Dreamania by Gomega
Dremania, a top-down shooter/bullet hell with random elements
Survive the dream within dreams, as you battle enemies and dodge thier attacks, in an unpredictable, chaotic nightmare!

In between rounds, recieve a random benefit or punishment, based on how many enemies you defeated. As you continue into the dreams, the random changes will add up, leading to unique gameplay on every run!

Try and see how many layers deep in the dream you can survive, or see how long you can last in terms of time spent per level!


Pixel graphics, basic sound design, rougelike...?
It has a little something for everyone.
Engine used: Godot v3.3 [] Art program used: Aseprite [] Sound program used: Bfxr
Ratings
| Overall | 649th | 3.167⭐ | 20🧑⚖️ |
| Fun | 499th | 3.25⭐ | 20🧑⚖️ |
| Innovation | 486th | 3.139⭐ | 20🧑⚖️ |
| Theme | 496th | 3.5⭐ | 20🧑⚖️ |
| Graphics | 390th | 3.528⭐ | 20🧑⚖️ |
| Audio | 585th | 2.806⭐ | 20🧑⚖️ |
| Given | 11🗳️ | 7🗨️ |
Keep in mind that when making enemies with a lot of health, juice/feedback on each hit is very important. With a bit of difficulty tweaking this could be a very good game overall.
W key didn't work in web version.
Good job!