You Better save the Internet! by tucan
Something happened to the Submarine communications cable... So that means no Internet... and a lot of angry people! Your mission is to find the damages in the cables and fix them!
So far this game works only with keyboard. (Left and right arrows and the space bar to shoot).

| Link | https://tucangames.itch.io/you-better-save-the-internet |
| Original URL | https://ldjam.com/events/ludum-dare/48/you-better-save-the-internet |
Ratings
| Overall | 1365th | 3.259⭐ | 31🧑⚖️ |
| Fun | 1368th | 3.034⭐ | 31🧑⚖️ |
| Innovation | 1450th | 2.81⭐ | 31🧑⚖️ |
| Theme | 1394th | 3.241⭐ | 31🧑⚖️ |
| Graphics | 1452th | 3.103⭐ | 31🧑⚖️ |
| Humor | 867th | 2.722⭐ | 29🧑⚖️ |
| Mood | 1494th | 3⭐ | 29🧑⚖️ |
| Given | 34🗳️ | 39🗨️ |
There ended up being a lot of "deep sea" games in this jam, but yours is the one with the most fun unique premise. I really love the idea of repairing the underwater internet cables, and I encourage anyone to look up the subject if you're looking for some fascinating reading!

This game works surprisingly well, there's something between the incredibly cute submarine and the super pumped up music tha just works, really well!! The game is really simple yet very entertaining, it's very well put together. I'd personally ditch the shooting mechanic completely and make it all about movement!! Another thing I would've preffer is to use up and down instead of left and right.
Other than that, very cute and charming entry, love that sub! :D
Sharks are so funny, their animation make me laught :smile:
Maybe you should add mechanics to make the gameplay more addictive (like weapons and booster).
Overall good job !
We have fixed the internet. In total, three cuts were identified and succesfully fixed. Reportedly memes are flowing again and Facebook can resume spying on people's life. As expected, the sealife was very suspicious about our yellow submarine. In total, we had to take out three sharks and one octopus with our torpedoes. The XO will take care of the paperwork for wildlife protection agency. The crew is holding together well even after the long mission, it was a good idea to put on the extra-cheery music to improve morale.
END OF LOG
I liked the controls of this, as others have mentioned. They're very easy to pick up and work well for this type of game. The graphics are also a charming kind of simple, and the idea of repairing undersea cables is a fun one. This was a fun entry.
I always try to give some constructive feedback on entries, so I'll mention that it took me a few seconds to realize I had to drive into a cable to fix it. I tried shooting it and a few other things first! (Though, at least there weren't really any enemies around the first time.) As others mentioned, the music was a little loud.
Having the ability to shoot as a submarine felt natural, but I pretty much never used it. I pretty much just tried to avoid the enemies instead, which worked well enough. (Games don't always need a way to fight back against enemies!)
Overall I quite liked this- thanks for a fun game!
I like the use of polka-dots in the background to help give reference when we're in open water.
I think you could afford to have more enemies, as long as they're not aggressive. Maybe just a few things that move back and forth like the shark, but don't go agro. That way you can give the player some more things to shoot at, which is a lot of fun.
The visuals get the job done, and the use of particles is a nice touch.
a short but sweet and playable experience, good job!
You are right about the levels, I should make them a bit more compact for the next version. I was thinking about making the levels in such away that exit is somewhere else so that there are still more things to do while reaching for the exit. Thanks for the feedback, I am going to take it into account when making the post-jam version!