Hell's Gift Shop by CmdrApollo

[raw]
made by CmdrApollo for Ludum Dare 48 (COMPO)

Fly through hell on your jetpack, so you can make enough money to go back to the land of the living!

Purchase upgrades, and have fun!

Ratings

Given 7🗳️ 8🗨️

Feedback

LSK
26. Apr 2021 · 03:05 UTC
I'm a sucker for upgrade-based games, but I felt a bit frustrated that you can play this one "perfectly" and lose a round because you run out of energy instead of because you didn't play right, if that makes sense.
🎤 CmdrApollo
26. Apr 2021 · 16:06 UTC
@lsk sorry man. i might work on a post jam version where i take feedback from the comments, look out for it on my itch
LDJam user 249705
26. Apr 2021 · 16:41 UTC
Pretty fun but it ramps up too slow in my opinion.
timujin
26. Apr 2021 · 16:45 UTC
Didn't take too long to finish, and it was enjoyable enough throughout the ride. Nice job!
CorbenG
26. Apr 2021 · 16:47 UTC
I beat it! The progression felt super exponential, as one run I was making it just a few platforms, then with one more energy upgrade I was able to escape. (Energy feels like the best upgrade). Also by making it a unviversal cost for every upgrade, it encourages players to buy the same upgrade over and over so they get a "lvl 4" energy upgrade rather than a "lvl 1" speed upgrade. Maybe speed up the screen scroll when the player gets close to the edge of the screen as well. Overall great work! (and in pygame!)
🎤 CmdrApollo
26. Apr 2021 · 16:47 UTC
@timujin glad you enjoyed!
🎤 CmdrApollo
26. Apr 2021 · 16:48 UTC
@sugarsugarsugar thanks for the feedback!
spadekHemoglobiny
29. Apr 2021 · 19:26 UTC
I liked the sound effects the most I think lol. Only thing I'd change is that when the player runs out of energy, make him unable to move for a few seconds before ending the game, because I had a couple of situations, where I flew just above an energy orb and I would have fallen into it and recovered my energy, but the game ended so that was somewhat annoying. Other than that nice job!
Simpathey
01. May 2021 · 04:05 UTC
I beat the game! I would also add enemies to make the game even harder, and maybe play around with the energy concept a little bit.