The Old One by Chris Olsen
"Greed and wickedness will lead them to your lifeblood. They come when your strength is waining. Your mighty mass, now a shackle.
We shall purge the vultures from our land."
The Old One is a one handed wave survival game where you play the part of an ageing Stone Titan, too weak to hold himself up, charged with the burden of keeping a precious Diamond atop it's head.
Use your stone mace fists to keep them at distance. If they grapple to your head, shake them off! For it's only one more step until they reach the precious Diamond, which is not without it's own defences. Remember however, this Old one can only use one physical weapon at a time and he's slow. So place and time your attacks well.
Do try this at max res fullscreen from the windows download if you can.
Cheers
@Olseybaby
Controls :-
Escape = Pause Menu
A : Left Fist
D : Right Fist
S : Shake climbers
W : Crystal wave (when charged)
SPACE : Wake from sleep
F5 : Toggle Music
F12 : Quit Game
Updates -
30/08/2015
POST-JAM Update
Swapped the Roman numerals out for traditional digits
Bug fixes and performance optimisations
Intro text
Linux, Mac and Web post-jam builds added
We shall purge the vultures from our land."
The Old One is a one handed wave survival game where you play the part of an ageing Stone Titan, too weak to hold himself up, charged with the burden of keeping a precious Diamond atop it's head.
Use your stone mace fists to keep them at distance. If they grapple to your head, shake them off! For it's only one more step until they reach the precious Diamond, which is not without it's own defences. Remember however, this Old one can only use one physical weapon at a time and he's slow. So place and time your attacks well.
Do try this at max res fullscreen from the windows download if you can.
Cheers
@Olseybaby
Controls :-
Escape = Pause Menu
A : Left Fist
D : Right Fist
S : Shake climbers
W : Crystal wave (when charged)
SPACE : Wake from sleep
F5 : Toggle Music
F12 : Quit Game
Updates -
30/08/2015
POST-JAM Update
Swapped the Roman numerals out for traditional digits
Bug fixes and performance optimisations
Intro text
Linux, Mac and Web post-jam builds added
Ratings
| Coolness | 66% | 3 |
| Overall(Jam) | 4.01 | 56 |
| Fun(Jam) | 3.52 | 207 |
| Graphics(Jam) | 4.77 | 6 |
| Humor(Jam) | 2.78 | 526 |
| Innovation(Jam) | 3.56 | 152 |
| Mood(Jam) | 4.27 | 26 |
| Theme(Jam) | 4.25 | 30 |
also it has a cool atmosphere
I was never able to shake off a single attacker. Once they got past my fists it was game over. Am I just missing something?
The gameplay itself feels... Just a little short of great, I guess. The mechanics make sense, the pacing is good, but there's just not enough oomph to it, I think it might be a lack of emergent situations - being able to only pound the left or the right fist separately didn't make sense from anything but a balance perspective, and was a bit irritating.
Overall fantastic :)
@Tuism - Yeah it needs a pass of tweaks, I agree. Also want to introduce a means to make use of the shake and shield emit earlier. Possibly a different enemy type. Cheers though!
Congratulations!
5/5
One minor note, I think the Roman numerals on the bottom are not quite right for some numbers (like 7?).
Great graphics and mood! Interesting idea with the single attack at a time. It captures the feel of a huge, slow monster.
Yeah the numerals I've just noticed are bananarama! Will fix, thanks for pointing that out.
My favourite so far.
the gameplay is not that worked but is more than enought.
Really awesome mood work
Congrats for your work
Overall, it's a very good game. Well done.
The Old One - The Handsome One nonetheless. :)
Very cool gameplay, everything works well, the difference in enemy behaviour is understandable very quickly without having to explain it. You could even show the controls as an overlay on the fists, face and fire at the start of the game and you wouldn't event need to write it down in the menu.
The colours and animations are great, the whole thing really gives us the impression of being this stone giant swarmed by annoying tiny ants :)
I had no audio on the jam version but since you've decided not to be rated on it I guess you didn't get the time to add it... It's a shame cause it really adds a lot to the atmosphere in the post-jam version.
Anyway, congratulations for an awesome and beautiful game that would without a doubt deserve to win!
My only gripe is pretty minor, and it has to do with the use of roman digits used to build decimal numbers (I've seen you've changed that on the post-jam version).
Congrats, your entry was awesome! :)
Great entry. Congratulations.
Good music, good graphics, excellent animations, really good mod...
I loved it!!
The graphics are pretty goods, difficulty progression smooth but it's a bit to much repetitive to play.
Missing a real ending too. ;)
good job anyway.
Hope to see it at-least in top 10. Good job!
Great work聽!
The art is really good and you really have a feeling of being a huge monster! Great job!
well done!