Chess Hellevator by BoxedMeatRevolution

Journey to hell and back as a pawn with an unholy power.
Choose one of three random chess moves each turn. Click all of the elevator buttons to go deeper. Kill an enemy hell-pawn at the same time as clicking a button to get a bonus move.
Bonus moves are very important for clearing later levels, so use them wisely.
Bugs
- It seems in Chrome and Edge, there is a crackling noise that occurs when playing the game. Firefox does not seem to have this issue!
Ratings
| Overall | 28th | 4.324⭐ | 70🧑⚖️ |
| Fun | 14th | 4.419⭐ | 70🧑⚖️ |
| Innovation | 7th | 4.515⭐ | 70🧑⚖️ |
| Theme | 744th | 3.772⭐ | 70🧑⚖️ |
| Graphics | 680th | 3.868⭐ | 70🧑⚖️ |
| Audio | 349th | 3.784⭐ | 69🧑⚖️ |
| Humor | 254th | 3.641⭐ | 66🧑⚖️ |
| Mood | 333th | 3.97⭐ | 69🧑⚖️ |
| Given | 98🗳️ | 127🗨️ |
Really amazing job!!
Also really like how much personality you gave to the pieces, really added to it!
GREAT JOB
6/5
Keep up the good work!
I will recommend that game for some of my non game jammer friends...they may be able to finish it :D
I love it. I really do! A fantastic idea and very well-executed. You really need to plan out your moves correctly.
The graphics are good, the audio is good as well. Great, great game. I slained the Queen!
Congrats!
At first it wasn't very clear how I got the bonus moves. But when I got it, it went nicely.
The character showing up between rounds added an interesting narrative touch to the game, aswell as the ending.
The audio accompanied the strategic mood of the game very well! Great voice acting too.
Very fun idea of joining chess moves with randomization.
Awesome entry!
The elevator man and all the rest of the atmosphere is really "horrifun".
I liked the last level (even if it is easy), because it pushes the game logic you previously stated to the limits.
The jokes are ... joky : Hell-pawns / hellspawn, Hell-evator. Ha ha ha.
I was a little confused by this phrase in the explanations : "Bonus moves are very important for clearing later levels, so use them wisely."
I thought that "bonus moves" was a sort of bonus that I could accumulate ot use it later. So I spent a part of my first try to search in the interface a indicator of accumulated bonus moves, without realizing that it was an "extra turn" that is used immediatly.
Overall : a great game.
I also really liked how you subtly explained how pawns move via the elevator operator, so that even players who aren't knowledgeable about chess could quickly grasp how their enemies would be moving.
The one place I felt a little bit let down was at the ending - With the melancholy mood, I was expecting things to tie up in a less slapstick fashion once I met the queen, but it's a game jam - Getting any ending in at all is a race against time! :)
Overall, great game! I really enjoyed this one, and had a lot of fun playing it.
I liked the balance of difficulty. I'm horrible at puzzle games AND chess, but I was able to play this with no problem, haha. The enemy pawns getting "kinged" at the end and becoming MUCH bigger problems was so cool!
Awesome work!
Congrats !
[Ludum Dare 48 staff picks](https://github.blog/2021-05-19-ludum-dare-48-staff-picks/#chess-hellevator) :slight_smile:
[](https://github.blog/2021-05-19-ludum-dare-48-staff-picks/#chess-hellevator)