Dreadnought Parlance & the Magic Pearl by DecrementedPalindrome
An underwater bullet hell game.
Dreadnought Parlance (that's you) has finally discovered the location of the long lost magic pearl amongst the sands of the ocean floor. Unfortunately you aren't the only one here - the imperial navy has followed you! With a limitless supply of mines, torpedoes, and who knows what else, they won't make recovering that pearl easy.
Guide the submarine through anything that stands in your way and claim what rightfully belongs to no-one!
The HTML5 version has some delay to the audio so get a downloadable version if you can.


You can see what the game looked like at the end of the first day here: http://www.decrementedpalindrome.com/games/LDJAM48/EndOfDay1/
I haven't tested the macOS version so let me know if anything is wrong and I'll see if I can fix it.
Ratings
| Overall | 283th | 3.65⭐ | 22🧑⚖️ |
| Fun | 125th | 3.875⭐ | 22🧑⚖️ |
| Innovation | 633th | 2.9⭐ | 22🧑⚖️ |
| Theme | 221th | 3.925⭐ | 22🧑⚖️ |
| Graphics | 582th | 3.2⭐ | 22🧑⚖️ |
| Audio | 264th | 3.474⭐ | 21🧑⚖️ |
| Humor | 292th | 2.882⭐ | 19🧑⚖️ |
| Given | 26🗳️ | 8🗨️ |
My only real criticism would be that when the sea bed starts approaching, the effect used makes it really difficult to parse the action in the foreground - as the background is trying to force a perspective, but the bullet dodging is still all in the original one.
I agree with @scoobyben1 though: The perspective change near the bottom had me really confused for a while.
The music is really catchy too!
My recommendation would be to add something that gives me oxygen, while I´m stationary, like a plant or old vessel, I would have to keep and eye on for the torpedos while getting oxygen, and empowers exploration.
Also love the "how to play" screens! Very nice!