Soya Jodugari by GentleMelon01

[raw]
made by GentleMelon01 for Ludum Dare 48 (JAM)

A very short game made by a group of ludum dare first timers

Controls:

A/S : Move

W: Jump

S: Interact

Mouse: Aim

Mouse1: Shoot

Ratings

Overall 1829th 2.667⭐ 20🧑‍⚖️
Fun 1869th 2.278⭐ 20🧑‍⚖️
Innovation 1915th 1.833⭐ 20🧑‍⚖️
Theme 1687th 2.833⭐ 20🧑‍⚖️
Graphics 1565th 2.917⭐ 20🧑‍⚖️
Audio 982th 3.083⭐ 20🧑‍⚖️
Given 15🗳️ 14🗨️

Feedback

Firebelley
26. Apr 2021 · 21:56 UTC
Pretty good for a first LD jam! I have a couple of easy-to-address critiques:
- W is awkward as a jump button, consider using the more traditional spacebar instead
- If you don't want the console to appear on game launch, uncheck the debug option when exporting the game
- Slightly increase the fire rate. It felt pretty stiff because of the slow fire rate

Congrats on completing your first LD jam!
Chad Mongo
26. Apr 2021 · 22:18 UTC
I liked the sprite work, especially the art on the main menu. I liked the mood and atmoshpere. But thought the enemies took too many hits to kill and the attack was a bit slow.
Spaghetti Inc.
26. Apr 2021 · 23:33 UTC
I like the game! As other people were saying thought I would make the jump be the space bar and increase the fire rate.
Giordas
27. Apr 2021 · 09:39 UTC
The game in my opinion has potential and a nice story can be added to it. Overall it has a nice mood but the combat is something that needs to be improved on
LDJam user 234769
27. Apr 2021 · 09:44 UTC
The movement was very slow on my machine, i don't know if this was intended?
Cute game, the menu art is amazing :)
Chado
27. Apr 2021 · 09:51 UTC
Like someone was saying, it's pretty good for a first a Ludum Dare Jam! I personally didn't mind the jump botton being on W, I got used to the controls pretty quickly. The music is fantastic, and I really like the mood of the game. As other people said, the enemies were way too difficult to kill and the fire rate very slow. But overall, you all did a great job!
xpoho
27. Apr 2021 · 09:56 UTC
Может, немного добавить света? А то боюсь темноты ^_^
Мило, спасибо!
Shin0nome
27. Apr 2021 · 12:40 UTC
The Game is good, the problem are the controls, it's weird that "W" is jump, and maybe add some ScreenShake, that will make the game punchier. Also I liked the light effect, you can't see too far and it's great. Well done !
Baconinvader
28. Apr 2021 · 21:37 UTC
Well done for a first jam attempt, definitely a solid game core you got there. I also think you handled lighting pretty well.
I think the game would be improved via some balancing, mainly I think the fire rate should be increased and the spike damage should be lowered a bit.
LDJam user 245161
30. Apr 2021 · 18:42 UTC
Great job for your first jam! I was impressed that the platform movement seemed pretty solid. It's tough to get even that down on your first go. I liked the lighting effect as well
Plepletier
02. May 2021 · 15:09 UTC
Great game for the first LD. I missed the feedback from the interaction, I couldn't see what the enemy dropped, and I spent a lot of time trying to figure out how to open the door. Good Job!
domsse interactive
05. May 2021 · 13:54 UTC
Very nice for the first LD game. However, the controls took a bit of getting used to. Jumping with W and interacting with S took a long time to get right. In the beginning I cursed why the spacebar didn't work. D Art is also very nice. I think the game has a good difficulty level. :)
VixenMink
11. May 2021 · 03:02 UTC
Great job on your first jam. Some controls aren't intuitive but took some adjusting to
blobo
12. May 2021 · 02:26 UTC
I wish the player should cast the attacks faster! other than that, i really enjoyed the artwork and the music. Great job for your first Ludum Dare!