Sized Bite by davision
Scale yourself at will.
What will you do with your earned power? Will you solve the mystery of the shrunken castles? Will you collect all the golden teeth? Will you shrink til there is nothing left?

Everything will make itself clear at the right size.
Its a chill exploration game with a little big scale mechanic and some platforming where you can also opt-in to collect teeth. There is no ending at the microcscopic scale but you may mind find some smaller things.
- Grow with Left Mouse
- Shrink with Right Mouse
- Move with WASD and Mouse
- Jump with Space
- Reset To Start Position with R
- Switch Windowed with Alt+Enter
- Exit with Alt+F4

V1.002: Improved collision issues while scaling, improved performance and fixed AO scaling
V1.001: Fixed some collision bugs and fixed the scaling minimum issue so you can now go through that tiniest keyhole.
| Link | https://tocogames.itch.io/sized-bite |
| Original URL | https://ldjam.com/events/ludum-dare/48/sized-bite |
Ratings
| Overall | 654th | 3.661⭐ | 30🧑⚖️ |
| Fun | 691th | 3.482⭐ | 30🧑⚖️ |
| Innovation | 38th | 4.321⭐ | 30🧑⚖️ |
| Theme | 172th | 4.196⭐ | 30🧑⚖️ |
| Graphics | 986th | 3.625⭐ | 30🧑⚖️ |
| Audio | 1121th | 2.815⭐ | 29🧑⚖️ |
| Humor | 558th | 3.13⭐ | 29🧑⚖️ |
| Mood | 1303th | 3.204⭐ | 29🧑⚖️ |
| Given | 14🗳️ | 24🗨️ |
Yea, I didn't get around making anything for exit but you can use Alt+F4 and also make it windowed with Alt+Enter
@maxwell3000
Thanks, fun fact, a lot of these holes came to be by accident and I just went with it.
@zeusonator
Thx, onsider yourself lucky, there are a lot more exciting bugs to find. I have to do something about that.
@ahspike
Thanks!
@andori-paic
Thank you! Its my first exploration type game, it lends to some interesting design work.
@superpokeunicorn
Thanks, I wish I had more time to explore more obstacles challenges with the mechanic. Yea, that keyhole is one of the more frustrating bugs. I had some technical issues with the scaling at the end and that limit got messed up there.
I loved the concept ! This is a really cool exploration game with a gigantic (=p) twist. Unfortunaly, I softlocked myself during all my attempts by clipping under the floor, so I gave up and didn't finished it ^^'.
Just some little things : the huge lag that happens when you change your size makes the controls a bit hard, and the sounds were a bit too long, so they often overlapped.
I would love to see that concept expanded to a full and more complex game !
It was a lot of fun just playing around, trying to slip through various cracks and holes, seeing how deep things get. And there's a lot of depth to explore! At one point, I decided to shrink down and explore in one of the cracks in the floor tile to crawl underneath a wall. And I ended up in some kinda empty chamber? Probably something beneath one of the buildings. And when I went through a keyhole to end up in a room between two doors with no easy way up to the keyholes, I felt the dread sink in... and then glitched through a wall to freedom, I think?
It was a really strange and wonderful experience, on the whole! I loved it!
Also, how many golden teeth are there total? I found 81 before stopping.

Otherwise I collected 60 teeth and would continue if I didn't get stuck :) The map seemed infinite, good job on that :) There was always more to explore, it was fun.
I experienced some movement troubles (sometimes it felt like I got stuck in the floor and needed to jump to be able to go in every direction again), but the big map made up for that.
Really nice game and it fits well with the theme :) It was a great idea.
@mamon Yea, movement platforms could be cool, especially when the kick off bigger sizes
@nyanpierre Thx!
@metalfox-dioxymore That SteamVR thing is just what UE4 does on default and I keep forgetting to turn it off. Don't worry about not finishing it since there is no end and I don't think anyone will actually find all my teeth. Yea, that lag is annoying, its because I had to workaround all the floating point problems but I might still have an idea that could improve it a lot.
@logan Yea, the shrinking is pretty extreme, I need to somehow make a info graphic of that. I'm glad there is also a case where a bug played out in a positive way! 82 teeth found is a lot! I placed 132 in total but I don't expect anyone to actually get all. As you said a lot of tiny holes, that let me hide them. There are also cavities between the walls that happened more by accident.
@romana-kapustova
Oh no! You can reset to the start position with pressing R. I forgot to mention that. The movement glitch seems to be introduced only in the new version where I fixed some issues. Fix some bugs and get whole new curious bugs I guess. It might be related to floating point precision and friction. Maybe I get it fixed in another version. The map is not quite infinite but I would like that.
This is how I felt as I just kept getting smaller and smaller, but there was always something new to find. Also ham - I am ham. I shall dream of ham tonight...
Great work on the surreal experience!
The sound is a bit harsh (maybe add softer sound for growing and shrinking because we use them a lot).
Good job :clap:
Meanwhile in *Sized Bite* :

Not sure how many collectibles there were. I got 97 and I know there were at least one or two more I gave up on simply due to time.
Nice job!