The Caves Of Caseous by endesga

ART BY @MUGIKALA
a roguelike game about exploring a vast 3D generated cave.
-- INSTRUCTIONS -- (this is kinda a proof of concept game, so there are missing features. There also isn't a goal, so just have fun exploring the caves!)
WASD = move
ARROWS = ATTACK
(like Binding of Isaac) (if you get stuck, press space to go down a level)
Ratings
| Given | 0🗳️ | 0🗨️ |
I had a screen full of apples and I wasn't sure what was going on, I gathered I was supposed to keep heading downwards into darker areas, eventually I got into a hole with no exit (I guess that's a gameover?).
Fighting was confusing, my character appeared to jump around almost randomly, i'm guessing maybe it was enemies pushing me? But maybe it was a bug, kinda felt like inputs were being ignored or delayed or doubled up sometimes.
Love the art (i'd vote up mood if that was an option), the cat player character is super cute.
The visual style is really striking, and is in my opinion the best feature of this game. As you said, it seems some features are missing to make this a fully playable game - not to mention the fact that in my first game I was trapped within three rooms, and on my second I received several hundred apples mid-battle and started spontaneously walking diagonally and taking damage. Still, all that being said, this seems like an early iteration on a promising game. And really, the art is great!
Also the addition of levels was a nice twist on the old roguelike and was a nice touch.