Open the door and smile by Arnage
A game about monsters on a personal scale.
Featuring:
- Broken people in a broken relationship
- Real-time stress, anxiety and euphoria simulation
- Six different endings, try to find one that's happy...
If you prefer not to download and install a 60 mb installer you can also try the Youtube playthrough.
The game requires a decent gaming PC. The game is based on UE4, so make sure you have a proper GPU. Only tested in DX11 mode, some effects might not work on older GPUs. Also Windows only. (For now)
Minor update on the day after submission:
- Fixed a bug that caused severe performance drops when the player reached high stress levels.
- Fixed controller button mapping.
- Fixed a misplaced tooltip.
- Replaced zip download with a nice installer that automatically handles prerequisites.
Featuring:
- Broken people in a broken relationship
- Real-time stress, anxiety and euphoria simulation
- Six different endings, try to find one that's happy...
If you prefer not to download and install a 60 mb installer you can also try the Youtube playthrough.
The game requires a decent gaming PC. The game is based on UE4, so make sure you have a proper GPU. Only tested in DX11 mode, some effects might not work on older GPUs. Also Windows only. (For now)
Minor update on the day after submission:
- Fixed a bug that caused severe performance drops when the player reached high stress levels.
- Fixed controller button mapping.
- Fixed a misplaced tooltip.
- Replaced zip download with a nice installer that automatically handles prerequisites.
| Windows | https://dl.dropboxusercontent.com/u/3284052/OpenTheDoorAndSmileSetup.exe |
| Source (UE4 4.8.3 project) | https://dl.dropboxusercontent.com/u/3284052/OpenTheDoorAndSmileLD33Source.zip |
| Youtube playthrough | https://www.youtube.com/watch?v=4cWb4reS0L4 |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=57501 |
Ratings
| Coolness | 85% | 2 |
| Overall | 4.04 | 25 |
| Audio | 3.31 | 201 |
| Fun | 2.93 | 532 |
| Graphics | 4.70 | 3 |
| Humor | 2.00 | 738 |
| Innovation | 4.08 | 25 |
| Mood | 4.24 | 13 |
| Theme | 4.29 | 21 |
Powerful story & nice graphics!
Great graphics (a bit too great, it was running at maybe 15 fps for me).
Great work here.
It's one of my best rated for now but sorry... Humor it's 0 ! ;)
@Manou: There's a material function that handles that effect, but also look at the way the models are build/smoothed. That was essential to get the final look.
@LoeM: I think you might have to be placed on a watchlist if you rate this game high in humor...
Those effects, really cool but maybe if you would polished more the mobile device screen, you could have achieve an extra immersion.
Anyway good job!
Wish I could have played this :(
Great work
@Grhyll: Adding a keybinding menu was a little bit too much work for the compo, but the arrow keys should work fine for AZERTY users. Additionally the game can also be played with a controller.
I am posting this but will be "playing" some more later.
My kind of game. Brought out the monster in me :)
Why let it be rated for humor though :(
Not funny but in a good way
Watched the video, cool focus mechanic and graphical effects. The brand of monster for sale here's a little unfortunate, given real DV issues.
-mildmojo
Sad story, but epic art direction.
Well done really.
Not sure what happens to the rating if I remove it now, but feel free to put that one on n/a.
@pi_pi3: The actual shader was really simple, it does little more then pushing vertices along their normals based on a noise function. It's the irregular geometry and hard edges throughout the meshes that created the final look. If you look closely you can see that the one model that I did not manage to replace in time (the basic cylinder of the florescent lamp in the bathroom) looks a lot less interesting and crappy even though it has the same kind of deformation.
P.S.: Initially when I ran the game, the game kept getting inactive (as in it kept getting switched to another window). I had remote host apps running, so I stopped them. Now it works wonders. Makes me wonder why Unreal doesn't like remote hosts.
atmosphere and storytelling all great!
so enjoyable walkaround in this dreamland
i think this game will be more cool when use VR-device~