Into the Mines by Hugison

[raw]
made by Hugison for Ludum Dare 48 (JAM)

You have to go deeper into the mines as fast as pssible without crashing your Minecart. Gravity is your only friend to gain speed. You can just slow down and rotate the Cart. "Glück auf!" or "Best of luck!" LD48 Screen 1.PNG

Since I did not have the time to make a proper tutorial, here is how to play:

Slow down: Space

Rotate Cart: A/D

Restart/Self Destruct: Enter

Reset completely (including checkpints and timer): N

LD Screen 2.PNG

Everything you see and hear in the game is made by myself during the jam. Feedback is appreciated!

Changelog:

  • Fixed a bug that the timer would not work correctly when blown up by dynamite. Timer works correctly now.
  • Fixed the restart comletely. You can now correctly restart from the beginning with fresh timer.
  • Updated path for 3rd dynamite cart so it doesn's get stuck anymore.

Ratings

Overall 583th 3.714⭐ 30🧑‍⚖️
Fun 298th 3.804⭐ 30🧑‍⚖️
Innovation 1128th 3.056⭐ 29🧑‍⚖️
Theme 545th 3.911⭐ 30🧑‍⚖️
Graphics 661th 3.875⭐ 30🧑‍⚖️
Audio 1028th 3.019⭐ 28🧑‍⚖️
Humor 533th 3.167⭐ 26🧑‍⚖️
Mood 939th 3.48⭐ 27🧑‍⚖️
Given 18🗳️ 33🗨️

Feedback

ShotgunSamurai_
27. Apr 2021 · 08:31 UTC
Love the game. The art is really cool. Congratulations! :D
HardScore
27. Apr 2021 · 08:35 UTC
A nice and simple physics based game. I liked it, great job!
55_maximus_55
27. Apr 2021 · 08:38 UTC
I love physic based games. It was interesting idea with dynamite carts
SamarthMP5002
27. Apr 2021 · 08:38 UTC
really nice game art! cool concept! Keep up the good work!
Vuvuzela80
27. Apr 2021 · 08:43 UTC
Good game! I like the art, the gameplay is simple but its enough. You can be proud!
Martynas
27. Apr 2021 · 08:44 UTC
What a fun game!
Dynamix
27. Apr 2021 · 08:58 UTC
The pixel art is really nice (even though I thought the background didn't relly feels like a cave to me, more like floating rocks in space but maybe it's just me). It would have felt even more polished with a better font choice (it's a detail but it would have complimented your great art).

The game was challenging and super fun to play! The physics is on point and I liked the twist with the dynamite cart when you have to actually slow down! I think the game has good potential for speedruns.

Great job!
pepnou
27. Apr 2021 · 09:12 UTC
Great game! nice pixel art, fun physics gameplay and the music doesnt feel repetitive. Great job!
MetalFox Dioxymore
27. Apr 2021 · 09:16 UTC
At first, I didn't really understand what I needed to do, the controls are specials... But once I got the hang of it, it was really addictive. Trying to go fast without bonking was a challenge, but a really fun one !

However, at 115m, there is a dynamite cart that drops ahead of me and get stuck on the way, and I can only die... I tried hard to outspeed it, but I can't find a line to do so. Am I missing something ?
Dynamix
27. Apr 2021 · 09:27 UTC
@metalfox-dioxymore I was also confused at first, you need to let dynamite cart outspeed you :)
🎤 Hugison
27. Apr 2021 · 09:30 UTC
@metalfox-dioxymore

Thanks for the feedback! And IO am sorry that you got stuck. I noticed that it is hard to predict the cart behaviour sometimes. The idea with this cart is that you have to slow down and drive behind it until it eventually falls into a pit and you can get past it. And if the dynamite cart gets stuck this is really basd. I have to look more into that. thanks for pointing it out!
🎤 Hugison
27. Apr 2021 · 09:33 UTC
@dynamix

Thanks for the detailed feedback! Very much appreciated. I am totally with you with the background and the font. That was all due to lack of time and it does annoy me a lot. Since this is my first physics based game It took so much longer to get everything to work that I had just like one hour for polish in the end.
Glad to hear you enjoyed it!
Dynamix
27. Apr 2021 · 09:51 UTC
@hugison I know the feeling! :)
Niall_Chandler
27. Apr 2021 · 11:11 UTC
Pretty fun. I thought the way the character blew up when they hit the TNT minecart was hilarious.
nablaz
27. Apr 2021 · 12:16 UTC
Cool concept and very good implementation! The physics felt very natural to me and the pixel art is on point. The game is challenging enough that you want to try and improve yourself, but not so much that you want to ragequit after only a few attempts. I really liked it, good job!
JoelChrono12
27. Apr 2021 · 12:20 UTC
Nice art, fun sound effects. It had been a while since I've seen this kind of game, but it was actually kinda fun. I think that the miner has a pretty weak neck, like, maybe crashing against a wall at high speed hurts, but not enough to die.
Tbh this was great, the controls where easy to figure out and use too. Nice job!
🎤 Hugison
27. Apr 2021 · 13:22 UTC
@joelchrono12
@nablaz
@niall-chandler

Thanks for playing and commenting. Very much appreciated!
Wolfier
02. May 2021 · 00:36 UTC
I feel like this would be one of those games that would be better if there was less slow down. Maybe its just me but I think the game should be more focused on the adrenaline rush of going fast then the red light green light cause by the dynamite. Don't get me wrong the dynamite isn't bad, it just shouldn't put the player in a spot where they have to wait for it to go away before going.

I did find the game fun, and was kind of disappointed it ended so quickly but its ludum dare, what can you do epically in these speed focused games

The art and sound is pretty nice, I liked all of that.
tomn114
02. May 2021 · 03:08 UTC
I reached the end in 11 minutes (I suck) :D One of my favorite games I played so far the difficulty is very balanced, sometimes I would slow down too much and sometimes went too fast and went straight into a wall or even landed on a platform with dynamite once. The mechanics were interesting to figure out which kept me playing the game until I reached the end. But anyways about the game everything is very polished from the art, physics, soundtrack, sfx. If you released the game as an app on mobile devices I wouldn't be able to tell it was made in 48 hours tbh.
🎤 Hugison
02. May 2021 · 08:40 UTC
@wolfier
Thanks for playing and commenting. Espacially thanks for the suggestions. I will have to play around with the level design a bit more. I also felt that the speed passages could get more focus when playing. But I do also like the slow passages where you have to be careful not to run into the dynamite or to get stuck. If I had more time it probably would be better to do more levels and focus on different things in different levels.
Well thanks for the feedback. Helps a lot!

@tomn114
Thank you so much for the kind words. I am glad you enjoyed it! Interesting that you find it very polished since I felt like I had no time to polish anything apart from the physics. It's nice that you also enjoyed the audio and art.
Jonas Michael
05. May 2021 · 16:27 UTC
Amazing game! I liked the art and the general game. Adding this speedrun timer adds a lot of competition to this game, which makes it very nice. The game is neither too hard nor too easy, so you have struck a very good balance there!

Overall a very good game!
general
14. May 2021 · 14:48 UTC
Nice game! Really liked the cart driving!
I recorded my play experience, hope, it will be helpful:
https://youtu.be/dp5mpRmR4sE
Good luck!
Birdwards
16. May 2021 · 01:59 UTC
Thanks for submitting your game to my stream! I played it yesterday. You can watch me play it here (I start yours at 2:54:49):

https://www.youtube.com/watch?v=OsMPyOopzzU
🎤 Hugison
16. May 2021 · 22:08 UTC
@general @birdwards

Thank you very much for playing and sharing your experience with a video. That helps me out a lot!