Unstable "AI" by uboretsky
Hi there! This is my first solo jam!
I spent too much time on the code and almost didn't have time to draw anything, but I did it!
Future. This AI can manage one industry at once but very effiсtive.
The operator determines the tendency of a machine and choose correct direction
(GOOD - Social, NEUTRAL - Science, BAD - Army, war)
Day goal - collect 100% energy
Day starts with 50% energy
Correct direction gain energy
Ahegao version also on itch ( ͡° ͜ʖ ͡°)

horny
| Unstable "AI" | https://uboretsky.itch.io/unstable-ai |
| Original URL | https://ldjam.com/events/ludum-dare/49/unstable-ai-1 |
Ratings
| Overall | 1399th | 2.914⭐ | 31🧑⚖️ |
| Fun | 1435th | 2.603⭐ | 31🧑⚖️ |
| Innovation | 1249th | 2.793⭐ | 31🧑⚖️ |
| Theme | 757th | 3.534⭐ | 31🧑⚖️ |
| Graphics | 767th | 3.586⭐ | 31🧑⚖️ |
| Humor | 691th | 3⭐ | 29🧑⚖️ |
| Mood | 1312th | 2.714⭐ | 30🧑⚖️ |
| Given | 39🗳️ | 32🗨️ |
Btw cute game, I liked it. I'd only suggest an harsher difficulty scaling because it gets a little bit boring around the 25th day.
@uglyswedishfish ( ͡° ͜ʖ ͡°)
@alex-one Glad to see you like it
Recomendation: energy level text is trembling, so, its better to fixate word Energy, number and % sign as 3 different texts to make trembling only numbers a bit
I played one time and about 5-th day i set goal to myself to complete 21 days, so i stopped playing at 22-nd day. Not so hard for me - is difficulty rises through time? :slight_smile:
I'm curious what else you had in mind for the game. I clicked on debug and saw all kinds of stats. Are those actually implemented in the game or are they holdovers for future development?
> I clicked on debug and saw all kinds of stats. Are those actually implemented in the game or are they holdovers for future development?
Yes and yes! Game creates and uses all 9 parameters, but the algorithm is very simple. I want to remake and improve it
