What Happened in Addison's Grotto by Junebug

A young woman from a small fishing village goes missing. Days later agents of an unknown organization find her, take her to a secret location. The young woman saw something she shouldn't have and now something else sees through her.
It needs to be found, isolated, and exorcised.
You're the only one who can do it.
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What Happened In Addison's Grotto is a psychological horror game that has you walking through a young woman's mind in order to uncover an other-worldly secret.
Controls: Just your mouse! Click on things. Hit escape to quit.
==TIPS==
I'm planning to update the game to improve the flow and make it clearer what you're supposed to do and how to play, but until that comes out here are some tips to help you get to the end:
Navigate word associations by selecting a word on the screen and then using the communicator on the right.
Encounter something creepy? Try using the "Extract" button at the top of the screen.
The word history on the right can be used to go back to any word you've previously said.
You'll know you've reached the end when the screen goes dark for the last time.
SLIGHTLY SPOILER-Y If you're still stuck (I assume in the first section) try looking for the word "Nets". Once you've extracted your first big word, try going back using the history on the right and looking for "Beach". It flows a little smoother from there.
Ratings
| Overall | 605th | 3.696⭐ | 30🧑⚖️ |
| Fun | 1340th | 3.054⭐ | 30🧑⚖️ |
| Innovation | 231th | 3.893⭐ | 30🧑⚖️ |
| Theme | 466th | 3.964⭐ | 30🧑⚖️ |
| Graphics | 962th | 3.643⭐ | 30🧑⚖️ |
| Audio | 91th | 4.185⭐ | 29🧑⚖️ |
| Mood | 24th | 4.518⭐ | 30🧑⚖️ |
| Given | 23🗳️ | 21🗨️ |
The atmosphere was just perfect. It felt like Stories Untold, with a dash of Her Story because of the mechanics.
I don't know if it was intended, but I managed to get stuck in a loop of the same words over and over.
Nevertheless, this kind of atmosphere was not what I expected from the theme. The implications that the words themselves give the player are very impactful. The related words generation may need a little tweaking, but I find this idea immensely intriguing. Great work.
@bamallama Whoops! There are still a few bugs and unintended word loops. Do you remember what word you got stuck on?
@trusty Thanks for the compliments! Do you remember what word you got stuck on?
@not-as-artistic Thanks! I haven't played Her Story but I am semi-familiar with the concept so it was a loose inspiration. I'm definitely looking to adjust the word generation to remove dead-ends and dead-end loops so if you remember what you got stuck in I'd be interested in finding out!
Looking forward to trying all your games as well!
My LP :slight_smile:
https://www.youtube.com/watch?v=nKOjtQRJ-rg
This means that I won, yes? I extracted the [spoilers].
I loved all of this. Such an excellent and unique way of telling a story! Marvelous. 💯
*Spoilers ahead*
Had to look up what/who "Dagon" is. Now I know! Thanks for a great game and for broadening my knowledge. :)
Well done !
Like others have mentioned, I got into a loop right at the beginning (between truth, false, and lies). There was another word available to break the loop, I just didn't like it and was still trying to figure out how things work, so I went back and forth for a bit. But overall the word association thing was excellent. Most of the words are mundane, their connections obvious, and consequently I let my guard down. So discovering the juicier associations was very satisfying (shiver-inducing on a couple occasions with a few bruh moments on the side).
I don't think I finished the game as intended, but I kind of liked my non-ending. I kept clicking a certain word that rhymes with schmidle until the screen and history were both filled up. I think I clicked it around 40 times or so (because Undertale taught me to repeat the same thing until progress happens). Anyway, I checked for hints on the game page and tried to rewind the word associations, but it didn't work, so my adventure ended with a meditation on the nature of the schmidle (the flickery effect was very cool too).
It would be nice to submit a word by double clicking it rather than having to mouse over to the little red button every time.
Very cool game, I'm looking forward to seeing more of your work in future.
Not sure what the black box that appeared during the cutscenes was but the screaming told me I got something right!
Only thing I wish there was was subtitles! Excellent work!
Seriously, well done. Hail Dagon.
Second time this jam I give 5/5 in all categories.