{"author_link":"\/users\/sonmi","author_name":"sonmi","author_uid":1021443,"comments":[{"id":654407,"author_name":"vknauss","author_uid":"vknauss","epoch":1619563384,"text":"I liked the concept a lot. One thing is I thought it was difficult to tell which row the bullets were coming through on. Nice synths btw","format":"md","likes":0,"spam":"N"},{"id":654550,"author_name":"PeculiarCarrot","author_uid":"peculiarcarrot","epoch":1619563974,"text":"Man, I would have loved to see this more fleshed out. I'm sure you know the game is very, very short, which is a shame. If it was much more obvious which row the projectiles were coming from and the movement between tiles was snappy enough, I can 100% see this being a really fun game; dodging an onslaught of projectiles coming down each row with precise movements between tiles. I hope you work on this more, it has potential!","format":"md","likes":0,"spam":"N"},{"id":654566,"author_name":"BlondeMan","author_uid":"blondeman","epoch":1619564031,"text":"love the concept of moving the player in a way that you and the captain dont get hit. I feel like a lot could be done with this idea with more time! ","format":"md","likes":0,"spam":"N"},{"id":670065,"author_name":"Brandon Orden","author_uid":"brandon-orden","epoch":1619671084,"text":"I liked the diorama like environment perspective along with the sprite art used on a 3D background.  It's a cool idea- there's something to a 3D grid avoidance game where you need to worry about the captain along with yourself.  Short, but makes a neat impression!","format":"md","likes":0,"spam":"N"},{"id":680957,"author_name":"sonmi","author_uid":"sonmi","epoch":1619815511,"text":"@vknauss, @peculiarcarrot, @blondeman, @brandon-orden Thx for these kind comments!! I was not very satisfied with my entry, cause its far away from being in a finished state. But u cool people gave me some motivation to maybe finish it and then repost it ;) I just played and voted ur games and it always surprises me how diverse most of the entries are (like digging for pizza ingredients) XD","format":"md","likes":0,"spam":"N"},{"id":687998,"author_name":"JormaRysky","author_uid":"jormarysky","epoch":1619975162,"text":"(Psst, write on this page that you have web build there too, almost skipped this one because thought I have to download project file)","format":"md","likes":0,"spam":"N"},{"id":688017,"author_name":"JormaRysky","author_uid":"jormarysky","epoch":1619975554,"text":"Idea is not bad, there just is not yet much to do. Depth perception is bit off, lasers should extend to floor tile they are on. Also I killed captain but still saved him. ","format":"md","likes":0,"spam":"N"},{"id":693465,"author_name":"tengusheath","author_uid":"tengusheath","epoch":1620187384,"text":"Very short. I like the 3D pixel sprites. ","format":"md","likes":0,"spam":"N"},{"id":695154,"author_name":"Prof.Suarez","author_uid":"prof-suarez","epoch":1620277962,"text":"Great Concept.  Great Art Style.  Keep building on it!","format":"md","likes":0,"spam":"N"},{"id":700505,"author_name":"retrome","author_uid":"retrome","epoch":1620752667,"text":"Interesting concept of guarding! Nice graphics style.\n\nSome remarks:\n1. Sometimes it is hard to determine on which line The Captain and beams are. Expectation: shadows or other landmarks can be used to determine distance to the objects.\n2. Game is pretty short. Expectation: game contains more levels and variability.\n3. You can win after loosing The Captain. Expectation: game restarts after loosing The Captain.\n\nNice entry!","format":"md","likes":0,"spam":"N"},{"id":703922,"author_name":"MattWoelk","author_uid":"mattwoelk","epoch":1621120574,"text":"I love the pixel art in 3D space! (As you can probably tell from my previous submission ;))\nNice colour palette too.\nThe combination of grid-based movement with real-time obstacles is fresh.","format":"md","likes":1,"spam":"N"},{"id":704289,"author_name":"alprog","author_uid":"alprog","epoch":1621164561,"text":"Incredible short one :D","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ldjam-media\/sha256\/bb\/bb3cd5089df7f616c9ed48ca99cedd28033eab2954cf658e5d2142d5d9715d0f.png"],"links":[{"url":"https:\/\/sonmi.itch.io\/save-the-captain","text":"Link"}],"metadata":{"g_key":"77195","g_author":"1021443","g_event":"LD48","g_eventkey":"109","g_subevent":"JAM","g_urlkey":"372566","g_title":"Save The 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)\n\n![Bild_2021-04-27_020524.png](\/\/\/raw\/3c3\/5\/z\/3f08d.png)","comments":12,"comments-timestamp":"2021-05-16T11:29:21Z","created":"2021-04-24T08:20:58Z","files":[],"files-timestamp":0,"grade":{"grade-01":22,"grade-02":22,"grade-03":22,"grade-04":22,"grade-05":22,"grade-06":22,"grade-07":21,"grade-08":21},"id":246851,"love":0,"magic":{"cool":90.180541806323,"feedback":5,"given":16.875,"grade":21.75,"grade-01-average":2.25,"grade-01-result":1911,"grade-02-average":2.3,"grade-02-result":1859,"grade-03-average":2.625,"grade-03-result":1644,"grade-04-average":2.05,"grade-04-result":1901,"grade-05-average":2.8,"grade-05-result":1621,"grade-06-average":2.525,"grade-06-result":1211,"grade-07-average":1.816,"grade-07-result":1410,"grade-08-average":2.184,"grade-08-result":1794,"smart":-11.314214558782},"meta":{"author":[21443],"cover":"\/\/\/content\/3c3\/5\/z\/3f07e.png","link-01":"https:\/\/sonmi.itch.io\/save-the-captain","link-01-tag":[42336]},"meta-timestamp":"2026-04-16T15:15:20Z","modified":"2026-04-16T15:15:20Z","name":"Save The Captain","node-timestamp":"2021-04-27T22:25:29Z","parent":233335,"parents":[1,5,9,233335],"path":"\/events\/ludum-dare\/48\/save-the-captain","published":"2021-04-27T00:09:28Z","scope":"public","slug":"save-the-captain","subsubtype":"jam","subtype":"game","type":"item","version":777741},"text":"Hey hey!\n\nWhat a weekend ;) \nWhile i didnt finish some core mechanics, i learned some basics about Blender, game development in general and i am happy about that. \nThe game is more like a prototype, but pls let me know if u think the concept could work.\n\nAnd pls leave a comment so i can rate ur crazy games )\n\n![Bild_2021-04-27_020524.png](\/\/\/raw\/3c3\/5\/z\/3f08d.png)","title":"Save The 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