Deep in the Forest by CodeGlitch0

[raw]
made by CodeGlitch0 for Ludum Dare 48 (COMPO)

3d041.png.320x256.fit.jpg

Swing across the vines to collect points as you travel deep into the forest as fast as possible.

Controls

  • Move
    • Keyboard: WASD / Arrow Keys
    • Gamepad: Left Stick
  • Jump / Grab Vine / Release Vine
    • Keyboard: Spacebar
    • Gamepad: "South" button

NOTE: And for some reason, Unity decided that UI Buttons just absolutely will not work. So I had to remove the UI buttons for Exit / Play Again to avoid confusion. Unfortunately I ran out of time for the infinite forest generation and character modelling/rigging.

Ratings

Overall 853th 2.643⭐ 23🧑‍⚖️
Fun 843th 2.452⭐ 23🧑‍⚖️
Innovation 466th 3.19⭐ 23🧑‍⚖️
Theme 863th 2.333⭐ 23🧑‍⚖️
Graphics 849th 2.333⭐ 23🧑‍⚖️
Humor 572th 2.056⭐ 20🧑‍⚖️
Mood 814th 2.167⭐ 23🧑‍⚖️
Given 11🗳️ 5🗨️

Feedback

Purebe
26. Apr 2021 · 04:29 UTC
Cool mechanic, with some obstacles to avoid and maybe some speed power ups or something this would feel like a complete game, especially on mobile or something. I loved the way the vines swung around and deformed as well, looks nice.
Nisovin
26. Apr 2021 · 04:31 UTC
The web version doesn't seem to be working right now.
🎤 CodeGlitch0
26. Apr 2021 · 04:34 UTC
Yeah... Flappy Bird, but with vines was sort of what I was going for. Too much life got in the way to make it happen fully, though.
danvil
26. Apr 2021 · 04:40 UTC
Error 403 - This web app is stopped.
🎤 CodeGlitch0
26. Apr 2021 · 04:50 UTC
Sorry about the website issue, I've updated the link to a different service. It should be working now.
PurpledArtFrog
26. Apr 2021 · 12:31 UTC
Thank you very much for your entry - I hope you had great fun making it :smile:

Interesting idea :smile: a bit difficult to get into the flow - but nicely done :smile:

I hope you'll drop by mine and give it a spin :wink:

:purple_heart: :dart: :frog:
welby
26. Apr 2021 · 20:14 UTC
Catching the vines feels rly good once I get the rhythm. Like Tarzan through the jungle. I think a main character or enemies coulda rly spiced this up well.
cheesepencil
01. May 2021 · 01:38 UTC
48 hours is never enough time! Glad you got something working, and it's a cool concept. I got 9 vines!
GharliqueBread
02. May 2021 · 02:25 UTC
High score 85. Not to brag. Echoing above, obstacles would've made this game really fun, but for a compo this is great! The only other thing missing is a loin cloth for your vine-swinging bean :)
cavedens
04. May 2021 · 16:09 UTC
I sucked hard at the game. Interesting concept though. Good job
marksht
08. May 2021 · 16:04 UTC
It's kinda weird but good job anyways)
Doraemon
18. May 2021 · 18:14 UTC
Great game!
LDJam user 222495
18. May 2021 · 19:26 UTC
I like the vine-swinging! It must've been tough to implement that