Goblin Train by Ceemac

[raw]
made by Ceemac for LD33 (JAM)
Use the left and right buttons to guide your goblin around obstacles and pick up other goblins to build up your speed and mass so you can crash through things!

Feedback

swizzcheez
27. Aug 2015 · 00:07 UTC
Well done. I like the concept here. Early levels might a be a tad hard though.
BooleanByte
29. Aug 2015 · 21:59 UTC
Good game. but things fel a bit to random, it might be wanted as that, but i feel it's a bit to randm how things go. Sometined it is a lot of other goblins, and peed upgrades, and sometimes there is very few. Controls does not work in the ludumdae integrated version, but if you folow the link it works.
mubox
01. Sep 2015 · 19:21 UTC
For a first level it shows some potential.
Very good graphics. ^^

No audio here, it that a problem over here?
humanatee_studios
12. Sep 2015 · 15:24 UTC
Great Idea, some momentum building music would be great as you pick up speed.
🎤 Ceemac
14. Sep 2015 · 18:12 UTC
Thanks for the feedback! Sorry about the late reply but we've been working to polish this up for a mobile release. We didn't have any sound in the game, but we're definitely working to get it in there now. Starting out is a bit slower with less obstacles so you can get into the swing of things a bit easier, the programmer also adjusted the placement script so the game won't make it impossible to avoid things. We've also adjusted some textures (the block especially) so it isn't so hard on the eyes and easier to judge distance of objects. The goblin texture and animations are also being tightened up.