Dream Burrow by RatFace

Play as a mouse in a dream. Collect cheese to keep moving while avoiding the nightmares. How deep can you go?
Controls: Play using your Mouse.

This game was made in 72 hours for the Ludum Dare 48 game jam. The theme was Deeper and Deeper.
https://youtu.be/yKt8bMcVJYg
Credits:
- Art by Aly El Din Sakr (RatFace)
- Code by Boyan Evtushok (Klirik)
- Audio by Boray Berke (Cycriel)
Code was done in Unity, and the art/animation in Procreate. Font used is Charcoal by Jonathan S. Harris
PS. Feedback is very much encouraged! Leave a comment with any criticism you have, or bugs you encounter! Also don't forget to comment your score!
| Game | https://ratface-96.itch.io/dream-burrow-game |
| Source | https://github.com/RatFace96/LudumDare48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/dream-burrow |
Ratings
| Overall | 478th | 3.786⭐ | 30🧑⚖️ |
| Fun | 357th | 3.75⭐ | 30🧑⚖️ |
| Innovation | 1011th | 3.13⭐ | 29🧑⚖️ |
| Theme | 1653th | 2.893⭐ | 30🧑⚖️ |
| Graphics | 134th | 4.411⭐ | 30🧑⚖️ |
| Audio | 62th | 4.286⭐ | 30🧑⚖️ |
| Mood | 216th | 4.107⭐ | 30🧑⚖️ |
| Given | 18🗳️ | 3🗨️ |
Overall I liked very much! Great job
I don't really feel qualified to critique anything but the music, and it's honestly the only thing i could find any little nitpicking with, so that's what I'll talk about.
The song was very pleasant and fit the game extraordinarily well!... that is, until near the end of the song, when a horribly loud and saturated snare comes in, scaring the devil out of me and ripping me out of the whole experience temporarily. I will say the saturated snare sound definitely works well as a contrast in the music, but it's just way too loud. A more subtle sound or just literally lowering the base volume of the snare would make it the absolute perfect song for this game. As it is, definitely the best song I've heard in ludum dare.
Great job from everyone working on this game, I hope to see something again next time! Nice work.
Well done and good luck!
PS: I got 82 cheeses, not sure what the record is :P
A really great looking game, with a really good, soothing soundtrack. The gameplay is pretty simple but the experience is really polished: no bug, no frustrating situation. Congrats!
The visuals were very pretty and chill. The screenwipes/effects you used made the entire thing feel so polished and sleek. The starting animation of our mouse friend jumping down into the clouds is SO SMOOTH. The audio worked perfectly with this too, so serene and atmospheric. Such a wonderful ethereal/floaty mood, truly putting us up there in the clouds :D.
Movement feels nice and responsive and the controls are straightforward and easy to understand!
Like others pointed out, it took me a while to realise the clouds were in fact not obstacles and you've said it's something that has been said before so perhaps like you suggested, have the mouse start on a cloud or slightly tweak their colours (leaning towards the former more since they do look very nice as is). I think it helped you put cheese on the clouds too which finally made me go "ahhh ok".
Overall a really solid game and entry. Great job to your team!
Some suggestions:
- You could make even more of the concept of the music intensifying later in the game, adding more layers, and even totally transforming the experience by adding more visual effects, like stars in the background or different parallaxing layers, to give an even greater sense of progression.
- Sure there could be more variety in the enemies or other collectibles, the game could be extended like this later.
- Apart from the arcade-like enemies - have you thought about making relaxation / meditation games? Sometimes it's enough just floating through the skies and satisfyingly collecting multiple pieces of cheese in a row.
I felt the progression of just getting faster with birds getting bigger made it a bit unjust -- as I got quite far I didn't really have time to react before my screen was filled with a bird. Perhaps zooming out slightly as the mouse speeds up would've helped? (I admit I'm using a touchpad though, so might be at a disadvantage!)
The graphics were really nice (and inspiring me Procreate for my next game) and the music calming. Also the title screen, albeit simple, is really polished and a great intro to the game! :)
Great graphic art, nice music, the theme is quite involved. I think it's a good game for this jam.
The graphics and music greatly contribute to that vibe!
Good job! :)