Katavasi by variable_enigmatic


Just barely made it.
Controls: Arrows to pilot. "Z" to fire. "F" to toggle fullscreen. "Enter" to begin.
| GitHub: | https://github.com/variablestatic/LD48 |
| Web, Win, Mac, and Lin: | https://varenigmatic.itch.io/katavasi |
| Original URL | https://ldjam.com/events/ludum-dare/48/ld48-katavasi |
Ratings
| Overall | 1232th | 3.333⭐ | 26🧑⚖️ |
| Fun | 1023th | 3.271⭐ | 26🧑⚖️ |
| Innovation | 847th | 3.271⭐ | 26🧑⚖️ |
| Theme | 1320th | 3.313⭐ | 26🧑⚖️ |
| Graphics | 960th | 3.646⭐ | 26🧑⚖️ |
| Audio | 1026th | 3.021⭐ | 26🧑⚖️ |
| Mood | 1195th | 3.283⭐ | 25🧑⚖️ |
| Given | 16🗳️ | 13🗨️ |
Solid and functional. Congrats on completing your first Ludum Dare!
I found the steering of the ship very awkward, but it did feel spacey, so maybe that was intended.
It took me several tries to realize up/down even did anything, because of the slow thrust. Some feedback (e.g. particles behind the ship) would be helpful.
By the way, I'm sorry you weren't able to play my game while it was Windows-only. Do you have macOS? I ported it to Mac, although unfortunately I don't think a Linux port will happen anytime soon, as I don't currently have a Linux install.
Sounds are greats and graphics well thinked
Great job
All in all a very strong submission, and hopefully you can get to 20 in the next week or so!
Interesting combination of wormhole and levels, although the games feel a bit hard, when there are so many enemies and bullets flying around, and the energy kept decreasing. But managed to go around them and open a few wormholes :)
With more attempts it became clear that I should use the gravitational space to my advantage and circle around, just making sure to shoot where needed and go to wormholes. But flying enemies and bullets everywhere, and also from the previous level, make it much harder.
If you continue working on it, as an idea, maybe the bullets from the previous level should not go to the new level. And as mentioned above, add some particles related to the ship's thrust.
Well done overall! Great jam game.
By the way, playing in background with the Interstellar "Docking Scene" soundtrack makes the game go full drama :)
I didn't like the fact that shooting decreases your "health". Seems like you are punished for shooting, which is the most satisfying aspect of the game in my opinion.
Congrats on your first ludum dare :) Keep it up!
I'm really impressed at how you managed to fit everything together to create such a challenging entry. Good job!