Sub-Uber-Marine by extar
In Sub-Uber-Marine you are a sub-aquatic taxi driver. Deep-sea divers need your help getting around the ocean!

•Deliver divers to various locations in the ocean!
•Repair any damage to your sub at the dock!
•Follow the sonar pings so you don't get lost!
•Earn as much as you can in five minutes!
•Profit?
Made in Pico-8 for LD-48 Compo :)
Changelog: Rev 1: Fixed a typo on the title screen, fixed a bug that made the Evil Base destination inaccessible
| Link | https://extar.itch.io/sub-uber-marine |
| Pico-8 PNG cart (Source Code) | https://extar.itch.io/sub-uber-marine |
| Link | https://extar.itch.io/sub-uber-marine |
| Link | https://extar.itch.io/sub-uber-marine |
| Link | https://extar.itch.io/sub-uber-marine |
| Raspberry Pi | https://extar.itch.io/sub-uber-marine |
| Original URL | https://ldjam.com/events/ludum-dare/48/sub-uber-marine |
Ratings
| Overall | 101th | 3.964⭐ | 30🧑⚖️ |
| Fun | 159th | 3.804⭐ | 30🧑⚖️ |
| Innovation | 228th | 3.625⭐ | 30🧑⚖️ |
| Theme | 245th | 3.893⭐ | 30🧑⚖️ |
| Graphics | 35th | 4.339⭐ | 30🧑⚖️ |
| Audio | 50th | 4.018⭐ | 30🧑⚖️ |
| Humor | 110th | 3.554⭐ | 30🧑⚖️ |
| Mood | 176th | 3.714⭐ | 30🧑⚖️ |
| Given | 44🗳️ | 35🗨️ |
One small thing I felt was that it was sometimes hard to determine the exact spot where you are supposed to be to drop them off.
I earned $600 :D
I had one customer that was already exactly at his destination, lol
Great game man. Very cute and I can see a lot fun ways to expand on it, better sense of direction (minimap?) and more interaction points would be super fun. Also, I think I would maybe prefered it without the timer and less stressful sounds. But that might just be me. Still great work and very impressive having done all that during a game jam!
@BarelyEvenGames There's a sonar ping effect which is supposed to work like the arrow showing you where to go, I think I need to change the colour of it though, people are finding it pretty hard to see against the blue background so it's probably not clear what it's for at the moment.
@hilkojj Yeah the way the divers are placed is quick and dirty so you can often get them basically right next to their destination. That's definitely something I'm tweaking for the post-jam version.
@caue-henrique Until I added the concrete blocks in there was only the rocks that could damage your sub. Definitely something I'll think about for the post-jam version.
@poorwill Good point, I'm annoyed I missed that, I'll definitely add a target/crosshair for the post-jam version. Sometimes if you're going too fast, the passengers won't leave the sub too.
@airwaffle Glad you enjoyed it! I'm definitely going to brush this up for a post-jam version, the display at the top is meant to be a phone app, so that'd be a cool way to incorporate a mini-map. :)
@samguy Yeah it can be a bit confusing what you need to do sometimes, the plan is/was to add messages from the phone/app to tell you what to do next, definitely something I'll put in the post-jam version. :)
Also, I have to say, when the theme of Ludum Dare 48 has announced as 'Deeper and deeper', sub-aquatic taxi driver was not something I could have ever come up with, so I admire the creativity of the concept.
oh, and I liked the Spongebob reference with the underwater pineapple :)
I also did a submarine theme for my game and I really like the "sonar" effect to indicate the direction, I wish I had thought of something like that.
I love all the little locations you created, such a fun idea!!
I didn't not realize the game ends in 5mins the first time I played, one feedback would have been to have the timer count down instead of up
@cary-stanley Glad you appreciated the sonar! The game timer was the very last thing I added twenty minutes before the deadline so it was really thrown together, you're right, it should definitely count down. I needed a simple way to give the game an ending and also keep the playtime nice and short to make it more jam-friendly. I'm probably going to add a Crazy-Taxi-style time extension thing when you drop off a passenger for the post-jam version.
I'm not sure if this was a bug or not, but I did find it seemingly impossible to drop someone off at the Evil Base. I ended up damaging my hull beyond repair trying to get close enough. Altogether, this was a great entry! Thank you for making it!
I'm a huge fan of spongebob too so I liked the easter eggs
Congrats!
again, congrats for your entry!
There's indeed a bug with the evil base. I'm hopefully going to sort that tomorrow with a little bug fix (as far as I can tell, minor fixes like that are within the rules)
Also, high five for naming yourself after the end boss of Panzer Dragoon Saga. :D
The graphics I find impressive, knowing the limitations on PICO-8. I looked into it just before starting the jam and decided to leave it for another time :)
The music is catchy and the sound effects are bubbly and fun to listen to :)
Well done!
https://www.twitch.tv/videos/1007237865
The only thing I could add to this game is more various missions (but in 48 hours it seems harsh).
Good job :clap:
That's not necessarily bad but maybe , do as much as possible in 5 minutes is not the best mode for this game. The locations were quite funny and entertaining.
One thing which was unclear in the beginning is that I could pick up divers ecause I wa going to fast, mmaybe a sonar in their direction would be nice.
I think overall it is a nice polished game, which fit the theme well. I enjoyed playing it but it was a bit slow paced so could become either calming or boring after a while, not yet sure :P
Good job!
Overall great game, good job.
The biggest constructive feedback I could give you've already gotten a few times - the sonar is a bit hard to see. (but a great idea otherwise!) Showing what the diver and sonar look like on an intro screen might have helped a lot too. Lastly, I'm not sure if this was expected, but a lot of the time my sub seemed to face a different direction than I was travelling.
All of this feedback aside this was a very fun and pretty game. Nicely done!
:D
I really liked it! An idea that would be very interesting to take forward.
Congratulations on doing something so solid in just 2 days. And alone!