DeeperCORP by grena
DeeperCORP, the first mole digging company.
You'll have to feed the colony and that means digging deep... very deep.

http://www.heavymind-games.com/_deepercorp/screen.png
- Recruit moles
- Send them on expeditions
- Buy upgrades
- Keep the colony alive
- And... go deeper!
1.1 Update (26/04): Fix game restart and always display "sell roots" button for balancing reason.
1.2 Update (26/04): Balance difficulty (better moles upgrades!)
1.3 Update (26/04): Fix bug where population wasn't eating enough! And more balancing.
1.4 Update (26/04): Added WebGL build! And more balancing (again!).
| Link | https://grena.itch.io/deepercorp |
| Link | https://github.com/grena/DeeperCorp |
| Link | https://grena.itch.io/deepercorp |
| Original URL | https://ldjam.com/events/ludum-dare/48/deepercorp |
Ratings
| Overall | 23th | 4.204⭐ | 29🧑⚖️ |
| Fun | 72th | 3.981⭐ | 29🧑⚖️ |
| Innovation | 248th | 3.593⭐ | 29🧑⚖️ |
| Theme | 7th | 4.537⭐ | 29🧑⚖️ |
| Graphics | 44th | 4.278⭐ | 29🧑⚖️ |
| Humor | 112th | 3.537⭐ | 29🧑⚖️ |
| Mood | 150th | 3.778⭐ | 29🧑⚖️ |
| Given | 16🗳️ | 24🗨️ |
Love pixels and humor)))

What a great entry... the game I played most of the ones I have rated :smile: big kudos :thumbsup_tone1:
I hope you'll drop by mine and give it a spin :wink:
:purple_heart: :dart: :frog:
https://grena.itch.io/deepercorp
Cheers.
I had lots of fun!
@chelc Haha I'm glad you tried several runs to understand the game. Yes, each mole has its own stats, and you can even hover moles in the waiting line with the cursor to "anticipate". Regarding the upgrade, you're right, the last upgrade increases the chance to have "super" moles :) Thank you for your feedback!
@xtacobaco Capitalism, who said that, those are caps', completely different..! I'm happy you see more potential content/game mechanics for it, that's very inspiring. And yes unfortunately, I didn't have time to compose some music, I was in a rush until the last hours to polish the gameplay! I'm really happy the game pleased you, thanks again for playing! Oh and 25 meters, what a run! Maybe I should decrease the scaling of rewards haha.
@nurav Thank you for your feedback! I can't believe I have so much feedback on art style, I've really drawn ugly background and moles in 30minutes haha. Oh I can assure you it has been done in 48h, but this is my 9th or 10th Ludum Dare so I'm (a bit) less shitty than before regarding managing my time :rolling_eyes:
Sorry for caps but I think the game deserves it :D
really great stuff here, well done my guy
I took some times to get the game mechanics, some mini explanation of the combat would be nice.
What is the last upgrade in the list ?
a bit too slow to click, I think it would be nice to reoder the mole or to have them go quite automatically
I really loved the fact that I needeed 3 games to understand fully the mechanics and be able to "break" the game :) By breaking I mean being at a point I can't really lose if I keep playing, so I just let it die!
[deepercorp.jpg](///raw/da9/32/z/41c47.jpg)
Well done and thanks for this game :)
(I have a feeling that at +100% bonus of star, every mole becomes 3stars and it can one shot every task ^^ while before I had the feeling that I had 0 start bad mole ^^ and suddenly every mole was god ! :) )
This is as deep as I got before the colony got so big it started eating like 2k rations per second haha. Although I did have to pull out my auto clicker at some point. Also managed to sneak in a screenshot of the stats before my inevitable doom.

I had a bit of trouble understanding it at first but once I did I couldn't stop playing! The game is very addictive. The graphics are simple but the whole thing is very coherent, everything flows smoothly. A little music would have been a great bonus but I know it's very hard in Compo to make a music !
It reminded me of the flash games era, really cool.
@jm-studio Haha thank you! You're right, passed 100% on the last upgrade, every mole is... a super mole! I would have love to add more challenge past this step, but hard to achieve in 48h :p Thanks for playing and launching 3 times the game to understand it :)
@guimm12 Whaaaaat !! Haha this is awesome, thank you for the screenshot! A friend of mine sent me a screenshot at 30meters, but... well you went really DEEPER! I think you reached the gameplay limit of what this mini game has to offer! So glad you had fun playing, makes me want to create a postjam version :D Cheers.
@thob Thank you so much for playing! I agree, the onboarding is a bit harsh. Oh and yes, there is some "cookie clicker" mood in it. :p