Cthulhu's Deep Dream by retrome
How to play
Controls
[W][A][D]/arrows + [Space].
Main goal
Go deep enough to sleep well.
Screenshots





Authors
- Graphics: @afi-olya, zadanje7 AT yandex DOT ru.
- Programming: @retrome, alexander.retro AT gmail DOT com.
- Level Design: @odronin, odronin AT gmail DOT com.
- Game Design/Testing: together.
Assets used
- Sound effects:
- break pumpkin by TinyWorlds: https://opengameart.org/content/break-pumpkin
- Grass Foot Step Sounds (Yo Frankie!) by Blender Foundation: https://opengameart.org/content/grass-foot-step-sounds-yo-frankie
- Music:
- Oppressive Gloom by Kevin MacLeod, Link: https://incompetech.filmmusic.io/song/4174-oppressive-gloom, License: https://filmmusic.io/standard-license
- Tools:
- Unity: https://unity.com/ru
- jsfxr: https://sfxr.me/
- FFmpeg: https://www.ffmpeg.org/
Ratings
| Overall | 815th | 3.569⭐ | 67🧑⚖️ |
| Fun | 824th | 3.408⭐ | 67🧑⚖️ |
| Innovation | 1579th | 2.692⭐ | 67🧑⚖️ |
| Theme | 1156th | 3.454⭐ | 67🧑⚖️ |
| Graphics | 550th | 3.977⭐ | 67🧑⚖️ |
| Audio | 723th | 3.425⭐ | 62🧑⚖️ |
| Humor | 353th | 3.461⭐ | 66🧑⚖️ |
| Mood | 868th | 3.531⭐ | 66🧑⚖️ |
| Given | 103🗳️ | 123🗨️ |
I like the way the mechanics are combined to create interesting challenges (like wind on top of moving platforms for example).
The graphics are very cool. In my opinion the distortion effect is cool but a bit too strong and therefore distracting.
The music was great and fit the game very well.
I had a lot of fun playing this.
Nice platformer, cool wind mechanic and nice mood with the camera fx!
Great job!
Интересная вышла игрушка, спасибо! Привет из Кемерова ^_^
@indigowolf, thank you for advice! Reviews are important part of jams, will try to be useful to other participants.
@foresherd, thank you for remark about screen! Will try to be more attentive next time.
@cambryx, thank you for interesting opinion about the distortion effect! Will take it into account next time.
@felo07, thank you for excellent and deep remark about intention! Will answer: who knows ;)
@jorenkv, thank you for remark about nausea! Will take a note of it.
I'm not sure the curved world added to the game, and made me a bit disoriented at first.
The mood and music was great, and the humor was on point.
Well done. :smile:
@elemental-zeal-game-studios, thank you for useful remark about curved world! Will try to make game elements more explained next time.
@paulhocker, thank you for interesting remark about continuous jumping! This really would make game more catchy.
Unfortunately, I couldn't play very long due to the curved screen effect. It made me really motion sick. It would be nice if there was an option to tone the effect down, although I do acknowledge that was part of your intended design.
Great work!
@andrewkennedy, thank you for remark about curved screen! Sorry for such an effect. Agree and will take this into account.
@rewzu, thank you for remark about curved screen too! Will try to make it more clear to player about elements used in game next time.
As a side note, if you didn't create any or most of the audio, you should opt out of that category.
@commanderstitch, haha, thanks for the remark and sorry for that feeling!
@shin0nome, thank you for remark about fisheye effect! Will take a note of this.
@bmacintosh, yes, you are right about the theme! Also thank you for clarification about Audio category, rules lacks of this in terms of "any" and "most", now opting-out is disabled, will take this into account next time! And to clarify: Cthulhu is holding a pillow :D
@j0ye, thank you for remark about level design! Will try to improve it next time!
@skosnowich, thank you for paying attention on glitch! Hope the experience will allow to polish more thoroughly next time.
@nessou, thank you for playing and nice comment! Very grateful! Will try to give the player more clarity next time.
Overall a good game, like the art, very cute characters ˄˄
@mykola, thank you for the note about pick up! Will try to add hints for the player next time.
@ve-ret, thank you for the note about dizziness! Will take this into account.
@jrevel, thank you for remark about possible additions to the game! Hope more mechanics and combinations of them will become implementable with experience.
You! Yeah, you!
The cute baby chtulhu somehow reminded me of Ernest The Vampire, as he wanted just to get some sleep and carried the pillow around :laughing:
I'd like to make a special mention for teaching the game mechanics by making the player accidentally fall on a cultist in the beginning! It made me realize I can kill them by crushing, without ever telling it in any words :slight_smile:
Animations were cute and the characters looked polished. I liked the cylinder effect on the edges.
Music track was good for mood and not too intrusive, sounds were ok but there wasn't a lot of them.
Jump puzzles were good, but in some places I would have liked to zoom out to see where I would fall if I went down.
Overall good looking game with decent gameplay. Good work!
The gameplay is very responsive, and becomes challenging very fast. Congrats on this sold entry!
Really fun, straightforward game, the art was great especially the characters SO CUTE <3
Only thing I would have liked to seen is a couple powerups or abilities as you progress. Good job in this entry!
https://youtu.be/9MwVPzD0l-Q