Forest by Frozen Ninja

[raw]
made by Frozen Ninja for LD33 (COMPO)
It seams that some people are having issues with running the game, with a bug that causes the projection to be miscalculated. I will attempt to fix this and release a path.

I have also noticed that people seam to be confused with the levels, if you need a hint, the levels are navigated from left to right, and there are multiple levels.

EDIT 3: fixed public visibility issue with hosted files.
EDIT 2: on windows, it seams that invisible blocks will arise, upon destruction, they will crash the game, if u come across one, do not break it, I'm currently working on it.

This is a strange place, a strange... environment.
Explore and progress through the level of this short sandbox like game.

wasd / arrow keys to move.
space to attack and destroy.
escape to pause.

Enjoy :)

Patch 1: fixed IO issue that crashed the game in compiled forms.

Ratings

Coolness 41% 1578
Overall 2.68 807
Audio 2.60 517
Fun 2.59 749
Graphics 2.78 629
Humor 2.11 718
Innovation 2.64 691
Mood 2.67 665
Theme 3.00 686

Feedback

AdenMansonGames
24. Aug 2015 路 15:39 UTC
Sorry but the game didn't work for me, it just stayed at a picture of a wall. But by looking at the titlescreen, it looks very good.
馃帳 Frozen Ninja
25. Aug 2015 路 00:26 UTC
@AdenMansonGames It should be fixed by now, ive been having a few issue with IO, unexpected problem with binaries
Shina69
25. Aug 2015 路 13:55 UTC
Well, i did enjoy the feeling of the game, and you probably could add some dangers in the future, i mean... there's really nothing that can kill you and it's pretty easy to smash all the environment around you and kill the folks. It offers no gameplay challenge but it's a good base for development.
Aske
25. Aug 2015 路 15:45 UTC
It seems weird that I have to make a request to download the game on OS/X. But I'll surely come back to it when i can play it ;D
馃帳 Frozen Ninja
25. Aug 2015 路 15:46 UTC
@Aske just fixed that! :)
RadioLemon
25. Aug 2015 路 16:33 UTC
Interesting sandbox game that had a spooky feel to it.
nic
25. Aug 2015 路 17:15 UTC
Liking the graphical style and general mood a lot. Take this project further :)
馃帳 Frozen Ninja
25. Aug 2015 路 17:25 UTC
@nic thx man, the engine that powers this game is definitely living on as its one of my big projects atm and the graphic style is a style im trying to develop and am in the process of learning how to draw :D.
Quij
26. Aug 2015 路 17:39 UTC
I liked the sound effect for picking up the gems. Very satisfying!
Artsuom
26. Aug 2015 路 17:40 UTC
Odd, I could not start the game by running the .jar file. I'm on Windows. :(
interwebsninja
26. Aug 2015 路 17:53 UTC
The minimalist gameplay was fun to play, but I wasn't too sure of my goals or purpose.
nassi
26. Aug 2015 路 17:56 UTC
Had the same problem as @AdenMansonGames when trying to run the game on Windows 7 Ultimate x64. Ran just fine on my Arch Linux netbook though (also x64). Comparing these versions the Windows versions seems to be zoomed in like 10x, causing the menu to be outside of the screen boundaries.

Not much to do at the moment. I guess after slaying all the "monsters" and collecting the apples(?) I was the only monster left...
馃帳 Frozen Ninja
26. Aug 2015 路 18:13 UTC
@nassi I have addressed both of your comments in an update note at the top, Thank you very much for pointing all this out, i had my doubts about the ambiguity of the first level. Cheers!
Team Klappermann
26. Aug 2015 路 18:54 UTC
Your game cant handle my 4 screens it seems. Is there a way to launch it in windowed mode on windows?
nassi
27. Aug 2015 路 12:22 UTC
@Frozen Ninja: Didn't realize there were multiple levels. I'll come back to check them out once you get the Windows version sorted out!
IonProgramming
01. Sep 2015 路 00:23 UTC
Was the music supposed to start when you finish? I liked it, although it felt a bit silent through the first run. I really like how you trick the user into being a monster. Movement felt a bit weird. At times it seemed like I teleported though walls or something...? Anyway, nice job!
zenmumbler
04. Sep 2015 路 09:52 UTC
I like that the goal is to show the trained behaviour we display in games. It moves? Kill it. It glows? Collect it! Why? Who knows and who cares! *stab stab* *shiny shiny*

Minor nitpicks: the stats don't reset on a 2nd play through, your seconds are actually milliseconds I think and when I tried again and killed 0 creatures it still called me a monster. Oh well, we all are.
nihilaleph
12. Sep 2015 路 02:38 UTC
Same issue of @AdenMansonGames, OS is Windows 10... waiting for patch~