Gem Giant by LewisChaplin

[raw]
made by LewisChaplin for LD33 (COMPO)
You are a giant protecting your gems...

hope you enjoy,



the sound can be quite loud(heads up).

Ratings

Coolness 63% 3
Overall 3.15 448
Audio 2.42 575
Fun 3.13 387
Graphics 3.12 453
Humor 2.28 650
Innovation 3.09 405
Mood 3.04 432
Theme 3.00 686

Feedback

bodsey
24. Aug 2015 · 08:56 UTC
No Mac :(
Gaga
24. Aug 2015 · 09:20 UTC
Nice and clean aesthetics, good job
BuddaKaeks
24. Aug 2015 · 09:28 UTC
Pretty good littel game, some background music would be great, only hearing those annoying clicking sounds is...
Fenreliania
24. Aug 2015 · 09:32 UTC
Wow, that was a really interesting take! It was pretty fun trying to frantically keep up with the houses, and realising I'd never be able to while still in the wooden houses stage. The graphics were nice despite their simplicity, really reminded me of old PC games.
Itay2805
24. Aug 2015 · 09:32 UTC
Pretty Nice Game :)
madjackmcmad
24. Aug 2015 · 09:34 UTC
Pretty slick game. Felt like Santa Claus after a while trying to visit every house in a single night. Audio was super intrusive, but that's Ludum Dare.
miro662
24. Aug 2015 · 09:38 UTC
Nice little game, but sound is annoying and night could be more visible
Dasginger
24. Aug 2015 · 09:39 UTC
Easy to understand, nice sound and graphics, and it's fun to play! Good job!
thx4nothing
24. Aug 2015 · 09:39 UTC
I like the design and it gets really hard after more houses appear.
🎤 LewisChaplin
24. Aug 2015 · 10:22 UTC
i am sorry about the sound effects. it was realy hard to tell when you had missed or hit the houses so i needed to add some feedback for the player, i would love to add some background music but when i tried to compose some using a couple of the tools in the tool tab it just didnt feel right.
raducumiczzz
24. Aug 2015 · 20:36 UTC
Really fun, and enjoying this take on the theme. Good work
randoman
25. Aug 2015 · 06:31 UTC
Nice game! Got 98 gems on normal. This village grows so fast! hahaha
GameQuester
25. Aug 2015 · 10:05 UTC
Cool little game. The fact that you never actually see the monster was a nice little touch to the game. Good work!
Reccy
26. Aug 2015 · 17:07 UTC
Fun game, get's quite hectic the further you go on :)
nassi
27. Aug 2015 · 17:37 UTC
Played on normal, gets super hectic after just a little while :P. Not quite the gameplay I expected, but didn't disappoint either. Really hard to tell which hex I should click with all of the graphics constantly changing. It was easy to differentiate between two different graphics (wooden house with lights on and off), but after some of the houses changed to stone etc. my brain just shorted and I began clicking almost randomly.
Biruts
30. Aug 2015 · 00:52 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
KaiseanGames
30. Aug 2015 · 06:37 UTC
Totally cool, man :) I got to 245. It was frantic. Didn't know where too look anymore. :) Innovative concept, I must say.
kidando
30. Aug 2015 · 07:50 UTC
179. Not bad if I do say so myself. I like the simple mechanic. anyone can play. Great graphics too by the way. Congrats on submitting your entry!
KayZ
31. Aug 2015 · 16:48 UTC
A game that's simple, yet hard. Nice job.
bodsey
01. Sep 2015 · 17:37 UTC
I like where this is going. I wish the "night" feedback was a bit more obvious to help with the end game. It's a bit simplistic but it works great, congrats
Biruts
01. Sep 2015 · 19:49 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
DarthThomas
01. Sep 2015 · 22:32 UTC
Simple game but really cool.
Nurbs
04. Sep 2015 · 00:30 UTC
Interesting game. Really simple but it's kind of fun to play whack-a-mole.
Years of runescape prepared me for rapid precision clicking but gosh darn that got overwhelming fast. My score on normal was 223.
facelesstheone
05. Sep 2015 · 13:54 UTC
Very interesting game =) Super simple yet super addicting! )