CURSED QUEST by Freezerbot

[raw]
made by Freezerbot for Ludum Dare 48 (JAM)

You're on a guided tour of one of the oldest pyramids, when the floor suddenly crumbles below your feet...

This game is an action-platformer where you need to clear each chamber to open up the hole to the one below it. You need to clear 8 chambers, not including the tutorial, to win!

Note: The power-ups are: DoubleJump = Space , Teleport = E , Dash = Ctrl , Range = Passive ability

Music and sound effects not made by us. Check out the Itch-page: https://freezerbot.itch.io/cursed-quest for full credits.

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Skärmbild (58).png

Skärmbild (55).png

Skärmbild (61).png

Ratings

Overall 579th 3.717⭐ 32🧑‍⚖️
Fun 746th 3.452⭐ 33🧑‍⚖️
Innovation 1017th 3.129⭐ 33🧑‍⚖️
Theme 507th 3.938⭐ 34🧑‍⚖️
Graphics 275th 4.25⭐ 34🧑‍⚖️
Humor 492th 3.233⭐ 32🧑‍⚖️
Mood 745th 3.613⭐ 33🧑‍⚖️
Given 37🗳️ 33🗨️

Feedback

Vidu
27. Apr 2021 · 08:30 UTC
This game is awesome !
The music, the graphics, de mood, the animations, everything is really fun and polished ! Congrats !
Human Writes Code
27. Apr 2021 · 08:37 UTC
What a great looking game! Love the music, too. The controls are really tight but I might be too old to play at this speed because I only made it 5 levels or so before dying :laughing: Great work!
Tudypie
27. Apr 2021 · 08:40 UTC
This platformer is really good. The only thing it that it is kind of frustrating when you die that you restart all over. Checkpoints would have been great. Also one thing I noticed is that the player can get stuck on walls while falling. You can make a physics material with 0 friction and apply it on the player's collider or rigidbody to fix that :) Great job on making this game :)
StLunatick
27. Apr 2021 · 08:42 UTC
This is fun. I really love the intro and the game over animation. Nice one. :)
ZazaB
27. Apr 2021 · 08:49 UTC
Nice game !
Quite hart to get the control working on a non-qwerty keyboard.
I was stuck in one level, after killing all the creatures, the bridge didn't get destroyed so I couldn't continue
Kaminos
27. Apr 2021 · 08:54 UTC
Heheh that was fun!! I've enjoyed playing it.. The controls good and the sword slashes really cool! I loved the randomness of the enemies but sometimes it was "unfair" cause they spawned in front of you after the fall. Other than that really cool game guys, well done!!
Jorim
27. Apr 2021 · 09:01 UTC
Great game! I love the animations on both the player and the monsters. Very satisfying and all in all the game has a great visual style. The UI is very clear and nicely designed. The only thing that I think can be improved might be the difficulty of later levels. A lot of my runs at level 4-5 a mummy or scarab hit me before I land or can see the floor. The scarab's AI is either a bit buggy at time or really hard to parse. But besides those minor gripes the game was fun enough that I came back multiple times to play it! I'm really impressed that you managed to implement multiple powerups as well (although for one of them I have no idea what they do). Also the glowing red eyes when doing magic is a really nice touch!
TheDupy124
27. Apr 2021 · 09:08 UTC
Graphics are cool, but the sliding on the movements is much too high. Can't reach the bottom because of multiple crash when stuck in a wall.
Amar Ravi
27. Apr 2021 · 09:16 UTC
Nice! Neat concept, well executed fast paced action platformer. I really enjoyed the art and the mood of the game, had me feeling like exploring something pyramid-esque. Sweet power ups too, they change up the combat well!

I do wish it wasnt a 1 hit kill though, that made it super difficult and because the levels stay the same in each play through, it kind of made me want to quit after a few tries.

I'd love to see it be a 2 hit kill, one hit sort of destroys your armor and the second one kills you. Maybe the player can earn an armor back after killing a few enemies, but their health never goes beyond 2. So its still a difficult game, but just a little forgiving.
Kripakov
27. Apr 2021 · 09:17 UTC
Cool game! Loved the art and animation! And the music turned out to be very atmospheric! It seems to me that there is not enough sound effect when attacking through the LMB. There are also bugs on the 4k monitor, but this often happens from the scaling of the interface, I took a screenshot and recorded a short video of these moments =) It's fun to play, the flying enemy turned out to be very annoying, this is an interesting challenge =)

https://drive.google.com/drive/folders/12z_pBiajzR03YS3GTKjLxWGWuIlPQTqg?usp=sharing
imyellowfish
27. Apr 2021 · 09:37 UTC
The greatness of graphics and battle is nothing less than its difficulty! :P
Wow it even gets its production level cutscene, cool man!

Though it can be screen-throwing when you get instant killed before landing...
Junior Lima
27. Apr 2021 · 17:15 UTC
I am very impressed, you make a good job!!
Rongefilet
27. Apr 2021 · 18:02 UTC
Wow this feels very nice to play, this twichy 2d plateform combat where you really feel in control on the character and can only blame yourself for any (repeated and brutal) death. Quite rare to see that gameplay polish in a game jam, excellent entry and great work!
Staber
28. Apr 2021 · 10:09 UTC
Fantastic! The animation, music, graphics are spectacular, great job
Lélek Hunor Kadosa
28. Apr 2021 · 10:59 UTC
The graphics are amazing! I like the upgrades between the levels.
I died a bounch of times, but I managed to get to level 5.
The scarab was way too hard, i couldn't even kill it without a long sword. And sometimes the enemys spawned next to where I landed, so i couldn't even react to them.
A little variety with the levels would have been good.
After all, it's a good game, well done!
TRUEchips
28. Apr 2021 · 11:00 UTC
Great, the only thing lacking is checkpoints, which are noneexistent
SkelleRoznik
28. Apr 2021 · 12:24 UTC
Animations, graphics and audio are fantastic. Cool intro :) The camera felt a bit dizzy though, but once I got used to it I enjoyed the game.
BatJak03
01. May 2021 · 09:18 UTC
I would like to see some variation in the different levels and my character would get stuck to the walls but apart from that very nice game. I liked the little purple glow when I attack - it adds some character.
Kotzi
13. May 2021 · 21:34 UTC
I love everything about this game but the gameplay feels like it could have a bit more of polish and balance (like the movement of the player and the enemies). But I think it's an amazing submission, congrats!
saintchristopher777
14. May 2021 · 00:16 UTC
Cool game! Art and sound are great. I _would_ like checkpoints though, gameplay-wise, due to my old man reflexes. I did notice a few minor bugs, like getting momentarily stuck on walls, and some graphical jitters and sound crackles (WebGL version). Overall though, great game!