Savage Swarm by TsN_RaMPaGE
Humans. They need to die. This isn't your typical horde game type. Overwhelm the human defenses with several different types of monsters, including Zombies, Mummies, Ghosts, Werewolves, and Vampires. Use a variety of special attacks to out-maneuver your enemies while leveling up, facing stickier and stickier situations all the while. After each win, the difficulty ramps up. How high can you go?!
Our Highest is level 20, Let us know how high you get!
Good luck.
This game was created from the ground up using javascript/HTML5 in 72 hours, with the exception of the sound library (Soundmanager2). All art, sounds, and music were created in this time period specifically for the game!
UPDATE:
------
The bug that was causing random game crashes on random maps has been fixed!
Controls
- Use mouse to move monsters
- Click to use special (for monsters within selection circle)
Future Additions:
- Power ups
- Multiplayer
- Trap/Obstacles
- More Weapons
- Animations
- In general, more visually appealing
Bugs (Yes, there are a few bugs.. had to cut testing budget due to time constraint)
- Collision detection needs work - FIXED
- VERY rare instances where game freezes. Maybe 1 in 50 attempts - FIXED
- Sometimes generates invalid random maps - FIXED
Development
- Kris Gano: Programming, Graphic Design, Audio
- Brian Redd: Programming
Our Highest is level 20, Let us know how high you get!
Good luck.
This game was created from the ground up using javascript/HTML5 in 72 hours, with the exception of the sound library (Soundmanager2). All art, sounds, and music were created in this time period specifically for the game!
UPDATE:
------
The bug that was causing random game crashes on random maps has been fixed!
Controls
- Use mouse to move monsters
- Click to use special (for monsters within selection circle)
Future Additions:
- Power ups
- Multiplayer
- Trap/Obstacles
- More Weapons
- Animations
- In general, more visually appealing
Bugs (Yes, there are a few bugs.. had to cut testing budget due to time constraint)
- Collision detection needs work - FIXED
- VERY rare instances where game freezes. Maybe 1 in 50 attempts - FIXED
- Sometimes generates invalid random maps - FIXED
Development
- Kris Gano: Programming, Graphic Design, Audio
- Brian Redd: Programming
| Web | http://globalheartstrings.com/SavageSwarm/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=57369 |
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 2.79 | 887 |
| Audio(Jam) | 2.47 | 614 |
| Fun(Jam) | 2.87 | 674 |
| Graphics(Jam) | 2.57 | 879 |
| Humor(Jam) | 2.39 | 727 |
| Innovation(Jam) | 2.73 | 745 |
| Mood(Jam) | 2.76 | 781 |
| Theme(Jam) | 3.43 | 544 |
+ Cool character picker.
The audio is great. The variety of the character selection is a nice touch.
Overall, well done!
Nice entry =)