DeeperMiner by Twaerd
DeeperMiner
DeeperMiner is a dungeon action game.
You're a lone Dwarf who want all gems in this dungeon.
But your tribe is not according to you.
Try to rob all their gems and reach the bottom of this dungeon (if there is one)
INPUTS : - Left mouse button ( move / attack ) - Right mouse button ( shot an arrow ) - Mouse wheel button ( /!\ don't press it /!\ ) - Escape to open menu
TIPS : - You need to kill all enemies and mine all gems in each level to acces to the next. - Break jars to get 20% chance to loot arrows (5 by stack looted). - Break crates and barrels to get 30% chance to loot a new weapon. - Open the chest at each 5 levels to get one additional life (3 max at same time).
Dev Team : - Théo Verwaerde : Game Programmer - Robin Waringhem : Game Programmer - TotorLeJaune : Game Artist 3D - Anydhark : Game Artist 3D
| Itch.io WebGL | https://theoverwaerde.itch.io/deeperminer |
| Original URL | https://ldjam.com/events/ludum-dare/48/deeperminer |
Ratings
| Overall | 1452th | 3.2⭐ | 22🧑⚖️ |
| Fun | 1630th | 2.775⭐ | 22🧑⚖️ |
| Innovation | 1732th | 2.5⭐ | 22🧑⚖️ |
| Theme | 1067th | 3.525⭐ | 22🧑⚖️ |
| Graphics | 444th | 4.075⭐ | 22🧑⚖️ |
| Mood | 1218th | 3.265⭐ | 19🧑⚖️ |
| Given | 26🗳️ | 7🗨️ |
But for the limitations of a jam a solid and fun game
J'ai bien aimé la balistique sur les flèches qui force à anticiper les mouvements (ou exploser les ennemis au début de chaque room) et le ragdoll après un fight au cac. J'ai pas compris comment ouvrir les coffres :smile: .
J'ai été bloqué à ma 2ème run, à moins que j'ai loupé un truc ?
(Trop bien la petite danse en easter egg :sunglasses: )

J'ai eu du mal à comprendre quoi faire au début, je pensais que j'étais l'ennemi à la base x) probablement à cause du placement des unités. C'est cool en tout cas continuez comme ça !
I just felt that sometimes the accuracy of the mouse click wasn't that responsive, clicking on an enemy and shooting a little next to the ennemi, or just running into them when I was not using the bow
But overall you did a great job, a really nice entry on the jam :D
Would have benefited from some sfx, and would be good to get more variation in enemies and attacks - all stuff that could be added to this very solid foundation!
The only thing missing for me to play it over and over again is a way to have some scoring or resources that I can accumulate so I can try to do better at my next game.
Nice work guys! See you on the next jam, continue making games!
Gameplay wise, it's simple but efficient, although with time I found it very tedious to have to wait for the rocks to be "mined". Maybe you should remove or at least reduce the time needed to wait each gold rock. I mean, once a room is cleared of all enemies, I wanted to collect all the items ASAP to go to the next room :).
I hope you'll keep working on it by adding audio, as you do have a very promosing and gorgeous base!
Sorry we got...a bit absurd with the audio. :sweat_smile:
Please for the love of god, add screenshots of your game to the game page! This game looks gorgeous, and it wouldn't be hard for you guys to show it off!