Irrational Volumes by s1lv3r Dr4g0n Games

[raw]
made by s1lv3r Dr4g0n Games for Ludum Dare 48 (COMPO)

An attempt at a shmup with accessibility settings. More details and download on the itch page.

WASD or Arrow keys to move

Hold Shift to focus and slow down (left or right shift)

Z or , to fire

Ratings

Overall 839th 2.717⭐ 25🧑‍⚖️
Fun 759th 2.761⭐ 25🧑‍⚖️
Innovation 756th 2.63⭐ 25🧑‍⚖️
Theme 889th 2.043⭐ 25🧑‍⚖️
Graphics 801th 2.609⭐ 25🧑‍⚖️
Audio 678th 2.283⭐ 25🧑‍⚖️
Humor 599th 1.929⭐ 23🧑‍⚖️
Mood 793th 2.477⭐ 24🧑‍⚖️
Given 28🗳️ 26🗨️

Feedback

mahalis
26. Apr 2021 · 16:40 UTC
First time I’ve seen a bullet-hell game with accessibility settings, therefore the first bullet-hell game I’ve been able to play for any length of time without losing. :slight_smile: I’m a little unclear on what causes the game-over: a few times I’ve gotten to the end-game screen while I still had several lives left. Maybe a bug?
Bastienre4
26. Apr 2021 · 17:29 UTC
It's a very nice idea to add accessibility settings in a jam game!

However, toggle fire doesn't seem to work.
The game over closing the game is a bit brutal too.

Other than that, it's a nice little entry.
Well done.
metadept
26. Apr 2021 · 17:35 UTC
It's a pretty good bullet hell for a game jam, but also spending time adding accessibility settings is extremely cool. As another commenter said, there seemed to be a weird game over condition? I really enjoyed it though; great job!
John Gabriel
26. Apr 2021 · 17:41 UTC
I'm not clear what this had to do with the theme? The game kept ending abruptly with "not yet, I haven't cleaned up", which I don't think was due to anything I did.
morphine
26. Apr 2021 · 17:49 UTC
We need more entries promoting accessibility settings - well done! This was unfinished and it seemed like certain things didn't work as expected, but I had fun anyways!
🎤 s1lv3r Dr4g0n Games
27. Apr 2021 · 15:18 UTC
@metadept @mahalis The screen with the heart on it is the end of the level, I ran out of time heh. Ditto for running out of lives closing the program, couldn't come up with something more creative.
🎤 s1lv3r Dr4g0n Games
27. Apr 2021 · 15:22 UTC
@bastienre4 Yep, I didn't notice before I had to kick this out the door. Was a one number change too, my bad.
🎤 s1lv3r Dr4g0n Games
27. Apr 2021 · 15:30 UTC
@john-gabriel It was going to be about a house that was (pick your pop culture reference here) bigger on the inside and you explored into the basement etc. There was going to be a mechanic about being closer to the top of the play field (ie deeper) rather than the bottom. I overscoped and also had to relearn everything after a hiatus.
MaratG2
30. Apr 2021 · 15:59 UTC
Ahaha, I was stunned when I saw touhou-like UI (I do love touhou). That was very good entry, as others mentioned, settings are cool, and the game just works, it's vital. Thank you for the game!
Kripakov
01. May 2021 · 15:24 UTC
Good entry! Yes, the settings in the game are quite interesting, you can experiment with different game modes yourself. True, the shooting did not work for me initially, and it turned out to be turned on only after I ran my hand over the keyboard by pressing all the keys =) Some small description would not hurt. And so very cool, thanks for playing!
SoarenDev
01. May 2021 · 15:39 UTC
Quite happy to see someone there taking time to add accessibility settings to customize the experience, especially for a bullet hell, wanted to point this out :o

You reached a complete game loop, so Bravo for this nice entry o/
RafaBriet
01. May 2021 · 22:39 UTC
Nice game. Awesome idea to add accessibility settings.
fueelin
04. May 2021 · 07:37 UTC
I didn't really understand if I won or lost at the end, but I enjoyed playing it! The bullet patterns were challenging but fair, and they made some nice-looking patterns.

Agree with everyone else that the accessibility options are a really nice touch!

Really nice job!
Shimonster
05. May 2021 · 16:53 UTC
I'm not sure why I exited the game after I lost but other than that, it was a cool game. I liked the art.
frnknstn
06. May 2021 · 14:07 UTC
Great bones here for a full bullet hell experience!
James Macgill
07. May 2021 · 03:22 UTC
Confused a bit by the heart... I see from the notes that it was the level end. I have to say, respect for getting the menu / accessibility controls in first and running out of time on the levels rather than the other way round!
txanevk
07. May 2021 · 17:57 UTC
@s1lv3r-dr4g0n-games I think this is your twentieth rating too! Good job, it has a polished gameplay. I love bullet hell games, this has potential.
Daveroony
11. May 2021 · 03:50 UTC
Good job with this! Would have loved to see where you could go with more time.