Starchaser by Haustgeirr

[raw]
made by Haustgeirr for Ludum Dare 48 (COMPO)

A slow-burn exploration roguelike. Set in a top-down 2D space.

Instructions:

Reach all five artefacts without running out of fuel or power. Don't crash in to stars.

Controls: - W - increase thrust - A/D - Turn Left/Right - Space - Apply breaks.

Tough one this time. I wasn't able to commit the full 48-hrs sadly and so I had to cut a lot of content. Not least of all sound. Normally I'd cram something janky in last-minute, but couldn't manage it this time. I definitely like where this is going and will do a version 2 with some of the more 'Nice-To-Haves' in there.

Thanks for playing!

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Ratings

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liammasters
25. Apr 2021 · 22:52 UTC
Such a cool take on the classic asteroids mechanics! I had used most of my fuel by the time I figured out what I was meant to do but on the second try it was a lot of fun.
cavedens
26. Apr 2021 · 00:46 UTC
Really cool concept and execution. I'm terrible at it however :D
Vitor Figueredo
26. Apr 2021 · 02:42 UTC
I second what @cavedens said. The game is beautiful, the concept and execution are really good, but I don't seem to be able to do much.
Luc-creationallabs
26. Apr 2021 · 03:40 UTC
Very moody, beautiful clean graphics.
5Mixer
26. Apr 2021 · 10:05 UTC
Check your itch, I saw your game there but it doesn't look like you've filled in the field for this page's url. Found you by your username :)

Love the clean graphics and humor, lol'd at 'stars are hot and surprisingly hard'. Also, the UI system you have is super sick.
caeonosphere
29. Apr 2021 · 07:33 UTC
Cool! Like the UI, liked the energy/fuel duality once I figured out what was what. The artefacts are placed randomly, I take it? I had an issue where the distance between the 3rd and 4th was like... forever. I accelerated and accelerated and never seemed to get any closer!