Delevator by guladam
Game Info
Follow this poor guy named Bruce as he goes deeper and deeper down the rabbit hole... :arrow_down:
We recommend you to play the game with the Windows Desktop version as it was the dev platform for the game. However, if you like, Linux Desktop and HTML5 versions are also available on the itch.io page.
Warning
The game contains disturbing, graphic pixel art content. Play with caution!
Bugfix
Fixed a bug where the audio only played in the left speaker.
Screenshots





HTML5 version available on the itch.io page! :smile:
| Windows x64 | https://guladam.itch.io/delevator |
| Windows | https://guladam.itch.io/delevator |
| Linux x64 | https://guladam.itch.io/delevator |
| Link | https://guladam.itch.io/delevator |
| Original URL | https://ldjam.com/events/ludum-dare/48/delevator |
Ratings
| Overall | 504th | 3.77⭐ | 65🧑⚖️ |
| Fun | 1588th | 2.839⭐ | 61🧑⚖️ |
| Innovation | 740th | 3.361⭐ | 63🧑⚖️ |
| Theme | 313th | 4.065⭐ | 64🧑⚖️ |
| Graphics | 516th | 4⭐ | 64🧑⚖️ |
| Mood | 126th | 4.226⭐ | 64🧑⚖️ |
| Given | 65🗳️ | 131🗨️ |
Well done, and also an original take on the theme!
I really liked this!
IT IS NOT FUN BUT I DO NOT THINK IT IS MEANT TO BE FUN.
THE GAME EXPLORES ADDICTION AND SELF DESTRUCTION. UNFORTUNATELY IT IS TOO SHORT TO DELVE INTO THESE COMPLICATED THEMES AND WE ARE INSTEAD LEFT WITH A SUPERFICIAL CAUTIONARY TALE THAT HARKENS BACK TO CLASSIC PROPAGANDA FILMS, SUCH AS 'Reefer Madness' (1936).
DEVELOPER guladam SHOWS TENACITY BY CHOOSING TO CREATE SUCH AN AMBITIOUS GAME WITH ONLY 72 SHORT HOURS TO WORK WITH. I EAGERLY AWAIT TO SEE WHAT THEY ARE CAPABLE OF PRODUCING GIVEN THEIR OWN TIME.
And just a touch. I kind of would have loves if the end scene was interactive as well. "Proceed" => press Left, "Take a seat" => space. would made it even more meaningfull I guess. But great work 5/5
Oh and coming back to the main menu after the end I find the music doesn't match the tone of the game at all. At the beginning it was great. But Right after the end it feels too happy (But that has nothing to do with the overall game experience)
The art and music was great and you really connect with the story.
Very nice job!
Good attempt, can be easily made longer and more powerful with some work and time.
Also really interesting take of the theme.
Overall I really liked it!
@nick-howard happy to hear you liked it, and that you could make sense of the story by the end :smile:
@goblinkingmatt Wow, that was a very insightful piece of feedback and review, thank you so much. Yeah, I agree it is way too short and ambitious for the 72H limitation. Thanks for the movie reference, I will definitely check 'Reffer Madness' out!
@ty Yeah we were going back and forth for the interactivity at the end. We decided that it makes sense if Bruces _loses control_ both figurately and definitely :smile:. Glad you still liked it and thanks for the feedback!
@bitlight Thanks! :v:
@dynamix Glad to hear that, thank you so much! :thumbsup:
@dobrila Yeah it is a bit dark... Thank you for still finishing it even though it is not your cup of tea. :tea:
@sthealthinator Happy to know you liked it! Thanks for the feedback :v:
@smiley405 Thank you so much!
@steve-dragon Thanks for the valuable feedback. To be honest, I have to agree with you there. We wanted to fit in maybe a bit too much with the scope. Maybe we will work on a post-jam version with a longer narrative so the story has enough time to unravel.
@rekit Glad to hear that, thank you so much! :v:
As always, awesome to get feedback, thank each and every one of you! :smile:
The dialog is impresive too, the story here is dark as hell man. Great job :heart:
@tarfield Yeah I agree, it's more like a visual novel. Glad that you still gave it a go. Maybe if we keep developing it we can give more freedom to the player? Thanks for the idea! :v:
@rubenwardy Thank you so much! Glad you liked it. :-)
@rhoff95 I'm happy to hear you liked it! :v: We didn't make the palette ourselves, you can grab this from LoSpec: [Palette Link](https://lospec.com/palette-list/nyx8)
We don't know too much about color theory so we picked one that we liked from the site. I definitely recommend you to check out [lospec](https://lospec.com/palette-list), there is a myriad of cool palettes there. :smile:
This is my favorite Ludum Dare game so far you should be super proud of what you made in such short time.
@binaryspark Thanks! I guess... that's a good thing right? :sweat_smile:
@m11 Wow, thanks for the kind words! :v:
@makse Yeah, it's kind of depressing. Sorry if it got you into a bad mood. Hope you still found something to like about it.
@shin0nome So happy to hear that! Glad you enjoyed it and of course, thanks for the kind feedback! :heart:
@shubart Wow, I'm glad you followed his journey along. Thank you for playing and being part of his story!
@jonathan-jennings First of all, thanks for the detailed and elaborate feedback. Secondly, thank you for those kind words, it really means a lot. :slight_smile:
@villanelle Thank you so much! Glad you enjoyed it :v:
@cameron-paxton agreed... It's totally grim. Glad you still experienced the whole thing and thank you.
@nyanpierre Yeah, the primary goal was to create something which is more like a story or an experience. Hope you liked the imagery of the story! :arrow_down:
@frokes Thanks, feedback like this means a lot!
@leggy Wow, I'm a bit speechless. It's so good to hear you enjoyed it that much. What more could we ask for? Thank you becoming a part of this story :blush:
@sodaro Maybe it is the answer yeah... Cheers for sticking through the end. :v:
Thanks for the tip about the audio, I'll look into it, but it should be fine.
The only minor complain is the font - sometimes it is a little bit hard to read. Otherwise, this is really amazing entry and I hope I will see more games from you, perhaps even on Steam or something, you definitely have that in you!
Nice pixel art, especially the night scene in the park with my friend there. The audio was also really nice.
Great job on achieving a clear, consistent voice for this entry.
Anyhow, here goes:
What struck me the most in your entry was the game's mood. Minimalist graphics, a dark theme... good material! Writing a story up in an LD is from my experience very tough; you got to string the plot together in a game, with a nice "minigame" flavor in each scene; cheers to that!
I can't say I enjoyed the plot itself too much: the few premises it has felt a bit entry-level. The illusion/reality twist in each chapter is pretty neat, but past the first time it became fairly predictable. The ending scene felt plain weird too. It's over the top, and along the story it feels like the main character's been given issues piled onto another to fit a stereotype role.
Were the story longer, it would establish a more logical progression and you would likely do fine there.
My impression entering the game was very nice! I believe you did well with your planning and direction - while I criticized the plot, I didn't fail to notice the good work you put into the game. Congrats!
@egercreator Thanks for your feedback. Absolutely agree about the font, it wasn't the best choice, thanks for pointing it out. Also, thanks for reporting the audio bug, we managed to fix it so we really do appreciate your feedback. :v:
@marcoming Thank you so much, glad you enjoyed it! :pray:
@etrealjunior Thanks for the kind words, we liked your game as well, nice job! :smile:
@lorwon Glad you liked it! :v: We also loved doing the mini games. Unfortunately, we didn't have the time to add more but would have liked to do so! Thanks for playing it! :cloud_lightning:
@dzejpi Wow, thanks for the kind words, we feel speechless! Your feedback is very heart-warming and motivating and we are absolutely glad that you enjoyed our little game! :heart: We agree that the font wasn't the best choice, promise we'll do better next time. :v:
@pkenney Yeah we kind of screwed up with this font in hindsight. Happy that you still played the game though and that you found it interesting! The speech-advancing delays were definitely deliberate, we wanted to sort of make it match the emotional tone of the cutsene, nice catch! :wink: Thank you for the awesome feedback :v:
@fusionnist Great detail on the feedback, thank you so much for that! Yeah, I absolutely agree with you. Writing a story up is definitely a great challenge for a LD game. As a matter of fact, this was the first time we ever tried to create a "story-based" game. Glad you still enjoyed it and again, cheers for the feedback! I believe we can even do better for the next one! :v: