InfiniQuake by BigManCloudy
SEIZURE WARNING! Contains a lot of screen-shake
You're in a building that's unstable and is experiencing an earthquake. You decide to take cover under something but, too late! Debris starts falling on you! You must survive for as long as you can by dodging the debris.
Made using GameMaker Studio 2
Devlog: https://www.youtube.com/watch?v=c_pIJfJjTmc
==Controls== Arrow Keys to move Space to jump
==Team== Code by BigManCloudy Music by TetaBester All art by BigManCloudy except the player sprite which you can check out here: https://opengameart.org/content/16x16-person-sprite
| Source code for the game. Open this up in GameMaker Studio 2 | https://drive.google.com/file/d/1RPD66v1ZXqDuDrW4yriODAWpOmOVz8FM/view?usp=sharing |
| Link | https://silent-earth-games.itch.io/infiniquake |
| Original URL | https://ldjam.com/events/ludum-dare/49/infiniquake |
Ratings
| Given | 2🗳️ | 2🗨️ |
Feedback
Flying Cat of the Pepes
04. Oct 2021 · 01:33 UTC
So glad I wrote all the code and made all the art and you didn't even give me credit. Psych, it's all you bud. Good game. I liked the music and the shake was very well done. It was simple but fun and the effects were well very executed to make the game feel fantastic. Really nice. Although of course it was a very simple game. I'll come back and rate it if I can
🎤 BigManCloudy
04. Oct 2021 · 04:07 UTC
@flying-cat-of-the-pepes Thanks a lot! Sorry that you couldn't join the team this year...
JoeRenglish
04. Oct 2021 · 09:47 UTC
Fun little game with a simple premise. The music and sound effects were fun, especially the sudden cut to a bell when you get it. Pretty humorous. Not really a criticism, but I found that I never needed to jump, so it felt kinda redundant. Maybe a more involved take on the game would have debris that comes sides as well. I don't know. In any case it's a good, cute little game.
🎤 BigManCloudy
04. Oct 2021 · 10:12 UTC
Hey, thanks a lot for the feedback @joerenglish. I agree, it would've been a lot cooler if the debris came from the side as well. I'll keep that in mind next time! Thanks, again
brads.space
04. Oct 2021 · 19:50 UTC
The game is quite difficult out of the gate, would be nice if it ramped up over time.
🎤 BigManCloudy
05. Oct 2021 · 07:34 UTC
@brads-space Thanks, I'll keep that in mind
Tarren
07. Oct 2021 · 07:15 UTC
You might want to add motion sickness to the warning at the start as well, or in a description somewhere. I found the shaking hard to look at for more than a few seconds, so it would be useful if there was a way to turn it off or make the screen shake only at certain parts of gameplay and not constantly. (In the end, I guess the game just isn't for people like me!)
🎤 BigManCloudy
11. Oct 2021 · 12:31 UTC
@tarren I did add it in the intro AND the description. I think you just missed it
Tarren
12. Oct 2021 · 11:19 UTC
@bigmancloudy Oh, I'm sorry! I just remembered seeing epilepsy warning. My mistake.