Dig Deeper! by Cyanilux

[raw]
made by Cyanilux for Ludum Dare 48 (JAM)

Descend into the earth and mine gold! But be careful, there's bats and slimes that don't want you there!

Controls : WASD to Move, E to Interact, use Mouse to Aim, LMB to Attack/Mine, RMB to throw a bomb.

Deeper02.png

The terrain is destructible, Find the hole to go deeper to the next floor. They're procedurally generated so will be different each time. You can also walk over lava but you'll take a little damage. If you lose all your hearts the game will restart.

Sadly there's not really an end to the game and it lacks some progression / more enemies as I ran out of time, but enjoy mining anyway! There's occasionally a shop with a few upgrades (I recommend getting the pickaxe speed one first!) as well as a statue that provides a bit of healing (at a cost of 100 gold).

Everything was made during the jam except for a few models & animations (Bat, Slime and character in statue) and a script for applying the level transition to the screen. Made with Unity, Universal RP.

https://twitter.com/Cyanilux

Ratings

Overall 929th 3.5⭐ 23🧑‍⚖️
Fun 746th 3.452⭐ 23🧑‍⚖️
Innovation 1065th 3.095⭐ 23🧑‍⚖️
Theme 442th 3.976⭐ 23🧑‍⚖️
Graphics 1490th 3.048⭐ 23🧑‍⚖️
Audio 1247th 2.316⭐ 21🧑‍⚖️
Mood 1565th 2.9⭐ 22🧑‍⚖️
Given 31🗳️ 19🗨️

Feedback

RetroSpecter
27. Apr 2021 · 01:15 UTC
Pretty simple, but overall a neat game. I'm really intrigued with how you were able to build breakable terrain like that.
cninja_
27. Apr 2021 · 12:03 UTC
This breakable terrain feels so good to destroy, but I wish moving was more responsive because player sometimes move even though you're not pressing anything. Also fighting could be a bit more interesting (maybe add some boss fights after reaching certain "floor"). Even though it was rather simple I enjoyed it!
🎤 Cyanilux
27. Apr 2021 · 12:36 UTC
Thanks for playing <3

@retrospecter The terrain is procedurally generated using cellular automata & marching squares. If you look those up you'll find some similar stuff. Each time the player swings the pickaxe some cells and their neighbours are updated and the mesh is re-generated.

@cninja Ah yeah, I didn't catch that while testing. Some bosses were planned but I didn't have time to add any.
Abu Sabiq Mahdi
27. Apr 2021 · 13:16 UTC
Digging was really satisfying. Being careful of lava and the bats also resulted into a nice game mechanics. I know time is the issue here, still a story and some levels will make it more interesting overall.
Curtis Pelissier
27. Apr 2021 · 13:45 UTC
Great job on the destruction/mining mechanic! Impressive!
I found the game punitiv and a bit unbalanced (items in shop are too much expensive) :sob:
It lacks of a little ambient music.

It could be a good rogue-lite game (some kind of Spelunky maybe?) Congrats of the final result!
Kaihyo
27. Apr 2021 · 13:46 UTC
The breakable terrain is oddly satisfying et its simplicity made me loose track of the time for a bit. A change of color when the character take damage would have helped a little bit, but it remains a really cool game considering the time limit ! Thanks for your work !
TomBuston
27. Apr 2021 · 14:15 UTC
The "smoothness" of the terrain destruction is very pleasant, moving around and digging around is fun by itself. The combat system could have needed more polish.
It's simple but fun, good work:)
Glaas
27. Apr 2021 · 14:29 UTC
Neat ! I take that this is procedurally generated, good work !
Lacks some sound, and a bit unbalanced (super expensive items and health goes away fast) but I really liked wandering around !
LocustJin
27. Apr 2021 · 15:16 UTC
For now it is the best game that i played here :P It is very addictive and fun. Has the potential to be a paid game.
treslapin
27. Apr 2021 · 16:29 UTC
The bats were so cute! I didn't understand that going down the hole actually brought up a new level :joy: I spent a lot of time excavating everything to upgrade my boots haha :smile: At first I thought the enemy blobs were my companions because they were the same colour as me, maybe a different colour or shape would have helped there.
Dorkulon
27. Apr 2021 · 16:30 UTC
I had a blast smashing up the mine!
Szymon OGD
27. Apr 2021 · 17:15 UTC
Quite innovative. I like the fluency of rocks damaging. The character is simple, but has all the neccesacry details. :P
🎤 Cyanilux
27. Apr 2021 · 23:43 UTC
Thanks for the feedback everyone!

The items are fairly expensive so need a bit of grinding to get enough gold, I'd recommend getting at least 1 Pickaxe Speed upgrade first as that helps a ton! Can keep falling through levels until you reach a shop including it. In the future I'll definitely look at balancing it better, but glad everyone is enjoying the breakable terrain!
Mololo
28. Apr 2021 · 18:51 UTC
Great game,I like the idea.

It has good graphics and it's so satisfying to mine around.

Maybe add some sound when you take damage, at first a was playing with the bats and I noticed I was half HP :smile:.

I had fun so Good job.
Hempuli
29. Apr 2021 · 00:04 UTC
The gold sticking from the walls was really neat, and digging it out was really really satisfying! I could easily imagine this being taken further, with gemstones and whatnot. Good work!
Shoc
30. Apr 2021 · 06:28 UTC
I think that the game is good, but enemies feel so unfair and also the upgrades amount of gold.
If you balance that, game will be pretty nice!
Okamit
30. Apr 2021 · 11:31 UTC
Clean and effective graphics, the mining feels very smooth and good, great animation there!

Good work!
gamefive
30. Apr 2021 · 15:16 UTC
It was an interesting game. I liked the feeling of breaking the wall with a hedgehog. The price of the item seems rather high.
Coolp
30. Apr 2021 · 15:17 UTC
It was a lot of fun, I especially liked the breakable terrain!
Adriole
02. May 2021 · 15:58 UTC
Very funny game! I'd love a musical ambiance to feel more inside the mine but I had a good time, good game!
mhanapole
14. May 2021 · 05:44 UTC
I really liked this game! Digging through the walls was super satisfying! I would have liked some more feedback when getting hit by the enemies - sometimes I was dying when I didn't realize it. Some additional things to find would be cool too.