Between the Lines by Markus
Slip into the role of an investigator in Between the Lines and dive deeper and deeper into the mysteries of Newport.


Have Fun :)
Tools
- Unity
- Jetbrains Rider
- Photoshop & Gimp
- Blender
Known Issues
- Cursor images do not always work correctly in fullscreen in web version
Changelog
v1.1
- Add letterboxing and correct layouts for non 16:9 aspect ratios
v1.1.1
- Fix some document overlays not closing when clicked outside the document
v1.1.2
- Prevent error (and subsequent web crash) when accessing the first hint in some cases
Controls
arrow keys, space/enter, or mouse dialog navigation
M opens the map
N opens your notes
click on relevant bits of text to learn facts
If you're stuck, press H to get a hint.
Ratings
| Overall | 312th | 3.903⭐ | 33🧑⚖️ |
| Fun | 450th | 3.661⭐ | 33🧑⚖️ |
| Innovation | 536th | 3.548⭐ | 33🧑⚖️ |
| Theme | 1294th | 3.339⭐ | 33🧑⚖️ |
| Graphics | 566th | 3.968⭐ | 33🧑⚖️ |
| Humor | 625th | 3.037⭐ | 29🧑⚖️ |
| Mood | 654th | 3.683⭐ | 32🧑⚖️ |
| Given | 23🗳️ | 39🗨️ |
Really engaging, only thing missing was some kind of ambient music, I listened to some medieval tavern music while playing :)
Solid mechanics, a LOT of content, and nice easter egg ;)
Yeah, music and sounds would have been nice, but we had to spend quite a bit on the narrative and worldbuilding, as this story-heavy stuff was new for us.
Thanks for your feedback!
Would have loved some music, but with what you have here, I totally understand that there is not :)
Great game!
The tablet seems to no work the same way than every other clickable items (I had to use the esc key instead of clicking somewhere else)
There were a few moments where I wasn't sure what to do next, but I was always able to figure it out directly. Probably the biggest point of confusion was how to access the books in the Woodstock house. Overall, great work!
Anyway, cool game. As everyone has already mentioned, some music would have been nice, but so be it!

abort(223) at Error
at jsStackTrace (https://ld48.herokuapp.com/Build/between_the_lines.framework.js:2:16061)
at stackTrace (https://ld48.herokuapp.com/Build/between_the_lines.framework.js:2:16232)
at abort (https://ld48.herokuapp.com/Build/between_the_lines.framework.js:2:748)
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[57464]:0x10ba3f6
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[40913]:0xd3ff10
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[56538]:0x1084e3a
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[56548]:0x1085608
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[24974]:0xa4598f
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[54827]:0x103b67c
at dynCall_iiii (https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[57195]:0x10b9532)
at Object.dynCall_iiii (https://ld48.herokuapp.com/Build/between_the_lines.framework.js:2:470717)
at invoke_iiii (https://ld48.herokuapp.com/Build/between_the_lines.framework.js:2:331203)
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[54825]:0x103b3bd
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[54257]:0x10226ac
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[4172]:0x1aafcf
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[4170]:0x1aac9f
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[10232]:0x3d6d27
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[10209]:0x3d57c7
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[12488]:0x50d2fb
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[12487]:0x50d014
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[10660]:0x406034
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[10331]:0x3e070c
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[10331]:0x3e0721
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[10326]:0x3e0237
at https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[10319]:0x3de23f
at dynCall_v (https://ld48.herokuapp.com/Build/between_the_lines.wasm:wasm-function[57214]:0x10b983f)
at Object.dynCall_v (https://ld48.herokuapp.com/Build/between_the_lines.framework.js:2:481717)
at browserIterationFunc (https://ld48.herokuapp.com/Build/between_the_lines.framework.js:2:169224)
at Object.runIter (https://ld48.herokuapp.com/Build/between_the_lines.framework.js:2:172285)
at Browser_mainLoop_runner (https://ld48.herokuapp.com/Build/between_the_lines.framework.js:2:170747)
between_the_lines.loader.js:1 Not implemented: Class::FromIl2CppType
also wasnt really sure how to leave the house at the beginning, interacting with the map didnt seem to do anything
Update: @miej @jaco-van-hemert this should be fixed now
The "H" key helped aboid a frustrating experiace.
Flawless!