My beautiful deep twisted pocket by Caym

[raw]
made by Caym for Ludum Dare 48 (JAM)

What is it?

My beautiful deep twisted pocket is a game about reaching into your pocket for something trivial and finding yourself on a journey through miles and miles of rubbish!

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Featuring:

:black_circle: Playing rock-paper-scissors with apples

:black_circle: Dealing with a rhythm your pocket lives by

:black_circle: Meeting bones and spiders

:black_circle: And sometimes, gettig out of that pocket

Illustration5.png

Controls

A / :arrow_left: - Rock

W / :arrow_up: - Paper

D / :arrow_right: - Scissors

Esc - Pause

NOTE

:largebluecircle: Blue obstacles are destroyed with a rock

:purple_heart: Purple obstacles are destroyed with paper

:red_circle: Red obstacles are destroyed with scissors

This game currently has no ending, levels will keep generating as you go.

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Ratings

Overall 825th 3.565⭐ 33🧑‍⚖️
Fun 999th 3.29⭐ 33🧑‍⚖️
Innovation 408th 3.667⭐ 32🧑‍⚖️
Theme 626th 3.855⭐ 33🧑‍⚖️
Graphics 328th 4.194⭐ 33🧑‍⚖️
Audio 350th 3.783⭐ 32🧑‍⚖️
Humor 298th 3.567⭐ 32🧑‍⚖️
Mood 818th 3.567⭐ 32🧑‍⚖️
Given 56🗳️ 46🗨️

Feedback

tomz_best
27. Apr 2021 · 00:55 UTC
nice usage on theme and fun to play
Baptiste Figeac
27. Apr 2021 · 03:01 UTC
A bit hard at first but really nice looking game! Well done :)
uboretsky
27. Apr 2021 · 16:08 UTC
@tomz-best @baptiste-figeac Thank you! Maybe... you have some remarks or advices?
Rawb
27. Apr 2021 · 17:26 UTC
Amazing looking game, I love the style. Super unique and fun idea
Loig
27. Apr 2021 · 17:32 UTC
Very nice looking. Your pockets seem very crowded.

I think it would have been easier to read if different colors would also be on different rows of the screen (for example, left for blue things, center for purple things, and right for red things). In my opinion at the moment the game is too much about remembering which key to use for which color.
Nick Barrash
27. Apr 2021 · 17:33 UTC
Wow super unique take on the theme. Sometimes it was hard to tell which symbol I needed to throw but I think I just need to practice. Fantastic art, great job.
Leonardo Coyado
27. Apr 2021 · 17:36 UTC
I loved the art style and the idea is amazing!
Saltysa
27. Apr 2021 · 17:38 UTC
The art style is super nice and the game is really fun! Like others said, I would have love for the hand to change colors this way it would be easier to learn which key to use
hiki911
27. Apr 2021 · 17:39 UTC
very fun, maybe it would be better to have some short tutorial or smooth increasing in difficulty level at start. For example first wave - only rocks, then mix-in paper and then scissors
SamurGuy
27. Apr 2021 · 17:44 UTC
Pretty unique idea and good graphics. maybe a little hard to know which hand position to do.
EvoGenGames
27. Apr 2021 · 17:52 UTC
Fantastic!

Original idea, simple game concept, cool graphics and awesome sound effects/music!

Perfect entry! Well done
uboretsky
27. Apr 2021 · 23:12 UTC
@rawb @nick-barrash @leonardo-coyado @evogengames Thank you all for this words!
uboretsky
27. Apr 2021 · 23:19 UTC
@loig @saltysa @hiki911 @samurguy Thans for your comments! Yea, colored hand and tutorial looks like good idea we missed
KepperSnapper
29. Apr 2021 · 05:47 UTC
Really really interesting art style! I love the idea and concept! Overall a really cute and solid entry, albeit a little hard at the start :P. Thank you for letting me play this!
LootFox-Parker
29. Apr 2021 · 08:48 UTC
I wasn't particularly good at the game but I can imagine the satisfaction of slowly getting there. The audio is really well done. I may not be speaking for everyone, but I would start it off easier.
AndideBob
29. Apr 2021 · 08:56 UTC
An interesting little idea that I personally find hard to wrap my head around. I think it would be easier if the objects coming at you had a clear weakness to the action you need to perfom. Also giving the buttons for the actions the color that it destroys would help, I had to scroll down like 10 times just to remember which destroys what color. I and lastly I wish the game would start out a bit slower and give you time to get used to the mechanics.

Now with all my criticism out of the way, this is a really cool game and other than the few things I mentioned it seems quite polished. I like that you have different sounds for the different actions so you get a clear feedback on what you pressed (it could be fun to change it to yelling of the actual thing, like "ROCK" "SCISSORS" "PAPER"). I like the artstyle you went with and just generally the scenery is very nice looking. The music also fits!

I think all in all you subitted something really solid here. Well done!
Foursay
29. Apr 2021 · 09:05 UTC
The mechaniscs semms interesting for me, but the process of judging what sign the opponent (or the sequence?) is is a bit frustrating for me. I have to memorize all the combination and stored it in my mind, which is something I think you could improve in the future. Anyway good job!
AniMagik
29. Apr 2021 · 09:10 UTC
Thank you, I have fun)this game just describes my pocket)Music is wery cool)
Zef1r
29. Apr 2021 · 12:50 UTC
Beautiful art. Excellent implementation of simple mechanics. I liked this game.
Lamamour
29. Apr 2021 · 15:12 UTC
Nice sound effects ahah, I liked the visual as well! The only thing that wasn't clear for me is that I thought you had to use rock, paper, scissors on color items but I didin't understand you had to avoid some of them (spiders, bones). Overall good job for this game!
Bea
29. Apr 2021 · 17:40 UTC
I like the premise, I used to keep a lot crazy stuff in my own pockets, and your graphics and sound are a lot of fun. I wonder if it might have served you to have the arrows be color coded as well? I found it really difficult at first and had to keep exiting to check what did what colors corresponded to what move. Your art is delightful and I enjoyed all the different junk popping up.
reheated
02. May 2021 · 13:33 UTC
Looks great! Sounds great! Funny stuff in the pocket, and clever interpretation of the theme!

To my ear, it seems that the gameplay sounds are out of sync with the rhythm of the music, which is very distracting. (This is a major technical challenge that really needs to be dealt with in any rhythm game.) Also, in my opinion it would have been good to colour the hand signals in the bottom left of the screen.
darqweful
02. May 2021 · 14:03 UTC
It took me a while to remember the color-action combinations but I played for a long time once I did. Really fun game! The health bar doesn't fill up when you die and hit try again so it gets harder and harder as you play at first. I liked the graphics, music and idea. Overall, a really nice game!
oc1d
05. May 2021 · 07:30 UTC
Thanks, that is quite cool sound and idea! I love rythm games like guitar hero, dance dance, etc. So here is one thing that I found a bit frustating honestly. I needed to read all the instructions to match the symbols to concepts Rock/Hand/Scissors and eventually to colors. It would be super nice if the symbols on the left side of the screen would be color coded as well. I know that this is maybe a bit too simple but essentially this (matching colours to directions) is what you will probably be end up doing in your head anyways. This stopped me from playing a bit longer.
ynneblack
06. May 2021 · 20:31 UTC
That background art is so good! Uniform enough to not be distracting, but fun to look through it. :)

It would be nice to have a button to restart completely (with full health), without having to close the game.
bitsandcrafts
09. May 2021 · 17:29 UTC
Hard but the rest is great. Love the art style.