SCHWOOP - the antiplatformer by Skye S

[raw]
made by Skye S for Ludum Dare 48 (JAM)

Schwoop is an antiplatformer.

Fall down the endless hole, avoiding platforms and using powerups to pave your way to a high score.

my highscore: 1172

Keyboard/Mouse as well as gamepad input is supported.

Software used:

Unity 2021.1.0f Personal Edition
Adobe Photoshop
Visual Studio 2019 Community
sfxr
Audacity

special thanks to:

Richard Senger (music & additional sound effects)
Luis (pixel art)

schwoop<em>screenshot</em>2.png

schwoop<em>sreenshot</em>1.png ᵗʰᶦˢ ᶦˢ ᵐʸ ᶠᶦʳˢᵗ ᵍᵃᵐᵉ ʲᵃᵐ, ᵇᵉ ᵍᵉⁿᵗˡᵉ

Ratings

Overall 1048th 3.447⭐ 21🧑‍⚖️
Fun 653th 3.5⭐ 21🧑‍⚖️
Innovation 1616th 2.658⭐ 21🧑‍⚖️
Theme 824th 3.711⭐ 21🧑‍⚖️
Graphics 1409th 3.158⭐ 21🧑‍⚖️
Audio 393th 3.737⭐ 21🧑‍⚖️
Given 10🗳️ 13🗨️

Feedback

BlooMaan
26. Apr 2021 · 17:01 UTC
Works well with the theme. Music was good but a little too loud. The idea of having offensive and defensive pick ups was good and added interesting tactical value. Overall pretty good
Wall Jump Games
26. Apr 2021 · 17:36 UTC
Pretty nice game overall, but to me it feels like you turned flappy bird 90 degrees and removed gravity, and in it's place added guns, so it wasn't inventive. And the controls were a little stiff for my liking, espcially considering you are falling ever downwards, I feel like the controls would be a little different to what they are
🎤 Skye S
26. Apr 2021 · 17:38 UTC
@wall-jump-games Thanks. That was my exact worry when i got to the final stages of this project. I cut back the scope a bit and this was left. Well, something to note for next time :/
vegmuffin
26. Apr 2021 · 17:39 UTC
Vertical flappy bird! The constant acceleration made it just a lil' bit more fun
samguy
26. Apr 2021 · 17:40 UTC
Well done! Pretty simple and straightforward, made it easy to learn. I like the multiplier and fall speed going up the longer you freefall. The powerups were a nice touch, it would be cool to see more of those as you get deeper
FussenKuh
26. Apr 2021 · 17:46 UTC
Looks like you and I (and I'm sure many other entries) had the same basic idea when it comes to theme. I too created a falling simulator. However, I'd like to call yours a "Tactical Faller" since you had the brilliant idea to add those power-ups at the beginning. That's some real genius-level thinking, right there! Though, ironically, I got my highest score (463) when I neglected to pickup a power up. Perhaps because I didn't have one, I was paying closer attention to my surroundings. Good job!
Rein
26. Apr 2021 · 18:06 UTC
An age-old concept with an interesting twist. Nicely done!
SecretCrab
28. Apr 2021 · 08:32 UTC
Fun ! I think Downwell uses a similar concept, but I'm sure it's just a coincidence. Music a bit loud, but once I figured out the concept it's a fun arcade experience! My high score is 1810, just with the shotgun. With some cleaning up on the hitboxes, this has potential for a fun little mobile or browser game.
🎤 Skye S
28. Apr 2021 · 18:08 UTC
@secretcrab thanks, I don't know what downwell is, so probably a coincidence there. This is probably more or less the canonical take on the game. I already thought a bit about how to make this work well as a mobile game. Perhaps I could make the horizontal control work by gyro and the shooting by tapping.
I think I made the shotgun a bit op :upside_down:
hankworx
01. May 2021 · 13:14 UTC
Fun 'anti platformer.' The music goes well and the mechanics are simple to learn yet hard to master. Might be a neat effect if the music tempo were to increase with the player velocity? A few different mechanics would be cool to see too, maybe usage of the walls somehow. Good concept for a mobile game.
Chartle
04. May 2021 · 19:43 UTC
Interesting, I liked the choice between attack and defense, was kind of hoping to get more choices later on :p
DeliciousSalad
04. May 2021 · 20:23 UTC
A fun take on the theme that reminds me of my own entry but in 2D. The gun seemed somewhat inconsistent as I would still take damage even after shooting a platform so I tended to opt for the shield. Overall though, it's a fun little game and I was able to get a high score of 2467. Well done :)

![hs.PNG](///raw/150/a3/z/42292.png)
Bonsai_
05. May 2021 · 00:00 UTC
interesting game! when i used the gun i still sometimes ran into walls i shot because the smoke didn't go away soon enough. the shield effect felt like it lasted a little to short. but maybe i'm just bad at the game. :'D nevertheless i had a fun experience. the fantastic music kept me going!!
Mighty Mufflon Games
05. May 2021 · 11:05 UTC
Nice entry. Catchy beat and I like how the game speeds up. :)
jk5000
17. May 2021 · 15:22 UTC
A super simple and fun little game. Well done.