DoWnStAiR by Pepel

[raw]
made by Pepel for Ludum Dare 48 (JAM)

Control:

WSAD - movement right-left-forward-backward

Mouse movement - turn left-right (sometimes it turns on in a competitive build;)) RMB - Attack + Movement. In order to learn how to hit correctly, you have to try.

F - turn on / off the flashlight, otherwise it is still dark in the cave as in ... Cave

Music is turned on in the settings menu.

Goblin found a map of an abandoned city. He went to loot it. Goblin began to pull all the levers there because of his stupidity and natural curiosity. The rooms began to fill with poisonous gas after another twitching of everything in a row and for the worse the exit was blocked. Goblin saw the second exit from the dungeon on the map at the very bottom of the mine ... This was just the beginning ...

https://www.youtube.com/watch?v=nzJXyjRBva0 upd/ https://goblins-mechanics.itch.io/downstair-ld48

Ratings

Overall 1870th 2.525⭐ 22🧑‍⚖️
Fun 1855th 2.325⭐ 22🧑‍⚖️
Innovation 1752th 2.475⭐ 22🧑‍⚖️
Theme 1633th 2.925⭐ 22🧑‍⚖️
Graphics 1603th 2.85⭐ 22🧑‍⚖️
Audio 1266th 2.118⭐ 19🧑‍⚖️
Humor 1032th 2.5⭐ 18🧑‍⚖️
Mood 1743th 2.472⭐ 20🧑‍⚖️
Given 19🗳️ 18🗨️

Feedback

Newrybenson
27. Apr 2021 · 19:46 UTC
I guess you exported this for windows. I recomand publishing it on Itch.io, it is free, ez, and people will be more likely to actually play the game.
Cinderblade
27. Apr 2021 · 21:29 UTC
Couldn't really understand fully how the controls were supposed to work.
Intro graphics are really good, slicing mushrooms was pretty satisfying too, please put it on itch.io
🎤 Pepel
28. Apr 2021 · 03:21 UTC
Hi, my friend!

@newrybenson hi.
in end this message your may see link. follow our page for take news abaut update and bagfix.
thank you for your comment.

@cinderblade hi.
for the atack - you need to hold down the right mouse button. the control anchor moves in a hemisphere around the player. the faster the blow, the more damage.
in edn this message your may see link. follow our page for take news abaut update and bagfix.
thank you for your comment.




in this page - your may download this version.
https://goblins-mechanics.itch.io/downstair-ld48
mira
28. Apr 2021 · 10:33 UTC
I like the intro. The mouse controls look unnatural, and I feel like the motion animation is somehow stuck. But you have a good idea, it would probably just take a little more time. So good job.
🎤 Pepel
28. Apr 2021 · 11:27 UTC
@mira we are planning a re-release in the near future.
in view of the fact that they did not have time to do a lot, the re-release will include all the content that was not included and a serious bugfix

the management was so conceived. the key anchor moves in a hemisphere in front of the player.
we love strange mechanics

subscribe to page https://goblins-mechanics.itch.io/ to see the reissue
thanks for the fitback
LocustJin
28. Apr 2021 · 12:05 UTC
Hey game is a litlebit strage and there is no button to go back if you click on "options" or "creators", graphics is nice specialy when i reached to open area.
mira
28. Apr 2021 · 12:59 UTC
@pepel ok i'm following you on itch.io. I look forward to improvements.
🎤 Pepel
28. Apr 2021 · 13:11 UTC
@locustjin we know about it. But no have time for fix.
Subscribe our page in itch.io and you may see whan all bug be fix.
Joror
28. Apr 2021 · 20:31 UTC
Nice little 'descender' game - the controls were a bit fuzzy, but could descend the stairs ok.
The shrooms were not much of a resistance, and I just kept going down. Gems and caverocks were pretty along the way. :) Made it to the white gateway but died somehow a bit before it :(
Scowling Pastry
28. Apr 2021 · 20:56 UTC
I liked the intro art and the 3d models on the mushrooms. The controls felt very awkward (especially the bit about rotating the camera) but slicing through the mushrooms was quite satisfying. I think the game could benefit from a bit more diversity as the gameplay felt mostly reliant on large amounts of mushrooms and as a result felt quite repetitive.
Pedro Miranda
28. Apr 2021 · 21:09 UTC
Good idea for the game and the intro is cool!

Gameplay was a little too simple? The spores weren't a problem, just evaded them. Made it to the end but the white portal just killed me.

Nice entry though, the lighting give the game a cave-y atmosphere. Good job!
LDJam user 235388
28. Apr 2021 · 23:47 UTC
Nice concept, but I think you need some updates to make this more playable.
Seems to be issues with Mushrooms coming at the player to the point where I could just walk to the ending. Also mushrooms floating in the air, and some weird gray geometry I could walk through without realizing at first.
This is a very odd movement system for a player. I would love to see you invent a system where this makes more sense, I could really see it as a mine cart controller if you up the speed a bit.
🎤 Pepel
29. Apr 2021 · 02:14 UTC
@joror hi my friend!
do you have experience with magic gauntlet? joke :)))
Unfortunately, we did not have time to adjust the complexity - that is why it seemed so simple to you.
there are a lot of traps near the exit - you may have fallen into one of them.
in any case, subscribe but updates https://goblins-mechanics.itch.io/ and you can play the fully customized version when we make it))) thanks for your feedback))
🎤 Pepel
29. Apr 2021 · 02:17 UTC
@scowling-pastry good day!
unfortunately we didn't have time to finish everything ...
in any case, subscribe but updates https://goblins-mechanics.itch.io/ and you can play the fully customized version with all content included when we make it))) thanks for your feedback))
🎤 Pepel
29. Apr 2021 · 02:20 UTC
hi, @pedro-miranda

unfortunately we didn’t have time to finish everything… here are a lot of traps near the exit - you may have fallen into one of them
in any case, subscribe but updates https://goblins-mechanics.itch.io/ and you can play the fully customized version when we make it))) thanks for your feedback))
🎤 Pepel
29. Apr 2021 · 02:23 UTC
@crychair , my funy miner ;)
mine cart& - its a good idea!!!!! i like it!!
about over - we know about bugs in our game and we make big fixed pack.
in any case, subscribe but updates https://goblins-mechanics.itch.io/ and you can play the fully customized version when we make it))) thanks for your feedback))
Kirby
29. Apr 2021 · 09:54 UTC
Yo great idea. Great work. My congratulations <3
🎤 Pepel
29. Apr 2021 · 12:00 UTC
@kirby thks 4 u comment!!!
subscribe our page ithch.io and you be know about relise full version :)
h.m.murdock
03. May 2021 · 19:20 UTC
Hi, overall very nice look of the game and menu. I especially like the art ;)
The gameplay seems a bit simple and would be nice to have some sounds, i only got a noise when i attacked a mushrooms.
Would be nice to see an update of this game.
PxlDev
04. May 2021 · 05:21 UTC
Really nice game!
🎤 Pepel
04. May 2021 · 06:44 UTC
@h-m-murdock Thank you for your feetback. Our team now working for update this game! you may follow iur page in itch.io (https://goblins-mechanics.itch.io/) and be know about rerelise :)

@pxldev thnk`u ))) follow we and subsr our page https://goblins-mechanics.itch.io/

comingsoon :
- update movement and cameramove mechanics
- add alter attack
- add some new enemy and upgrade Ai
- some new gamelogic mechanics
VixenMink
08. May 2021 · 01:30 UTC
Had some issues running this on my end but I really like your concept
🎤 Pepel
09. May 2021 · 02:55 UTC
@vixenmink pls some more detail about it.

and subcribe our page in itch.io. we are preparing big upgrade and bugfix