Meltdown, Down, Down by Cruise Elroy

[raw]
made by Cruise Elroy for Ludum Dare 48 (COMPO)

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Meltdown, Down, Down is a 2D platformer where you have to mine ores and purchase upgrades in order to progress. The goal is to collect ancient ice artifacts deep beneath the surface in order to create a weapon to stop a volcano about to erupt.

Story

You're dropped off at Mount Hau, a volcano that is suddenly about to violently erupt within just 10 minutes! Fortunately, you remember from your briefing that the volcano is thought to have powerful ice clan artifacts buried deep beneath the Earth's crust. Collecting all the artifacts may provide a way to stop the eruption...but there's no way you could get down there with your current gear! You now have to collect valuable ores to upgrade your equipment and dig deeper and deeper in search of the artifacts. Can you take the heat, or will your mission to save the day flicker out?

Controls

Arrow keys: Move, aim, wall slide

Z: Jump, wall jump

X: Swing pickaxe

Enter: Pause game

Ratings

Overall 13th 4.25⭐ 24🧑‍⚖️
Fun 23th 4.19⭐ 23🧑‍⚖️
Innovation 304th 3.477⭐ 24🧑‍⚖️
Theme 63th 4.238⭐ 23🧑‍⚖️
Graphics 50th 4.262⭐ 23🧑‍⚖️
Audio 148th 3.725⭐ 22🧑‍⚖️
Humor 259th 2.967⭐ 17🧑‍⚖️
Mood 97th 3.921⭐ 21🧑‍⚖️
Given 31🗳️ 17🗨️

Feedback

LDJam user 0
26. Apr 2021 · 02:31 UTC
This "video games" is awesome and you should play it and vote for it because it is very good.

Signed
NotSparkBag
Kittenhunter
26. Apr 2021 · 15:15 UTC
Looks really good and sounds awesome! Playing was quite fun. Digging and still keeping a fast path up required some thinking to not dig wrong and be stuck down the volcano.
William Corrin
27. Apr 2021 · 00:22 UTC
I really like this! This a great entry. You should rate some more games so people will see this and play it more! It has a good chance to do really well if enough people play it :)
Lithia Studios
27. Apr 2021 · 01:52 UTC
Quite polished for 48 hours, congrats!
Brendev
27. Apr 2021 · 01:58 UTC
Wow! Very fun game, the only wish is that I could resize the window, but overall I was very impressed. I haven't played that long on an LD game in a while. The difficultly was somewhat hard, took me quite a few rounds to win, but it was definitely worth it, great job! My favorite game so far!
C4Scar
27. Apr 2021 · 02:15 UTC
Very nice polish, I liked the way the character looked up and down and the sound that played as they got hotter. I did not figure out what the items in the treasure chests did.
cavedens
30. Apr 2021 · 01:15 UTC
Fun little game. Might be worth adding a teleporter to get back to the top as that can get tedious the more you get lower
NaBo369
30. Apr 2021 · 22:05 UTC
This is a really really good and addicting game, the fact that it was made in 48 hours is insane in my eyes.
It is really tempting to buy all of the upgrades first and then go for the artifacts, but after dying multiple times because of a lack of time I managed to beat the game without getting all of the upgrades.
The art of the game is good, and the sound effects of everything in the game is really good
This is a seriously good game which is good enough to be compared to games which had a lot more time put into it.
MikoziQ
01. May 2021 · 11:12 UTC
Had much fun playing this! Very addictive!

Pros:

- Kidna fast-paced, addictive gameplay
- Requires you to think
- Stunning graphics and animations for 48hrs
- Polished gameloop
- Got harder the deeper you go
- Sound ques are very good and the item purchase is rewarding
- Quite nice-though ecenomy system

Suggestions:

- Well, I couldn't bounce off walls of the screen, so got stuck once
- Lacking any type of music
- Maybe extend the time a bit or set it as difficulty levels
- Someone suggested a teleport. Worth considering as upgrade.

Overall, insanely-polished compo entry, lacking only music. Job well done!
OrbitalBlueprint
01. May 2021 · 13:09 UTC
The sprites and captivating gameplay are super impressive and very well-polished for a 48 hour games, congrats! Would be really cool to see a minor (miner???????) update after the jam with some of the suggestions above.
bereg
02. May 2021 · 16:38 UTC
Nice entry. I liked playing it although this is not my favorite genre. The pacing is great, it pushing you further. I don't like the wall-climbing mechanics, because I'm a noob and can't even play games. The character constantly fell, which was frustrating given the circumstances of the close volcano eruption. Overall it's a great game with interesting mechanics. Nicely done!
Runuchok
03. May 2021 · 16:55 UTC
That's an amazing entry for 48hr limit! Graphics, gameplay, goal overall feels very smooth and enjoyable! One more time, it's astonishing for me, you managed to create this in 2 days!
dmtroy
13. May 2021 · 16:24 UTC
Simple, but based on the fact I've now spent more than 30 minutes trying to beat it, incredibly addictive.
Fantastic job, especially for a compo game.
DoctaDragon
17. May 2021 · 18:44 UTC
Quite incredible, although the concept is quite generic the execution is really solid. I'm quite amazed that you were able to polish this game to such a degree on such a tight time frame, congrats.
José Bonilla
17. May 2021 · 21:47 UTC
As a fellow compo-er and programmer of a VERY similar game than yours (my game is a strategic take on this exact same situation and mechanics, yours is the action-packed take) I *loved* your game (also, fellow game engine programmer - mine is in GMS2 as well). It's the most fun I've personally had this LD48, and there are some very good games out there. I'm amazed at the polish on this. This is beautiful. Congratulations on pulling this off!

I tried four times to finish it without success. The last try I managed to get enough money to buy the last upgrade, but couldn't make it on time to the surface before the volcano exploded. Really enjoyable game.
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