Fetal Fury by Squidly

You are a fetus. You've got 1:00 to make it out. Make it out where?
You fucking know.
Grapple, slash, and upgrade your sorry ass and get the hell outta there!
Controls
[Arrow Keys] -> Move your ass
[Z] -> Grappling Hook
[X] -> Slash
[R] -> Reset (you're gonna need this one, loser)
Credits
Spazkid - Art + Direction
Squidly - Programming + Level Design
JohnnyGuy - Music + Sound + Narration
JohnnyUtah - Art
| web/windows/mac | https://squidly.itch.io/fetal-fury |
| github repo | https://github.com/chosencharacters/fetal-fury |
| Original URL | https://ldjam.com/events/ludum-dare/48/fetal-fury |
Ratings
| Overall | 138th | 4.091⭐ | 68🧑⚖️ |
| Fun | 102th | 4.068⭐ | 68🧑⚖️ |
| Innovation | 704th | 3.394⭐ | 68🧑⚖️ |
| Theme | 988th | 3.592⭐ | 67🧑⚖️ |
| Graphics | 163th | 4.371⭐ | 68🧑⚖️ |
| Audio | 17th | 4.454⭐ | 67🧑⚖️ |
| Humor | 32th | 4.3⭐ | 67🧑⚖️ |
| Mood | 439th | 3.865⭐ | 65🧑⚖️ |
| Given | 30🗳️ | 75🗨️ |
I love the voice! And seems like you've really managed to add a lot of stuff. Good job :thumbsup:
Loved the combination of sound and humor. Felt like super meat boy and binding of issac had a baby.
Sounds are always the important part of the experience and you definetely aced it.
Keep it up!
Nonetheless it was some fun runs and the game feels quite polished, you can tell that some love went into making it feel good. I might have another go rn :)
Only thing I wish for (except an english keyboard xD) would be a faster death animation.
But I really liked the game, it is quick, fun, challenging and the fast reset takes out the frustration. ^^
In particular, I was impressed with the large number of quality levels (there were so many, but they all seemed to be well-tested and were ordered in a way that was super conducive to the feeling of progression), as well as the incredible soundtrack. Seriously, you should put that up for download somewhere!! I'd love to listen to that Bad Apple-esque boss theme without having to go through the game each time heh
Speaking of getting through the game, the one thing I'd recommend is having more time initially, since it seems almost impossible to beat the game without choosing time during the choice screens, which hampers the whole 'choice' aspect a bit (unless the timer works differently than how I understand it? I admittedly wasn't looking at it the whole time so am unsure if it adds time or pauses anywhere for any reason).
Great work all around, though, super high quality stuff! Y'all better win humor for this one i s2g
(p.s. i thought it was really funny that the goal of this game is actually kind of the opposite of the theme, but it's such an original and clearly prompt-inspired idea that i still gave a high theme score wheeee)
As feedback, I found the time upgrade to be overpowered. I think it would be better if it was changed for a different one (like a health upgrade of some sort), and then increase the initial time.
Great job!
Did I break the world record?

also, I do die to the boss, which is why that score isn't faster :x

The one hit kill is a bit brutal when there's an enemy at the other side of a ledge.
The game of course has great art and audio. Very polished and kind of challenging.


[Ludum Dare 48 staff picks](https://github.blog/2021-05-19-ludum-dare-48-staff-picks/#fetal-fury) :slight_smile:
[](https://github.blog/2021-05-19-ludum-dare-48-staff-picks/#fetal-fury)