Deep Learning Simulator 2021 by smbe19

Explore the strange world of deep learning with this state of the art simulator. Your goal is to get the training data as deep as possible into the network to maximize the layer effect. To do this you can adjust some parameters of the network on-the-fly in order to guide your data. However, the results are needed quickly, and there are only so many preliminary results you can publish to extend your deadline.
How to play
Get the data-wheel as deep as possible (depth is displayed at the top of the screen, together with all time highscore). Click and drag to add new cells to guide the data. Click on a cell to remove it (this costs the same as two new cells). Don't let the data touch the red cells. You have only a limited time (refill with yellow pills) and cells (refill with green pills). The maximal available time can be increased by collecting magenta pills.
Hint: try the desktop version in order to get slightly better graphics.
Ratings
| Overall | 207th | 3.76⭐ | 27🧑⚖️ |
| Fun | 264th | 3.62⭐ | 27🧑⚖️ |
| Innovation | 163th | 3.76⭐ | 27🧑⚖️ |
| Theme | 339th | 3.76⭐ | 27🧑⚖️ |
| Graphics | 494th | 3.38⭐ | 27🧑⚖️ |
| Audio | 516th | 3⭐ | 26🧑⚖️ |
| Humor | 493th | 2.333⭐ | 20🧑⚖️ |
| Mood | 382th | 3.364⭐ | 24🧑⚖️ |
| Given | 27🗳️ | 20🗨️ |
I still don't understand what the purple pills are for.
I like the theme interpretation.
My best was 990 and it took me a while to figure out how to get there. One of the sections I would gun for every time was the "V" with a bunch of purple pills on it. If you get that, you're somewhat guaranteed to go far as long as you manage your cells well.
One thing I like about this game is the naturally increasing difficulty as you fall down faster. It gets very hard to correctly weave your box right in front of a red one, or to choose the correct angle in order to bounce your ball in the right direction to nab 5 pills in a row. Stuff like this is what really hooked me, because again, even if you miss, you feel like you were just close enough and could make it next time around.
I'm impressed with the theming, this was a really unique take on the theme. Even if there are other deep learning games, I doubt they'll have this kind of presentation. I think this game is an unsung hero this jam. If people can get past the learning curve, they're in for a treat.
As for the gameplay I wished for some way to cancel a initiated drag, as I found the angle to have made my planned move impossible. A reset button would've also been nice so that you don't have to wait too long when all hope is lost anyways.
A more extreme idea could be changing the camera to free look. This way there wouldn't be any difficulty placing stuff the way you want and you could also plan ahead if nothing much is happening... Now I don't know if this defeats the purpose of the game though, so maybe limit the cam to not go too far away from the ball? Anyways congrats on the cool game!
I really liked the ability to "draw" the level. I found the game to be quite challenging though, with just too many stats to keep track of - that's just me though. This is exactly what I needed to pass my AI class at my university :smile:
The game starts off hard to remember what all the colors mean, but once you have an intuitive grasp of the game, it's fun! It has a big gap between the skill floor and skill ceiling, which is good :)
I like so much the concept of the game and its gameplay
I like the way that the time remaining is shown, but isn't clear to see, maybe a bigger bar would solve it
Overall: A really good game that I can spend so much time playing it ^^
Great game overall though, I had tons of fun!
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