue but it seems that the difficulty coming from that is the more appreciated part :smile:
For the animations we agree with you. We are planning to refine the game and we will take in considerations all your kind feedbacks.
Thank you all.
We hope to do better in the future jams and to see all of you again.
The connection the the theme was a bit of a stretch though.
I'm still getting the bug where the character is stuck in the air though.