Going Down in Fishstory by Jonas Tyroller
You are a globefish named Bubblyn, on your way to the breeding grounds with your partner Booba and your friend Joefish the blowfish. However, there has been an oil spill that's blocking your usual path down to the bottom of the ocean. The alternate route holds many unforseen dangers. Will everyone make it down in one piece?



Made by Blackthornprod, Jonas Tyroller, Yän with some additional voice acting by Klara Tyroller.
Best played with sound turned on and a mouse. :)
Ratings
| Overall | 21th | 4.355⭐ | 147🧑⚖️ |
| Fun | 72th | 4.147⭐ | 148🧑⚖️ |
| Innovation | 575th | 3.514⭐ | 148🧑⚖️ |
| Theme | 105th | 4.288⭐ | 148🧑⚖️ |
| Graphics | 32th | 4.651⭐ | 148🧑⚖️ |
| Audio | 42th | 4.339⭐ | 148🧑⚖️ |
| Humor | 131th | 3.939⭐ | 142🧑⚖️ |
| Mood | 98th | 4.288⭐ | 146🧑⚖️ |
| Given | 15🗳️ | 41🗨️ |
The main gameplay mechanic is so simple, yet effective. It acts as a means to damage, but also makes you go really fast. This also promotes speedrunning of the game which is always a plus.
It was really neat seeing the fish change their expression as they go, even when Bubblyn inflates.
I love the initial dopey happy faces they make at the start. So cute!
The camera also adjusts at just the right times for the fast-moving areas and the slow corridors.
There was one moment where there are two spinning eels, and I was wondering what might be their secret? I even returned back there after reaching the end to bring Booba back with me, but still nothing happens. I feel like I'm missing out on some sort of secret... :3
Definitely a candidate for the best game of the jam in my opinion. This is incredibly special. I'm so glad I found and played this! :blush:
Not sure if there are different endings but think it would've been nice to show a tracker of them (if there are)
Amazing work to the whole team, the voice acting was especially brilliant
i love the art of your game, good job !
Great game! The graphics are good, voice acting is superb and being able to play only with mouse is a huge plus for me :D
looking forword for devlog
I also thought of mentioning Joefish in the ending cutscene but I wanted to end the story on a positive note. I thought, hey they're probably so happy to see each other, they won't think about anything else in that moment and would likely start talking about Joefish at a later point... I'm glad you enjoyed the rest of the story though, especially since I'm not usually a writer :)
Nice Work Guys :)
We pretty much stuck with our plan as soon as we had one after our 2 hour ideation phase though.
I appreciate your praise of the story & VO, especially since I'm not normally a writer. So thank you :)
Hilarious voice acting and story, lovely watercolor graphics and the sense of tension when the game zooms in in the scary sections plus the face expressions. I dont have any negatives to say :)
This is our new home:

Plays well, is challenging, not punishing
The little story is really cool
All the dubbing works really well - great work there!
I feel you could have used the real estate of the "the end" logo to show your team's names all over again :)
Great stuff! Loved it - well done :D
So I really like your game and I'm streaming Ludum Dare 48 games on saturday with my friend Teauorent on his Twitch channel - https://www.twitch.tv/teauorent - Saturday May 1st 4PM CET
First of all - that cool with you? This may redirect some traffic to your page for more people to try your LD48 game :smile:
If you'd like, please e-mails us anecdotes and sneak peeks of your creative process (photos, screenshots, beta/WIP asset renders, mood boards, concept Art, etc.) so we can present them alongside and illustrate your LD48 adventure to our audience :slight_smile:
Here's our e-mail to send all that good stuff to --> TeamChooChoo.GameJams@gmail.com [we will confirm receiving your e-mail(s) upon reception]
The show will be in french but I'm bilingual so you can totally submit in english, we'll take care of the rest :slight_smile:
Have a great day, I hope to hear from you soon - thanks for that great moment I spent testing your little nugget of a game, and see you in the chat on saturday I hope :heart: :smile:
Other than that, most assets we made made it into the final game, actually. The "Concept art" we had was the level design sketch on our miro board and that's visible in the streams.
Have a great stream :)
Defintly liked all components of the game : polished mechanics, stylized graphics, great voiceover and nice timing of the stroy - ideal for gamejam! 10 out of ten - would visit again XD
Minor nitpicking aside, seriously great work!
Also that pun title!!!
Great game, you are very talented guys.
Good job.
@pixel-lifetime Thanks a lot! It's cool to see how many people enjoyed our voice acting. I know I was super happy with the delivery we got from Klara and had to try hard to match that quality with my own lines :D
@threeli Ah we could have done that but allowing movement opens a whole can of worms: what if there are spikes on screen and you swim into them? Do we just let you die in the middle of a cutscene? Do we have to restart the cutscene? What if you swim off screen? Do we push you back somehow? Do we just let the camera snap back onto you after the cutscene is over? It would've been cool to find solutions for all this but it seems like a lot of scripting would be involved for a minor benefit ^^ Glad you still enjoyed our game though, cheers! :)
@heiach Oh I loved the Brbbrbrbrbrs that Klara sent us. Sooo good, we just had to use them!
@yorsh I'm happy that you liked the story. Writing isn't usually my strong suit so that's good to know ^^ As it's mostly a linear story-adventure, we decided to focus more on making the experience nice and less on innovating mechanics.
I don't really have anything in terms of criticism.
The game is gorgeous, the soundscape is great, voice acting and writing is pretty good. The game controls well, is fun, creative and I never felt lost as what to do.
Just high marks all around!
@maytch @wanooknox Thanks for playing & commenting. Things do be spooky in the deep sea.
The art is just fantastic. I was even sad that i can't explore more in this world :D
The gameplay feels really cool, too. As I realized i can dash forever I was just racing through the whole level. This as a multiplayer game would be fun too xD
The sound design and the voices are pretty well, too. Sometimes you notice that some sentences arent as fluid, but overall crazily good!
It's just nice to see, what a team of talented people can get done in such a short time!
so nice ; and when I see the picture and art style l; I wander if is draw by blackthorn and it is true;
nice controller system and never fell long to finish all stiry ;
that is my top 5 games in this event ;nice job :smile:
The game mechanics are also fun. Never too hard, yet never too boring. It's just pleasant to control. Congratulation!
Was a lot of fun to play - absolutely love this game :D

It did get a bit difficult for me in the end, but overall a great entry!