{"author_link":"\/author\/redpanda_ua\/","author_name":"RedPanda","author_uid":"24636","comments":[{"author_name":"Modoc73","author_uid":"50179","time":"Aug 24, 2015 @ 3:28am","epoch":1440386580,"text":"Nice graphics. I like how even though you could only walk on the x-axis you can see the map well. I wish it was a bit longer. well done!"},{"author_name":"UncleChris","author_uid":"45712","time":"Aug 24, 2015 @ 3:57am","epoch":1440388320,"text":"I liked the graphics also.  Not seen an adventure game like this in Unity - I liked it.\r<br\/>I had trouble moving between areas, not sure if was loading issue, or just not lined up to select store.  But overall it was very good to the theme."},{"author_name":"inurashii","author_uid":"57795","time":"Aug 24, 2015 @ 3:57pm","epoch":1440431520,"text":"I loved the interface and moody feel of the game! I was drawn in immediately and excited to play more. Sadly, the 'plot summary' at the end really disappointed me for two reasons: first, using mental illness as a &quot;YOU are the monster&quot; scapegoat is kind of offensive, done to death, and dull. second? you just spoiled us on your post-comp plot! I would have liked a &quot;to be continued&quot; much better. This could be a really great piece of work, but I hope you bring on a writer or editor!"},{"author_name":"Resonious","author_uid":"38940","time":"Aug 24, 2015 @ 3:59pm","epoch":1440431640,"text":"Interesting use of the theme! Also good graphics."},{"author_name":"Juin","author_uid":"51472","time":"Aug 24, 2015 @ 4:00pm","epoch":1440431700,"text":"I encountered a bug when i entered the first house and wanted to go back to the street, i just immediately entered the house again so it was impossible for me to progress from that point."},{"author_name":"Nate","author_uid":"50898","time":"Aug 24, 2015 @ 4:01pm","epoch":1440431760,"text":"I anxiously await the post-compo version!"},{"author_name":"Korso","author_uid":"55188","time":"Aug 24, 2015 @ 4:03pm","epoch":1440431880,"text":"Very nice graphics. I hope you continue developing it."},{"author_name":"JackDegree","author_uid":"38813","time":"Aug 24, 2015 @ 4:11pm","epoch":1440432360,"text":"For some reason even in full screen I don't see the whole world, so there's clipped text etc at times.\r<br\/>But great art man!"},{"author_name":"sleepYxy","author_uid":"54960","time":"Aug 24, 2015 @ 4:44pm","epoch":1440434340,"text":"Really great art! I like the mood you are creating with the raindrops, street lanterns and this guy desperately smoking his cigarette. \r<br\/>Music and sound effects like barking dogs and splashing rain would really enhance the feeling. The setting is just perfect.\r<br\/>\r<br\/>Your game has a lot of potential even if your story isn't set in stone yet. Heck, it doesn't even need to be themed &quot;You are the Monster&quot;. \r<br\/>Needless to say, I want more!"},{"author_name":"TiByte","author_uid":"26539","time":"Aug 24, 2015 @ 5:33pm","epoch":1440437280,"text":"I really like the art style."},{"author_name":"mutuware","author_uid":"14635","time":"Aug 24, 2015 @ 6:13pm","epoch":1440439680,"text":"Quite atmospheric. In the WebGL I started off-screen."},{"author_name":"Crypto137","author_uid":"54849","time":"Aug 24, 2015 @ 6:17pm","epoch":1440439920,"text":"Great graphics and a nice template for a good game. Good luck! Hope you'll be able to finish it someday."},{"author_name":"Darkhaul","author_uid":"54850","time":"Aug 24, 2015 @ 6:19pm","epoch":1440440040,"text":"The idea is really nice, the graphics are gorgeous but I found that (on the web version anyway) things kept ending up off the sides of the screen and I couldnt see where I was going and stuff, despite that though I would really liked to have seen a bit more to it mayve in place of the graphics being quite so nice, also audio would be nice even if it was just some atmospheric rain sounds or something"},{"author_name":"Hyoga-3D","author_uid":"23927","time":"Aug 24, 2015 @ 6:30pm","epoch":1440440700,"text":"Art style is awesome, great job. Also you used the theme in a very creative way, great entry."},{"author_name":"tMalicet","author_uid":"45577","time":"Aug 24, 2015 @ 6:57pm","epoch":1440442320,"text":"Nice game ! Even not finished it's really enjoyable."},{"author_name":"nili","author_uid":"7156","time":"Aug 25, 2015 @ 9:42pm","epoch":1440538620,"text":"I definitely hope to play a finished version of this."},{"author_name":"highlyinteractive","author_uid":"14065","time":"Aug 26, 2015 @ 4:05pm","epoch":1440604800,"text":"Lovely graphics!"},{"author_name":"GBGames","author_uid":"251","time":"Aug 27, 2015 @ 9:34pm","epoch":1440710940,"text":"Well done for what is there, and I wish more was there. I like the direction you were taking it."},{"author_name":"Drauthius","author_uid":"52478","time":"Sep 2, 2015 @ 6:24pm","epoch":1441217940,"text":"Interesting concept. It really shows that you put a lot of effort into the graphics. There's a jam entry with a similar concept called &quot;Enigma&quot;, if you happen to be interested."},{"author_name":"bossmojoman","author_uid":"41214","time":"Sep 7, 2015 @ 1:50am","epoch":1441590300,"text":"Nice graphics, kept crashing my browser though"}],"images":["ld33\/24636-9d9759748d240e24f3ef679c7f27de4f.jpg","ld33\/24636-ae73ef25a707d1ac6256f6a2c7db796d.jpg","ld33\/24636-948add88da71f9f563088e2876699f71.jpg","ld33\/24636-62e266be4dc4c0f03ca24032048a9ca3.jpg"],"links":[{"url":"http:\/\/codebite.xyz\/ld33\/WebPlayer.html","text":"Unity Web Player "},{"url":"http:\/\/codebite.xyz\/ld33","text":"WebGL (Preview)"},{"url":"http:\/\/codebite.xyz\/ld33\/Standalones\/","text":"Standalones (Windows, Linux, OS X)"},{"url":"http:\/\/codebite.xyz\/ld33\/post-compo.html","text":"Post-Compo"},{"url":"https:\/\/bitbucket.org\/redpanda_ua\/ludum-dare-33","text":"Source"}],"metadata":{"g_key":"7830","g_author":"24636","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"7863","g_title":"Plothole","g_status":"UCHK1","g_place":"514","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/24636-shot0-1440382424.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/24636-shot1-1440382424.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/24636-shot2-1440382424.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/24636-shot3-1440382424.PNG-eq-900-500.jpg"],"text":"ATTENTION, please:\r\n* WebGL build is werid with resolution, please play in fullscreen. It's only a preview option in Unity :P\r\n* Unity Web Player uses NPAPI, Google Chrome disabled those, please use browser that allows NPAPI, or try WebGL version, or standalone.\r\n* Standalones link lists 3 zip archives (For Windows, Linux, and Mac OS X). Each archive contains both x86 and x64 version for their respective OSes.\r\n* No audio voting because I haven't got time to do even basic SFX not to mention music.\r\n* No humor voting because, it shouldn't be a humorous game anyways.\r\n* There maybe some UI problems on Linux (just tested) use keyboard instead (ESC to go back or close) and it seems less intense in fullscreen.\r\n\r\nDescription:\r\nPlothole should've been an adventure\/mystery game about a detective who investigates some of the recent murders that might be a a job of one serial killer. SPOILER: in the end the detective would uncover that his 2nd (schizophrenic) self is in fact that serial killer.\r\n\r\nIn reality Plothole is an unfinished game with only core functionality and not much content at all. (Art is really hard and slow for me)\r\n\r\nControls:\r\nWASD or Arrows - Move (Only left and right though)\r\nE or Enter - Do action (Read, Investigate, pick up)\r\nTab or J - Diary\/Journal\r\nI - Inventory\r\n\r\nTools used:\r\n* Unity Engine 5 Personal\r\n* Paint.NET\r\n* Visual Studio 2015 Community\r\n* Sublime Text 3\r\n* SimpleJSON script for Unity\r\n\r\nAfter thoughts:\r\nAmazing Ludum Dare! Even though I once again haven't finished a game, I totally loved (almost, that missing boolean not bug costed me 2 hours of work) each second of it! I learned a lot about Unity's new UI system, discovered new game genre I might like and wanted to do and finish! I had great time overall, nice to get distracted from some unpleasantness that happens around. I hope everybody had amazing time too, here's to another great Ludum Dare, and for many more!\r\n \r\nAdditional stuff:\r\nI always shared my LD brainstorming results after LD, so here goes: http:\/\/codebite.xyz\/ld33\/ideas\/\r\nAlthough I usually did it in Google Drive, I try to move away from Cloud Storage, coz I am paranoid.\r\n\r\nThanks:\r\n* To Mr. Mike Kasprzak, for Ludum Dare itself and still maintaining it, and even making a new version!\r\n* To Unity Engine Team, for amazing Game Engine.\r\n* To... Microsoft, for Visual Studio and C#\r\n* To All the Open Source developers, for everything! Much love <3\r\n* To Ludum Dare'ers, for amazing community! :D\r\n* To Zhoot, AtomicVikings, yuraSniper, Leo, Sk\u0430\u0439, Zet and Thok, Jorge and my family, for being there.\r\n* To Caffeine, for keeping me alive. XOXO\r\n\r\n","title":"Plothole"}