Dyp by Louis Hilaire
An adventure game where you have to go deeper through a dungeon full of dangers. Light will be your best friend into the darkness.
Controls:
Game is made for a xbox controller
A is interact (e on keyboard)
X is strike (a on keyboard)
Y is change weapons (z on keyboard)
B is dash (space on keyboard)



Credits:
Guillaume Leclercq - Tech art / FX
Margot Loosdregt- Game Art
Safran Reynaert - Game Art
Baptiste Hollebecq - Game Prog
Martin Delemotte - Game Design/ Game Art
Louis Hilaire - Level Design/Lighting
| Windows Build | https://margotlsdgt.itch.io/dyp |
| Original URL | https://ldjam.com/events/ludum-dare/48/dyp |
Ratings
| Given | 1🗳️ | 2🗨️ |
Feedback
SlenderTNT
26. Apr 2021 · 18:39 UTC
My pc couldn't handle the graphics. I also didn't find the sword in the first room and quit.
Squee_Z97
26. Apr 2021 · 18:52 UTC
The lighting was a little inconsistent: one second I was struggling to see what's in front of me, the next second I get flashbanged because I swung my sword. Although the game itself is pretty fun and I enjoyed collecting the keys to get to the next rooms and fighting the screaming goblins along the way.
Nicolas Revillon
27. Apr 2021 · 00:04 UTC
It was really fun to test! Still great work!