Abduction by SudoDave
You are an alien trying to save the humans of earth. However they don't see it that way...
(Note, if you have problems with it not running try using java 1.7 or giving java more memory)
(Note, if you have problems with it not running try using java 1.7 or giving java more memory)
Ratings
| Coolness | 91% | 2 |
| Overall | 3.21 | 383 |
| Fun | 3.22 | 326 |
| Graphics | 3.33 | 333 |
| Innovation | 3.04 | 443 |
| Mood | 3.00 | 455 |
| Theme | 3.18 | 601 |
Well done!
There was lag when I rotated the ship, was a bit annoying.
I set them around in a circle thinking out was good to go, but those military people... so many bullets.
Nice work!
I can imagine that there are a lot of cool puzzles and encounters you could cook up with the mechanics that you've introduced, but I just don't feel like any of the game's current levels really take full advantage of those mechanics.
I actually thought you were saving people!
The twist ending was great, and it was technically solid!
The ending and newspaper screens could do with a bit of a backdrop, but other than that, great work
BTw nice entry! I like the decoy idea!