22222 L.E.A.K.S. by PTB-OP

[raw]
made by PTB-OP for Ludum Dare 48 (JAM)

You are tasked to defend the underwater base from unknown hostile creatures. Knock them out with your paralyzer and repair the damage that they made.

22222 Thummbnail 1.png

22222 Thummbnail 2.png

Controls: - a & d for movement, double tap one of them to dash. - Space to jump, up to triple - Left Mouse Button to repair a leak - Right Mouse Button to paralyze

My second LD Jam, being the first is LD42, yet still a noob in game development :laughing: , barley can draw, animate and make music.

I couldn't figure how to balance the game, so I made it changeable via the player. Careful, I haven't tested the max settings.

Any feedback on how to improve the game or how to balance it is appreciated. If you want the source code, contact me at my website: intex.ga/contact

Ratings

Given 2🗳️ 2🗨️

Feedback

TommyTheITGuy
28. Apr 2021 · 08:35 UTC
Doesn't fully load in Chrome :| ![123.png](///raw/342/3/z/4123f.png)
JesusP
28. Apr 2021 · 13:13 UTC
Hey, try setting the Compression Format to Disabled in the Player Settings, it helped me with the same problem
![Captura de pantalla 2021-04-28 150853.png](///raw/613/13/z/4137d.png)
DevParty
28. Apr 2021 · 13:25 UTC
Change Compression format in WebGL to Gzip for the game to work.
Gustavo Rocha
28. Apr 2021 · 15:15 UTC
Nice work!
![furos.png](///raw/4af/92/z/41440.png)
Behdad
28. Apr 2021 · 15:32 UTC
The web version does not load in chrome and firefox :(
🎤 PTB-OP
03. May 2021 · 12:47 UTC
Thanks for all of your feedback (Sorry about the WebGL build, I didn't have this problem the last time I made WebGL build and I thought when I saw it not working (or not fully loading) is because of my network, anyway it should be working right now). At the last day I kinda screwed up my design and just went with anything that can make flow going.