What Happened in Addison's Grotto by Junebug

[raw]
made by Junebug for Ludum Dare 48 (JAM)

Screenshot (52)small.png

​A young woman from a small fishing village goes missing. Days later agents of an unknown organization find her, take her to a secret location. The young woman saw something she shouldn't have and now something else sees through her.

It needs to be found, isolated, and exorcised.

You're the only one who can do it.

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What Happened In Addison's Grotto is a psychological horror game that has you walking through a young woman's mind in order to uncover an other-worldly secret.

Controls: Just your mouse! Click on things. Hit escape to quit.

==TIPS==

I'm planning to update the game to improve the flow and make it clearer what you're supposed to do and how to play, but until that comes out here are some tips to help you get to the end:

  • Navigate word associations by selecting a word on the screen and then using the communicator on the right.

  • Encounter something creepy? Try using the "Extract" button at the top of the screen.

  • The word history on the right can be used to go back to any word you've previously said.

  • You'll know you've reached the end when the screen goes dark for the last time.

  • SLIGHTLY SPOILER-Y If you're still stuck (I assume in the first section) try looking for the word "Nets". Once you've extracted your first big word, try going back using the history on the right and looking for "Beach". It flows a little smoother from there.

Ratings

Overall 605th 3.696⭐ 30🧑‍⚖️
Fun 1340th 3.054⭐ 30🧑‍⚖️
Innovation 231th 3.893⭐ 30🧑‍⚖️
Theme 466th 3.964⭐ 30🧑‍⚖️
Graphics 962th 3.643⭐ 30🧑‍⚖️
Audio 91th 4.185⭐ 29🧑‍⚖️
Mood 24th 4.518⭐ 30🧑‍⚖️
Given 23🗳️ 21🗨️

Feedback

ec2151
28. Apr 2021 · 06:04 UTC
I can't believe no one's found this one yet; I get to be the first. How wonderful! It's amazing how a simple word association game can fill in so many blanks in your imagination. It's told like a well-done short horror story. Perhaps my only quibble is that it's unclear what happened at the end. For such a simple premise this is remarkably well-executed.
Bamallama
28. Apr 2021 · 15:09 UTC
Picked some words and then got stuck on the same one over and over.
Trusty
28. Apr 2021 · 15:22 UTC
Pretty need concept. Felt her fear with this one. Like the previous comment I got stuck on one word at one point. Thanks for the game.
Not_AS_Artistic
28. Apr 2021 · 15:47 UTC
Awesome entry!
The atmosphere was just perfect. It felt like Stories Untold, with a dash of Her Story because of the mechanics.
I don't know if it was intended, but I managed to get stuck in a loop of the same words over and over.
Nevertheless, this kind of atmosphere was not what I expected from the theme. The implications that the words themselves give the player are very impactful. The related words generation may need a little tweaking, but I find this idea immensely intriguing. Great work.
🎤 Junebug
28. Apr 2021 · 16:24 UTC
@ec2151 Thanks for playing! That I haven't had time to play and rate other games yet is probably contributing to you being the first. Thanks for the feedback!

@bamallama Whoops! There are still a few bugs and unintended word loops. Do you remember what word you got stuck on?

@trusty Thanks for the compliments! Do you remember what word you got stuck on?

@not-as-artistic Thanks! I haven't played Her Story but I am semi-familiar with the concept so it was a loose inspiration. I'm definitely looking to adjust the word generation to remove dead-ends and dead-end loops so if you remember what you got stuck in I'd be interested in finding out!

Looking forward to trying all your games as well!
Bamallama
28. Apr 2021 · 16:27 UTC
@junebug I think the word was "travelling"
Not_AS_Artistic
28. Apr 2021 · 16:30 UTC
@junebug same for me. "Travelling" got me stuck with no other options
🎤 Junebug
28. Apr 2021 · 16:37 UTC
@bamallama @not-as-artistic Thanks for letting me know! I'll try to get it fixed soon.
don.shinski
29. Apr 2021 · 05:37 UTC
The audio definitely set the right tone, at some points I wasn't sure if I was playing right or not. This genre isn't one I have played a lot, so this was a cool intro and I thought the interface was pretty neat. Good work!
OkayLobster
29. Apr 2021 · 05:39 UTC
Lvoe the idea! Was very spooky.
tengusheath
29. Apr 2021 · 06:09 UTC
Creepy game with a nice atmosphere. Felt like I was going in loops over and over. Wasn't sure how to progress the game after Addison.
MorePixels
29. Apr 2021 · 11:31 UTC
Oh my god this was incredible, I was terrified the whole time at what was going to happen. It had me in suspense the whole time. You did so well on this everything worked really well together, the visuals, voice acting, audio and music. Well done on this!
nethead
30. Apr 2021 · 17:59 UTC
The storytelling here is great, I loved the free association and overall atmosphere. The scene was set up super well too, enough detail to be immersive yet not visually distracting. I'm not.. totally sure if I bet it or not though. I definitely got past some key events but I wasn't really sure if there was more I could do. loved it either way :D
🎤 Junebug
30. Apr 2021 · 21:04 UTC
@nethead Thanks for the compliments and the feedback! I agree with what you and others are saying, that it's hard to tell if you're progressing and if you're doing what you're supposed to. Excited to keep working on it for a post-jam version.
Molpe
30. Apr 2021 · 21:41 UTC
This was very cool :slight_smile: The atmosphere was creepy, the voice acting was very nicely done. I am just not sure about the story, I did found some information about the family members and I guess Anne is a friend (?) and I probably found the end, it just wasn't clear it is the end :smile: Overall, you did a great job :heart:

My LP :slight_smile:
https://www.youtube.com/watch?v=nKOjtQRJ-rg
MattWoelk
01. May 2021 · 13:56 UTC
![extracted.png](///raw/c23/2/z/41e92.png)

This means that I won, yes? I extracted the [spoilers].

I loved all of this. Such an excellent and unique way of telling a story! Marvelous. 💯
🎤 Junebug
01. May 2021 · 16:04 UTC
@mattwoelk That's not actually the end. :cry: Once you've reached that part you can go back using the history on the right and then there's another path that opens up (look for "Beach"). Sorry it's not very intuitive. :sweat_smile:
Sotsnut
02. May 2021 · 15:40 UTC
I'm creeped out! In a good way! Great voice acting also.

*Spoilers ahead*

Had to look up what/who "Dagon" is. Now I know! Thanks for a great game and for broadening my knowledge. :)
Francesco
04. May 2021 · 20:53 UTC
So simple... and yet so effectively SCARY !!! Once I understood the mechanism, I loved the concept of gaining information by association of keywords. However I found it a bit confusing to understand at first.

Well done !
Dylan Fries
05. May 2021 · 19:20 UTC
Interesting and spooky with great atmosphere. I'll be honest I didn't totally figure it out and seemed to be stuck after about 30 words but you did a really good job of making the player come up with a story in their heads just through simple word association. Very interesting concept, loved the art and tone. I could use a larger font though! The intro did a great job of setting up a spooky encounter using very simple effects. Good job!
Lovewerk
08. May 2021 · 21:07 UTC
This game *oozes* style. The audiovisual aesthetic is worderful. I might just be dense, but I didn't understand at first that I needed to press the red button to submit my word selection. It was also unclear whether or not the voice over the speaker knew what word I was submitting (at first I thought yes, of course, but then when I selected Addison, she only asked him how he knew that word after he spoke it out loud, rather than when it appeared on screen. I'm assuming she wouldn't ask him how he knew the word if she had just given it to him. Maybe I'm overthinking this).

Like others have mentioned, I got into a loop right at the beginning (between truth, false, and lies). There was another word available to break the loop, I just didn't like it and was still trying to figure out how things work, so I went back and forth for a bit. But overall the word association thing was excellent. Most of the words are mundane, their connections obvious, and consequently I let my guard down. So discovering the juicier associations was very satisfying (shiver-inducing on a couple occasions with a few bruh moments on the side).

I don't think I finished the game as intended, but I kind of liked my non-ending. I kept clicking a certain word that rhymes with schmidle until the screen and history were both filled up. I think I clicked it around 40 times or so (because Undertale taught me to repeat the same thing until progress happens). Anyway, I checked for hints on the game page and tried to rewind the word associations, but it didn't work, so my adventure ended with a meditation on the nature of the schmidle (the flickery effect was very cool too).

It would be nice to submit a word by double clicking it rather than having to mouse over to the little red button every time.

Very cool game, I'm looking forward to seeing more of your work in future.
🎤 Junebug
08. May 2021 · 22:49 UTC
@lovewerk Thanks for the detailed feedback and your humorous account of how your play-session ended! I'm interested in continuing to polish this one, so the suggestions and thoughts are much appreciated.
polkoii
09. May 2021 · 22:46 UTC
This presents itself pretty nicely with the audio resembling old radio / audio, the intro to our computer screen, and the light in the background moving ever so slightly. Took a bit to understand what to do but once I understood that I could extract words and that I had to find the right thing to extract, I caught on pretty quickly!

Not sure what the black box that appeared during the cutscenes was but the screaming told me I got something right!

Only thing I wish there was was subtitles! Excellent work!
waltsontanaka
09. May 2021 · 22:51 UTC
I usually don't play games terror/horror games because I really get anxious, but oh boy, couldn't resist trying this one (but no phones, not a fat chance of going this far xD). And really happy that I did. As per TIPS part, yes, it would be nice to have more of a guide on the start so we understand exactly what to do (specially with the blurred words and all), but otherwise I think I got the grip of it. And really, amazing idea, and what a fantastic work on the voice acting, really really impressive, and also on the background music/effects, perfect for the mood. Also, *SPOILERS IF YOU HAVE NOT PLAYED IT YET* I'm really happy that there was no jumpscare (beyond the screams, but there's a clear build up to them), as there was no real need for it. Fantastic job, 5/5, would not play again because I intend to sleep well tonight xD
Villanelle
11. May 2021 · 03:27 UTC
The suspense mood is very well stablished in this game. I like the general idea, seems pretty interesting, but the lack of a tutorial section or instructions inside the game make it a little difficult to play. Loved the voice acting also. Nice entry!
Raphiell
14. May 2021 · 03:03 UTC
WOW. I was blown away. The mood was absolutely _dripping_. It didn't go on too long to become tedious, and the story you were discovering piece by piece was so interesting!

Seriously, well done. Hail Dagon.
Jordgubben
15. May 2021 · 15:54 UTC
This waves of chills through me. Simple, minimalistic and well told.

Second time this jam I give 5/5 in all categories.