The Devil's Daughter by SinclairStrange
I FINALLY MADE IT!
*sips his tea*
This was extremely tiring yet amazingly fun game to make in 72 hours. I'm shattered now but I'm hoping it'll be worth it in the end!
Anyway before I go on about the game, I highly suggest you download and play the WINDOWS version! The web/flash version is cut down and runs slower, so if you want the true awesome experience play the WINDOWS version!
So, what's it about? Well basically the Devil's daughter wants a new pair of shoes and her dad isn't giving them to her... Cue, collecting souls.
I wanted to do more with the game, a couple of extra levels and a intro dream sequence but time and energy was against me so sadly that had to be scrapped. Maybe next time.
So the controls are basically
(You can turn down the sound or mute by using the +/- keys)
WASD/Arrows to move
Mouse - Aim
W or Up Arrow - Jump
Left Click - Shoot gun.
Anyway I hope you enjoy and have fun!
-Joel
*sips his tea*
This was extremely tiring yet amazingly fun game to make in 72 hours. I'm shattered now but I'm hoping it'll be worth it in the end!
Anyway before I go on about the game, I highly suggest you download and play the WINDOWS version! The web/flash version is cut down and runs slower, so if you want the true awesome experience play the WINDOWS version!
So, what's it about? Well basically the Devil's daughter wants a new pair of shoes and her dad isn't giving them to her... Cue, collecting souls.
I wanted to do more with the game, a couple of extra levels and a intro dream sequence but time and energy was against me so sadly that had to be scrapped. Maybe next time.
So the controls are basically
(You can turn down the sound or mute by using the +/- keys)
WASD/Arrows to move
Mouse - Aim
W or Up Arrow - Jump
Left Click - Shoot gun.
Anyway I hope you enjoy and have fun!
-Joel
| Newgrounds | http://www.newgrounds.com/portal/view/662626?updated=1 |
| Windows (60FPS HQ version) | https://www.dropbox.com/s/ib1acvgg7ryz5r9/LD33thedevilsdaughter1.2d.zip?dl=1 |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=44332 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 4.38 | 7 |
| Audio(Jam) | 4.35 | 12 |
| Fun(Jam) | 4.19 | 12 |
| Graphics(Jam) | 4.65 | 21 |
| Humor(Jam) | 4.28 | 20 |
| Innovation(Jam) | 3.20 | 376 |
| Mood(Jam) | 4.11 | 43 |
| Theme(Jam) | 4.12 | 72 |
The attention to detail is stunning, the gameplay is amazing, it's incredibly well polished and the voice acting gets the sense of humor across really well.
I'm stunned.
I'm sad to lose my weapons when going through the portal though...
A bit of polish on the gameplay and some more content and I'd buy this.
Gameplay felt polished, too, but the controls felt a bit stiff on the Newsgrounds version and at times I had problems differentiating interactable items from the background (the best way to ensure what was what was to shoot at everything, so nothing too biggie)
Great job!
The voice acting is sublime.
The jump + wall jump controls are very polished
Lots of content: map elements, enemies, cat gun!!!
The criticism I would give is that some map elements are hard to see, like the black bouncing tiles.
Also the enemies could try to shoot at you, not just move randomly and shoot whatever direction they move.
Anyway, there is a lot of stuff there, and considering the little time we had, its amazing.
Not the most original of games, but: Graphics: Awesome. Art style: Awesome. Sound: Awesome. Great game overall. Gotta love the self ironic comments and the fourth wall breakage!
Note to those who wished for a dedicated jump key, i much prefer it this way, when your other hand is busy with aiming, having both keys about touching is much more practical for wall jumping, i find.
Visuals, audio, humor, mood. You got it all!
I'm maybe a bit retarded because i couldn't get how to use the wall jump properly for en entire game. It made the vertical level and the last one so difficult. My hands hurt now, but i beat the game. Hopefully there are infinite lives. Thanks a lot for that ;)
Interesting level design too. Big plus for the one with the key where everything goes into planning in the first trip.
One of my favorite game of this LD33 !
Too long, and the platforming difficulty is too high for the controls. The walljumping is more frustrating than anything I've seen so far in LD.
Which is a shame, I was incredibly impressed by the visuals and number of mechanics for a jam game. But now I just want to break something. The level with the 1 wide pillars with spikes at the top, with the falling blocks and bullet hell from the ceiling was my breaking point.
And dat kitty cannon!
It's pretty great.
I've been blocked at the lvl2, the area with the double jump spike walls. I cannot beat this.
I'll try again later.
Possible improvements:
- Wall jumps should be triggered by jumping close to a wall, not by jumping while pressing against the wall. This would make it a lot easier to alternate between walls.
Like some people have already mentioned some graphics were hard to see. Also the final boss could've been more interesting / harder in my opinion. Had some problems with jumping away from a wall too, but nothing too major. I would've also preferred it if the weapon pickups were static instead of random. Maybe there could've even been hidhden areas (like the area in one of the maps near the start with a weapon box in it and jump-blocks in the ceiling, didn't figure out how to get there) which would've contained some easter eggs or the best weapons in the game. But even as it was, it was really impressive for 72 hours.
Neat!