COP RED by dizshok

[raw]
made by dizshok for LD33 (COMPO)
"Whoever fights monsters should see to it that in the process he does not become a monster..."

-Friedrich Nietzsche


Terrorists attacked the science lab and a cyborg-cop "Red" is sent to deal with it. But his mission - kill all bandits, not rescuing hostages ...

Something like that :D
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A,D - Movement
Left mouse button - Fire
Spacebar / W - Jump

Ratings

Coolness 100% 1
Overall 2.95 632
Fun 3.03 460
Graphics 3.03 494
Humor 2.33 626
Innovation 2.17 856
Mood 2.70 645
Theme 2.18 907

Feedback

BuddaKaeks
24. Aug 2015 · 00:14 UTC
actully you can destroy some blocks where you can jump down into the void... don't think that's a feature :D
peterthehe
24. Aug 2015 · 08:12 UTC
BLOODY exciting :)
HiddenDepthGames
24. Aug 2015 · 09:10 UTC
Love the feel of this game, great shootting, gibbing and movement. I also like the mood and feels it has a good amount of character. Didnt work out what the red box was for above your head and didnt see the link to the theme! Was a fun few minits
celisoft
24. Aug 2015 · 09:14 UTC
Good game but the theme is not respected, where is the monster ?
peterkirk
24. Aug 2015 · 16:52 UTC
I like the story but the intro was too long.
The instructions say “right mouse to fire but it is left.
I had to quit after falling through the ground.
KPapaGeorge
24. Aug 2015 · 22:10 UTC
The game overall was very entertaining.
But the game had very little connections with the theme
Random Seed Games
25. Aug 2015 · 16:07 UTC
Decent entry, but I don't see the theme here. Shooting felt a little off from where I was aiming also.
zenmumbler
25. Aug 2015 · 16:25 UTC
Nice to have destructible terrain but I got stuck in the area with 3 barrels and 3 bad guys on them. Can't seem to shoot or jump my way out of there. Adrenaline level is good, collision checks a bit less so :)
Vladirien
25. Aug 2015 · 16:25 UTC
Nice mechanics and graphics, I love the bullet effects . Unfortunately, I had some game size bugs (game window was too big) and I wasn't able to shoot bullets horizontally while on the floor.
gingerBill
25. Aug 2015 · 16:52 UTC
I like the graphics and gibs flying everywhere.
Fantasieleben
25. Aug 2015 · 17:01 UTC
Great that you have destructible terrain and feels fun - although many scientists died. However there seem to be many bugs, in my opinion a post-compo version might be worth the effort, as it is a cool game, but when I enter new rooms everyting explodes and the scientist die - I replayed a couple of times to make sure its not debris or bullets that is flying around. Also have problems with window size.
Coac
25. Aug 2015 · 17:02 UTC
Make some checkpoints, it's a bit difficult. Or make an easy mod for the people like me xD
But the graphics and gameplay are awesome, the FX are great, very rewarding !
Vem
25. Aug 2015 · 17:08 UTC
I got stuck in a dome :/
gnuwilliam
25. Aug 2015 · 17:09 UTC
Well done!
rudra
25. Aug 2015 · 17:10 UTC
Nice one, but I think the connection with the theme was a bit weak. but it was exciting nonetheless !
GertJohnny
25. Aug 2015 · 17:10 UTC
I like the bullet effects and destructible terrain. I had trouble aiming where I wanted at times, and the game was scaled larger than the window.
CrunchyKingCrimson
25. Aug 2015 · 17:16 UTC
Very fun little shooter, though it's a bit hard. I liked the shooting mechanics, the destruction and especially the gibbing.
Jani Nykänen
25. Aug 2015 · 17:41 UTC
"Do not kill scientists" the game said. I had already killed two. Heh.
MrFreakys
25. Aug 2015 · 18:45 UTC
It's fun, but it's not innovating.
BoskoSokolov
25. Aug 2015 · 20:19 UTC
great idea and good animations :D good game
Acerio
26. Aug 2015 · 03:36 UTC
Great game! Love the graphics! :)
Shaw
26. Aug 2015 · 04:26 UTC
Gameplay is great, graphics and blood look awesome, would be helped along with a soundtrack/sound effects but a solid entry and an excellent effort. Well done.
Cerberus
26. Aug 2015 · 06:33 UTC
it looked really good, love the mechanics and gameplay, the controls felt good. great job. love the pixel art.
bombjack
08. Sep 2015 · 10:23 UTC
A-D for movement feels weird on azerty keyboard. you should allow arrows too. or Q-D