Cave of Glory by marksht
Play as a miner who tries to get magical pickaxe in the randomly-generated cave.
| Link | https://marksht.itch.io/cave-of-glory |
| Link | https://github.com/m4rksht/cave-of-glory |
| Link | https://marksht.itch.io/cave-of-glory |
| Original URL | https://ldjam.com/events/ludum-dare/48/cave-of-glory |
Ratings
| Overall | 868th | 2.526⭐ | 21🧑⚖️ |
| Fun | 860th | 2.342⭐ | 21🧑⚖️ |
| Innovation | 880th | 2.079⭐ | 21🧑⚖️ |
| Theme | 788th | 2.868⭐ | 21🧑⚖️ |
| Graphics | 644th | 3.079⭐ | 21🧑⚖️ |
| Humor | 531th | 2.222⭐ | 20🧑⚖️ |
| Mood | 697th | 2.789⭐ | 21🧑⚖️ |
| Given | 23🗳️ | 14🗨️ |
The sprite animation looks nice :)
There is no audio, you need to opt-out the audio category in the ludum dare project page.
Overall good first LudumDare game :) keep it up!
The game is simple but well executed. I didn't encounter any level generation problem. It felt quite easy to find the green pickax, I think I got there in ~5-6 rooms.
I think you could have gone further, having to find a silver pickax, then starting a new level to find a gold pickax, and then find the green one. "Deeper and deeper" would have made more sense then.
Is it me or is there no audio? You probably want to opt-out from the category if there is none :wink:
Nice entry, good job!
"I think you could have gone further, having to find a silver pickax, then starting a new level to find a gold pickax, and then find the green one. “Deeper and deeper” would have made more sense then".
It was the original idea but I had no time. Thank you!
I'd love to see an expanded version of this with more enemies. Maybe the pickaxes you find give you different combat moves?
Well done!
Maybe add different enemies and sound, also you could add them a small shake prior attacking so I can get more telegraph attacks. Try adding a way to parry, it can be with your own attack.
Nice entry!